Commit Graph
45601 Commits
Author SHA1 Message Date
The Dax d8a0adf50c If installed.txt has a path in it, use that instead of the detected Documents directory. 2013-10-13 17:43:01 -04:00
Unknown W. Brackets 991aa03273 A few more texture related formats. 2013-10-13 13:52:23 -07:00
Unknown W. Brackets a90af9b519 Format a few more state values. 2013-10-13 13:52:22 -07:00
Unknown W. Brackets 1a3bba5ff7 Add a format for clearmode. 2013-10-13 13:52:22 -07:00
Unknown W. Brackets 428a8181e5 Format stencil and alpha tests differently.
One is the stored value on the right, the other is the vertex value on
the left.
2013-10-13 13:52:21 -07:00
Unknown W. Brackets d5af703a5a Add a stub for a vertex preview. 2013-10-13 13:52:21 -07:00
Unknown W. Brackets 5cf13ee84a Add "Step Prim" button, reorganize buttons a bit. 2013-10-13 13:52:20 -07:00
Unknown W. Brackets 5494e8a55b Update native (iOS buildfix.) 2013-10-13 13:48:38 -07:00
The Dax b3018eb37f Allow Win32 to store its saves, config files, etc., elsewhere.
If installed.txt exists(or the executable directory is read-only), use the user's My Documents(XP) or Documents(7/8/8.1) directory to search for everything. If it doesn't, or we can't determine the directory for some reason, use the old behaviour.
2013-10-13 16:45:59 -04:00
Henrik Rydgård dbe50b0c9b Merge pull request #4166 from unknownbrackets/shutdown
iOS buildfix, Mac/Linux shutdown fix
2013-10-13 12:53:32 -07:00
Henrik Rydgård 4f86141849 Merge pull request #4167 from unknownbrackets/console
Don't show the console by default in Release
2013-10-13 12:50:02 -07:00
Henrik Rydgård c8f386ef42 Merge pull request #152 from unknownbrackets/shutdown
Race condition fix, iOS buildfix
2013-10-13 12:49:34 -07:00
Unknown W. Brackets 03c4808264 Don't show the console by default in Release. 2013-10-13 12:27:05 -07:00
Unknown W. Brackets 5687fa481b Don't SyncThread while not running, wake more proactively.
Maybe the wait_for() is no longer needed there...
2013-10-13 12:13:11 -07:00
Unknown W. Brackets d43c56ea29 Small warning fix. 2013-10-13 12:12:53 -07:00
Unknown W. Brackets f9522a5e7f iOS: buildfix, stub Vibrate() for now. 2013-10-13 12:12:36 -07:00
Unknown W. Brackets adca06c696 Use guards, avoid the "not sure how" case. 2013-10-13 12:09:09 -07:00
Unknown W. Brackets 12fb5c4f32 iOS: Don't try to use GLES3 for now. 2013-10-13 12:02:52 -07:00
Unknown W. Brackets 1b5c59db75 Correctly exit work queue on done, race condition fix.
done_ might've been set to true while processing the item, making the wait wait forever.
2013-10-13 11:59:43 -07:00
Henrik Rydgard b469bc8aff Comment fix. 2013-10-13 20:49:10 +02:00
Henrik Rydgård e16ccf933e Merge pull request #4164 from thedax/fixDebugLogCheckbox
Win32: Make NewUI debug log checkbox instant, and on debug builds, always enable logging on program start.
2013-10-13 11:41:14 -07:00
Henrik Rydgard b86d7b483d Start a "What's new in 0.9.5" list in the readme file 2013-10-13 20:39:11 +02:00
Henrik Rydgard dc07c75312 Update native with fix for some UI crashes 2013-10-13 20:34:57 +02:00
Henrik Rydgard eed7159a06 Improve event processing semantics a little. Add a safety check I'm not sure is needed. 2013-10-13 20:33:42 +02:00
The Dax 7000b63082 When using a debug build, always show the debug log/enable logging on start. 2013-10-13 14:31:48 -04:00
The Dax 9c868351de Make Enable Debug Logging checkbox instant as it was intended to be. 2013-10-13 14:18:50 -04:00
Henrik Rydgård 5b127af679 Merge pull request #4159 from thedax/win32GSSFullscreenInstant
Win32: Make NewUI's Graphics -> Fullscreen checkbox instant.
2013-10-13 11:00:59 -07:00
The Dax 3d8b68e88e Make Fullscreen checkbox instant. 2013-10-13 13:34:55 -04:00
Henrik Rydgård 78b48f75f7 Merge pull request #4161 from unknownbrackets/savestates
Fix savestates, one more shutdown glitch
2013-10-13 10:18:22 -07:00
Henrik Rydgard 0e562ff918 Update native with minor ui fix 2013-10-13 19:07:32 +02:00
Henrik Rydgard 788d512515 UI: Fix dispatching of events to multiple listeners. 2013-10-13 19:07:10 +02:00
Henrik Rydgard 5b9bfd32f7 Minor shader cleanup, fix a build error (see #4160) 2013-10-13 18:45:16 +02:00
Unknown W. Brackets 479a9801d4 Shutdown issues: the legend continues.
If the gpu was slow (softgpu for example), it might still be accessing
memory.  Need to let it wake, and ignoring coreState too.
2013-10-13 09:35:02 -07:00
Unknown W. Brackets 9cbb1cb8d3 Warning fix. 2013-10-13 09:34:54 -07:00
Unknown W. Brackets 8c022d56be Support non-pfat0 savestates, slightly hacky... 2013-10-13 09:34:20 -07:00
Henrik Rydgard 40ee00bf46 Add pfat0: as another synonym for ms0:
Might fix Fired Up save issues as reported in #1290.
2013-10-13 13:52:48 +02:00
Henrik Rydgard 3af5a759b4 Log some save state errors 2013-10-13 13:46:44 +02:00
Henrik Rydgård cdba174ab7 Merge pull request #4148 from unknownbrackets/config-files
Allow config files and fonts to be on the memstick
2013-10-13 04:01:01 -07:00
Henrik Rydgård 2546f236ee Merge pull request #4151 from shenweip/patch-4
Add NetconfDialog and partly implemented for it.
2013-10-13 03:59:34 -07:00
Henrik Rydgård ebe7b8b877 Merge pull request #4157 from DanyalZia/patch-22
Make Cartoon and Natural Shader work in OpenGL ES
2013-10-13 03:37:40 -07:00
danyalzia 58de5ce2fe Fix Android crash in Cartoon
Fix Android crash in Cartoon

Fix Android crash in Natural

Fix Android crash in Natural
2013-10-13 15:27:41 +05:00
Henrik Rydgard e54107033d Don't crash on post-shader compile errors. 2013-10-13 12:06:55 +02:00
Henrik Rydgard d19cef2395 Do not crash on broken shaders, allow error message return 2013-10-13 12:00:41 +02:00
Henrik Rydgård 29dd284372 Merge pull request #4156 from Kingcom/rotrfix
Fix rotrv (dis)assembly
2013-10-13 01:42:54 -07:00
Kingcom 480c766776 Fix rotrv (dis)assembly 2013-10-13 10:36:43 +02:00
Henrik Rydgård ec84f5068c Merge pull request #4152 from unknownbrackets/softgpu
Compare stencil correctly based on bitdepth (softgpu)
2013-10-13 00:23:00 -07:00
Henrik Rydgård 03766f562f Merge pull request #4153 from unknownbrackets/shutdown
The shutdown adjustments keep coming
2013-10-13 00:21:18 -07:00
Unknown W. Brackets b54e557d19 Actually, let's not wait at all in Core_Stop().
It just triggers the action on the other thread.
2013-10-12 23:20:27 -07:00
Unknown W. Brackets 8ec2131795 Don't double close the dsound thread. 2013-10-12 23:19:56 -07:00
Unknown W. Brackets a349ef0f52 Might as well mutex here to be safe. 2013-10-12 23:10:32 -07:00