Commit Graph
45601 Commits
Author SHA1 Message Date
Henrik Rydgard 6de30f5cbd Our symbian compiler doesn't seem to be too fond of new style loops indeed 2014-02-10 01:11:16 +01:00
Henrik Rydgard 7bedbcbbb3 Merge branch 'master' of https://github.com/coestergaard/ppsspp into coestergaard-master
Conflicts:
	lang
2014-02-10 00:21:39 +01:00
Claus Østergaard 05529448a7 Updated lang 2014-02-10 00:13:54 +01:00
Henrik Rydgard aae787168e Did not mean to commit this line. 2014-02-09 23:48:31 +01:00
Henrik Rydgard f1a698ac7a Update native 2014-02-09 23:32:08 +01:00
Henrik Rydgard 93d39b34ff Add the few extra lines required to init gl on Raspberry Pi.
Still needs work in the build system to set this define.
2014-02-09 23:31:31 +01:00
Henrik Rydgard 9a5ea8ec60 Let's see if the new-style for loops work everywhere by seeing if this breaks the build. 2014-02-09 23:26:06 +01:00
Henrik Rydgard ca500b0bf4 Add setting for Kitkat Immersive Mode on Android. 2014-02-09 23:16:08 +01:00
Henrik Rydgard 4ae715832e Allow control of Kitkat Immersive Mode from native code 2014-02-09 23:15:22 +01:00
Unknown W. Brackets a0d5610f36 Report usage of sceIoAssign() and sceIoUnassign(). 2014-02-09 12:29:22 -08:00
Henrik Rydgård 6756b6c28b Update lang 2014-02-09 21:27:41 +01:00
Henrik Rydgård 19a3ede2ef Merge pull request #5387 from unknownbrackets/sas-minor
Fix recent ADSR regressions
2014-02-09 20:46:29 +01:00
Unknown W. Brackets df7d25f4bf Correct a case where release rate was set negative.
Seems to be capped at INT_MAX like the others, oops.
2014-02-09 11:30:15 -08:00
Henrik Rydgård 91b9089646 Merge pull request #5338 from raven02/patch-7
scePsmf() : add isPlayingStatus check
2014-02-09 20:29:40 +01:00
Henrik Rydgård 9e9408e44c Merge pull request #5375 from unknownbrackets/dialogs
Make OSK and msg dialogs take time to init/shutdown
2014-02-09 20:28:53 +01:00
Unknown W. Brackets a610c30c12 Oops, remove extra PSPModel reference. 2014-02-09 10:55:55 -08:00
Unknown W. Brackets a14850c16b Drop height to 0 when VAG ends.
Otherwise we will set it to !playing and never step the height.
Should fix Yu-Gi-Oh again.  Probably release before was miscalculated as
0 which is why it worked before.
2014-02-09 10:53:47 -08:00
Henrik Rydgård b6d54bbdc4 Merge pull request #5376 from unknownbrackets/xxhash
Update to xxHash-r33 and apply alignment patch
2014-02-09 18:19:54 +01:00
Henrik Rydgård e0bcb2b227 Merge pull request #5378 from unknownbrackets/debugger
Add vertex and matrix tabs to the GE debugger
2014-02-09 18:19:28 +01:00
Henrik Rydgård 0047e4c2b1 Merge pull request #5382 from coestergaard/master
Added Danish language
2014-02-09 18:17:23 +01:00
Henrik Rydgård e5e4eba924 Merge pull request #5374 from sum2012/patch-2
Fix sceUtilityOskGetStatus
2014-02-09 18:16:29 +01:00
raven02 78f980e1c3 Add __isPlayingStatus() check 2014-02-09 23:24:33 +08:00
Claus Østergaard 21e7be3c8b Added Danish language 2014-02-09 15:33:35 +01:00
raven02 891d223a4f Avoid repeat spamming of audio end reach 2014-02-09 21:48:26 +08:00
ufdada bf580ec2e1 Only enable autoframeskip if frameskipping != 0
Referencing #5373.
2014-02-09 13:20:38 +01:00
Unknown W. Brackets 7380c5b664 Stop showing z = 1.0 for non through in debugger.
Oops.
2014-02-09 00:33:15 -08:00
Unknown W. Brackets 442b3171dc Typo. 2014-02-09 00:20:09 -08:00
Unknown W. Brackets fc6bbbff76 Add select all to all generic list controls. 2014-02-09 00:08:37 -08:00
Unknown W. Brackets 7deeb813a7 Make all list controls copy by default.
Yay.  Much better than screenshots.
2014-02-09 00:00:20 -08:00
Unknown W. Brackets 9e8e9ec62f Add a tab to show matrices as well. 2014-02-08 23:27:05 -08:00
Unknown W. Brackets e7eca477b0 Add a tab to show vertex values to the GE debugger.
Should be pretty useful, especially for depth issues.
2014-02-08 22:03:29 -08:00
Unknown W. Brackets 37dc32a658 Update to xxHash-r33 and apply alignment patch
Patch from: http://code.google.com/p/xxhash/issues/detail?id=15

Makes sense, seems right hopefully.
2014-02-08 19:27:47 -08:00
Unknown W. Brackets e30e8937c1 Make it possible to override dialog fade out.
Useful to show multiple osk dialogs.  Not sure if any game actually uses
this feature...
2014-02-08 17:44:14 -08:00
Unknown W. Brackets bdf94a8909 Delay init/shutdown for msgdialogs as well. 2014-02-08 17:44:13 -08:00
Unknown W. Brackets 1f5639a489 Add a delay for status changes to the OSK.
I cut down the init delay because it's really annoyingly long.
2014-02-08 17:44:13 -08:00
Henrik Rydgård 9798af3b17 Merge pull request #5370 from unknownbrackets/defines
Improve define usage (USING_GLES2 -> MOBILE_DEVICE, _WIN32 -> USING_WIN_UI)
2014-02-09 02:06:03 +01:00
sum2012 740ce033cd Fix sceUtilityOskGetStatus
@unknownbrackets have confirmed it
2014-02-09 09:05:24 +08:00
Unknown W. Brackets a0262a5263 Reset savedata to NONE when stopping emulator.
This way the second game you play won't hang.  Also fixes tests.  Oops.
2014-02-08 16:48:40 -08:00
Unknown W. Brackets f539269079 Allow PSPModel to be set/saved on mobile devices.
Fixes #5289, still defaulting off on mobile.
2014-02-08 16:38:45 -08:00
Unknown W. Brackets 7add81fbd2 Use USING_WIN_UI instead of _WIN32 for differences.
Just makes the code clearer and probably helps other UIs work on Windows
more easily.
2014-02-08 16:38:45 -08:00
Unknown W. Brackets cd4cd77938 Clean up defines in MSVC project files.
This way they're all basically the same.  A lot of cases where
debug/release/etc. where inconsistent...

Also, define USING_WIN_UI.
2014-02-08 16:38:44 -08:00
Unknown W. Brackets d2108a962e Switch from USING_GLES2 to MOBILE_DEVICE.
Still using USING_GLES2 for, well, GLES2.  But for things that are really
about mobile, we need a new define.  Devices are coming that don't use
GLES2.
2014-02-08 16:37:58 -08:00
Henrik Rydgård 7937c1920d Merge pull request #5372 from sum2012/patch-1
Increase sceUtility*InitStart log level
2014-02-09 01:30:45 +01:00
Henrik Rydgård 9c412462bd Merge pull request #5371 from unknownbrackets/msvc-2013
Update project to use MSVC 2013 tools
2014-02-09 01:24:37 +01:00
Henrik Rydgård 0ba6299413 Merge pull request #194 from unknownbrackets/msvc-2013
Update project to use MSVC 2013 tools
2014-02-09 01:24:09 +01:00
sum2012 c42ec3a111 Increase more log level for InitStart 2014-02-09 08:01:41 +08:00
sum2012 8313c37c2a Increase sceUtilityOskInitStart log level 2014-02-09 06:54:12 +08:00
Unknown W. Brackets 2c204e8028 Update project to MSVC 2013 tools.
Retaining XP support, using SDK 7.1a (v120_xp.)  Disables SSE2 flag on x64
since it's implied and causes compile warnings.
2014-02-08 13:41:28 -08:00
Unknown W. Brackets 527c2cf861 Update project to MSVC 2013 tools.
Retaining XP support, using SDK 7.1a (v120_xp.)  Disables SSE2 flag on x64 since it's implied and causes compile warnings.
2014-02-08 13:40:16 -08:00
Henrik Rydgård d0fcf3b3c5 Merge pull request #5369 from unknownbrackets/savedata
Make sure to check current status for changes
2014-02-08 20:59:29 +01:00