Commit Graph
45601 Commits
Author SHA1 Message Date
Unknown W. Brackets 6038d96b46 armjit: Flush regs using STMIA where possible. 2013-11-09 08:25:07 -08:00
Unknown W. Brackets e686ff59bf armjit: Allocate regs in preferred slots.
This may allow better flushing.  Not sure if these are the best regs,
but if they aren't it shouldn't really hurt.
2013-11-09 08:25:07 -08:00
Unknown W. Brackets cb3bb73148 armjit: Improve GPR typesafety. 2013-11-09 08:24:15 -08:00
Unknown W. Brackets 945b8bf5c5 armjit: optimize reverse subtract, avoid temp imms.
If we have a non-op2 imm, get rid of it asap.  If we have a op2 friendly
imm, keep it.
2013-11-09 08:18:43 -08:00
Unknown W. Brackets 415f22ecac armjit: Preserve imms on min/max as well. 2013-11-09 08:18:43 -08:00
Henrik Rydgard 502f772856 Add experimental mode to cache pointers in the arm jit.
Turned off for now as it needs more work but seems quite promising already.
2013-11-09 17:15:30 +01:00
Henrik Rydgard 58c39a38ee ARM regcache: Add mechanism to keep registers converted to pointers around 2013-11-09 16:57:29 +01:00
Henrik Rydgard 5ad04a23f4 x86 jit: Rename BindToRegister to MapReg 2013-11-09 15:23:31 +01:00
Henrik Rydgard d26692ef92 Fix bug from a couple of commits ago in ARMJit 2013-11-09 15:22:39 +01:00
Henrik Rydgard 316d23d4cc Optimize mfv/mtv/mfc1/mtc1 on x86 too 2013-11-09 14:06:45 +01:00
Henrik Rydgard 04451623b9 This variant didn't seem to make much difference either (see prev commit) 2013-11-09 13:06:10 +01:00
Henrik Rydgard 15bc5a8db7 Add small ARM perf experiment. Did not help on ARMv7 so turned it off.
xsacha might want to try it on ARMv6.
2013-11-09 12:57:07 +01:00
Henrik Rydgard 2fe898cda8 Add comment with link to important github thread about sceSas threading 2013-11-09 02:05:28 +01:00
Henrik Rydgård d04415ac5d Merge pull request #4479 from unknownbrackets/perf
Small optimizations (armjit) for imms
2013-11-08 11:45:16 -08:00
Unknown W. Brackets 5d46a82f43 armjit: Use a MOV for add/or with 0.
Might skip the ALU, so might be faster.
2013-11-08 11:41:57 -08:00
Unknown W. Brackets b8e126e7ce armjit: Preserve imms in slt/sltu as possible. 2013-11-08 11:41:57 -08:00
Unknown W. Brackets 8393d4aaae armjit: Preserve immediates more in nor. 2013-11-08 11:41:56 -08:00
Unknown W. Brackets d7e42b26a3 armjit: Avoid flushing imm on add t0, imm, imm. 2013-11-08 11:41:56 -08:00
Unknown W. Brackets a435c9dd13 armjit: Optimize movz/movn with immediates. 2013-11-08 11:41:55 -08:00
Unknown W. Brackets 376918c408 armjit: Reverse add t0, N, t1 to preserve imm. 2013-11-08 11:41:55 -08:00
Unknown W. Brackets 02dd250354 armjit: Optimize out a few immediate logic cases. 2013-11-08 11:39:24 -08:00
Unknown W. Brackets 385f9a457e Use GetPointerUnchecked in how, pre-checked areas. 2013-11-08 11:39:24 -08:00
Henrik Rydgard 0e542b6ecc vtxdec: small omission 2013-11-08 20:38:49 +01:00
Henrik Rydgard 4daebe9b0f When logging PRIM commands, print the prim number 2013-11-08 20:36:42 +01:00
Henrik Rydgård 4df08e49e9 Merge pull request #4478 from Kingcom/Debugger
Reset cycle counter when stepping out
2013-11-08 11:04:49 -08:00
Henrik Rydgard 22d6b36005 Vertexdecoder "double": fix for x86 and very minor optimization for arm. 2013-11-08 20:03:28 +01:00
Henrik Rydgard 58db79672f Fix vmtvc on ARM, fixing issues with our prefix check. Add some logging.
Also improve vcmp on ARM.
2013-11-08 19:59:11 +01:00
Henrik Rydgard a028f07951 Turn down some logging. 2013-11-08 18:52:07 +01:00
Henrik Rydgard 309f904c0c Extract JitState into its own header (arm/x86) 2013-11-08 18:51:52 +01:00
Henrik Rydgard 6b45c321b6 vtxdecjit: turn off excessive logging 2013-11-08 18:49:17 +01:00
Kingcom ee553afebc Reset cycle counter when stepping out 2013-11-08 17:41:50 +01:00
Henrik Rydgard f57f8170d3 ARMjit: Optimize mfv, mtv 2013-11-08 12:43:48 +01:00
Henrik Rydgard dff0c431aa ARMjit: Optimize mfc1, mtc1 2013-11-08 12:43:48 +01:00
Henrik Rydgard 5a95e267fb Add an optimization to discard registers at the end of functions when possible.
Works in some games but crashes many so hiding it for now. Do not add UI.
2013-11-08 12:43:48 +01:00
Henrik Rydgard 9a51d25279 Minor optimization in IndexGenerator::AddStrip. 2013-11-08 12:43:47 +01:00
Henrik Rydgard 1bf83efe9e ARM optimization in ADDI2R: Dual adds instead of MOVI2R, ADD when possible 2013-11-08 12:43:47 +01:00
Henrik Rydgard 381b6d0f05 VertexDecoder JIT: Add the last missing ones except morph, I think. 2013-11-08 12:43:46 +01:00
Sacha 803148b8ca ARMv6: Fix offsets > 4096 for litpool. More aggressive check.
Somehow Scooby Doo gets to offsets of ~4200 unless i drop the threshold down to ~3200. Not sure why the offset can jump by so much in one instruction.
Makes Scooby Doo playable now instead of showing a blue screen in the main game. Likely affects other games.
2013-11-08 16:07:05 +10:00
Henrik Rydgard c0d7c5e958 vsgn x86 bugfix 2013-11-07 21:07:07 +01:00
Henrik Rydgård 44c866e90c Merge pull request #4474 from Kingcom/Debugger
Periodically redraw memory view
2013-11-07 11:38:53 -08:00
Henrik Rydgård 02204bac7c Merge pull request #4475 from Kingcom/MemView
Allow copying 16 and 32 bit values from the memory view
2013-11-07 11:38:33 -08:00
Kingcom c85a7623cc Allow copying 16 and 32 bit values from the memory view 2013-11-07 19:49:46 +01:00
Kingcom 71ccb69ed4 Periodically redraw memory view 2013-11-07 18:39:41 +01:00
Henrik Rydgard 6eb7f94065 Implement vsgn in x86/x64 and ARM jit 2013-11-07 15:29:13 +01:00
Henrik Rydgard 32c95af820 ARM: Some zero-register fixes 2013-11-07 15:29:13 +01:00
Henrik Rydgard 91393093bc Re-enable the "nice delay slot" optimization on ARM 2013-11-07 15:29:12 +01:00
Henrik Rydgard 490deb9b5c Add option to the JIT viewer to find a random block with VFPU instructions.
For inspection of jit results.
2013-11-07 15:29:12 +01:00
Henrik Rydgard 502cbc170a Revert "Another attempt to sizing framebuffer based on fmt"
This reverts commit c0e8893560.
2013-11-07 15:29:11 +01:00
Henrik Rydgård c213c44050 Merge pull request #4468 from hrydgard/vtxdec-prescale
Add support for prescaled UV in vertex decoder JIT
2013-11-07 02:51:14 -08:00
Henrik Rydgård 714754e149 sceAudio: only use the optimized volume=max path if stereo, add a TODO.
Might take care of #4470.
2013-11-07 11:50:24 +01:00