AdamN and Henrik Rydgård
1f0fc37234
Create iOS artifact and release
2025-07-15 11:32:10 +02:00
Henrik Rydgård
c66165c108
Revert "Test commit to see if we can get Github CI to run even if there are conflicts"
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This reverts commit 070ba069eb .
2025-07-15 10:29:12 +02:00
Henrik Rydgård and GitHub
d07fbc0f1c
Merge pull request #20624 from hrydgard/github-ci-disregard-conflicts
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Github CI: Use pull_request_target instead of pull_request
2025-07-15 10:24:36 +02:00
crashGG and GitHub
2188b4748c
Update tex_mmpx.csh
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fix sth
2025-07-15 11:23:11 +03:00
Henrik Rydgård
063fafa9f0
Merge branch 'v1.19.3-commits'
2025-07-15 10:22:07 +02:00
Henrik Rydgård
9c109b08d5
v1.19.3
2025-07-14 11:26:37 +02:00
Henrik Rydgård
7aaf86976f
More README.md updates
2025-07-14 11:07:49 +02:00
Henrik Rydgård
c93f7d2152
Github CI: Use pull_request_target instead of pull_request
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The idea is that PRs should build on CI even if there are conflicts.
This is useful for hotfix branches like v1.19.3-commits, where I
cherry-pick PRs from master to produce a new release without including
any risky recent changes.
I'm testing it in that branch right now and it seems to work. I'm making
this a separate PR before including in the main branch, so you guys can
warn me in case this is a mistake somehow :)
I showed my changes to ChatGPT and it suggested adding the permissions
clause, not exactly sure why it's more needed now.
Discussion here: https://github.com/orgs/community/discussions/26304
2025-07-14 08:37:01 +02:00
Henrik Rydgård
070ba069eb
Test commit to see if we can get Github CI to run even if there are conflicts
2025-07-14 08:30:26 +02:00
Henrik Rydgård
efebdf470e
Bump gradle
2025-07-14 08:18:44 +02:00
Henrik Rydgård and GitHub
a90f772d1b
Merge pull request #20623 from hrydgard/track-invisible-save-load
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Fix tracking for the savedata reminder for several invisible save types
2025-07-13 23:41:16 +02:00
Henrik Rydgård
487dff3139
Fix tracking for the savedata reminder for several invisible save types
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Unlike on the main branch, no animated indicator.
2025-07-13 23:27:57 +02:00
Henrik Rydgård
d0b25f186b
Fix tracking for the savedata reminder for several invisible save types
2025-07-13 23:18:13 +02:00
Henrik Rydgård and GitHub
f5b51cdb32
Merge pull request #20622 from crashGG/mmpx-enhace
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enhance MMPX algorithm final part
2025-07-13 22:50:35 +02:00
crashGG and GitHub
5f0cc26c96
enhance MMPX algorithm part 3
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A lot of changes:
1. Use approximate pixels to capture more details
2. Use mixed to generate intermediate color pixels to create more texture transition details
3. Improved shape judgment, basically eliminating the bubble defects of the original version
2025-07-13 19:56:31 +03:00
Henrik Rydgård
958450bbe7
Layout fix on game screen.
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See #20524
2025-07-12 18:58:31 +02:00
Henrik Rydgård
acea1dd8de
Layout fix on game screen.
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See #20524
2025-07-12 18:57:40 +02:00
Henrik Rydgård and GitHub
9ce8408d0c
Merge pull request #20618 from lrzlin/loong-commit
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loongarch: Add emitter, JIT and disassembler support for LoongArch64
2025-07-12 01:55:19 +02:00
Lin Runze
1d910b81ff
loongarch: Add emitter, JIT and disassembler support for LoongArch64
2025-07-12 03:21:23 +08:00
Henrik Rydgård and GitHub
7b7a23733f
Merge pull request #20620 from hrydgard/ui-fixes
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Control the LEDs on DualShock/DualSense gamepads
2025-07-11 16:32:59 +02:00
Henrik Rydgård
06adf8e4eb
Dualsense/dualshock: Control the LEDs
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Set to blue on connect, turn them off on exit.
Makes it more obvious that these pads are connected and working.
2025-07-11 15:39:24 +02:00
Henrik Rydgård
8c13d209d5
Minor code cleanups
2025-07-11 15:09:15 +02:00
Henrik Rydgård and GitHub
7d180e4655
Merge pull request #20619 from hrydgard/more-audio-work
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WASAPI: Improve logging and error handling.
2025-07-11 15:05:40 +02:00
Henrik Rydgård
92b7f0dba1
WASAPI: Improve logging and error handling.
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Hopefully will finally fix #20540
2025-07-11 13:53:27 +02:00
Henrik Rydgård
61c13ac591
Additional README.md updates
2025-07-11 11:17:09 +02:00
Henrik Rydgård
4a4d62241a
Update README.md for 1.19.3
2025-07-11 11:13:02 +02:00
Henrik Rydgård
7a86e27bd7
Merge pull request #20616 from hrydgard/fbmanager-black-screen
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Football Manager Handheld series: Fix blackscreen by forcing the software renderer
2025-07-11 11:13:02 +02:00
Henrik Rydgård
447d57634c
Merge pull request #20612 from hrydgard/mouse-mapping-fix
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SDL: Fix bug where the mouse got stuck in relative mode when mapping mouse inputs
2025-07-11 11:13:01 +02:00
Henrik Rydgård and GitHub
5d3796af2d
Merge pull request #20616 from hrydgard/fbmanager-black-screen
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Football Manager Handheld series: Fix blackscreen by forcing the software renderer
2025-07-11 11:09:44 +02:00
Henrik Rydgård
c3380cec4b
Football Manager Handheld series: Fix blackscreen by forcing the software renderer
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Fixes the blackscreen problem from issue #5934
Not sure if the game has other issues.
2025-07-11 11:08:17 +02:00
Henrik Rydgård and GitHub
5f9aa745ee
Merge pull request #20614 from hrydgard/audio-work
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WASAPI: Try to ask the device for a stereo format if it has too many channels.
2025-07-11 10:40:41 +02:00
Henrik Rydgård
a00c857b4b
WASAPI: Try to ask the device for a stereo format if it has too many channels.
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Also, add support for 16-bit audio (should be rare)
2025-07-11 09:41:08 +02:00
Henrik Rydgård and GitHub
af3878f98d
Merge pull request #20615 from ANR2MERefork/winver_workaround
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An attempted to fix strange version issue on Windows artifact
2025-07-11 09:14:29 +02:00
AdamN and GitHub
a20d4eed17
And this too.
2025-07-11 08:07:50 +07:00
AdamN and GitHub
f03cade23e
These too.
2025-07-11 08:05:35 +07:00
AdamN and GitHub
e7ba72da4a
Exclude lightweight tag, in case they doesn't have the "v" prefix.
2025-07-11 07:26:58 +07:00
AdamN and GitHub
669a33625f
Don't generate win-version.h if GIT_VERSION doesn't have a valid version.
2025-07-11 07:00:19 +07:00
Henrik Rydgård and GitHub
a1cafa4301
Merge pull request #20613 from oltolm/win32
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mingw64: fix Windows build
2025-07-10 23:05:57 +02:00
oltolm
43b7e5ee29
mingw64: fix Windows build
2025-07-10 22:48:44 +02:00
Henrik Rydgård and GitHub
f44b4e31e6
Merge pull request #20281 from NABN00B/atlas-symbols
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Add handpicked symbols group to atlastool
2025-07-10 22:43:36 +02:00
Henrik Rydgård and GitHub
af883e8059
Merge pull request #20609 from oltolm/comptr
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use ComPtr in WASAPIContext
2025-07-10 22:40:16 +02:00
Henrik Rydgård and GitHub
791aee6ce9
Merge pull request #20612 from hrydgard/mouse-mapping-fix
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SDL: Fix bug where the mouse got stuck in relative mode when mapping mouse inputs
2025-07-10 20:49:26 +02:00
Henrik Rydgård
263d0b3983
SDL: Fix bug where the mouse got stuck in relative mode when mapping mouse inputs
2025-07-10 20:29:24 +02:00
Henrik Rydgård and GitHub
5072f1910f
Merge pull request #20611 from hrydgard/savedata-indicator
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Show a tiny indicator in the top left of the screen when the game is saving or loading
2025-07-10 17:47:46 +02:00
Henrik Rydgård
f410b7e6ea
Show a tiny indicator in the top left of the screen when the game is saving or loading.
2025-07-10 15:11:59 +02:00
oltolm
11d8f85bf4
use ComPtr in WASAPIContext
2025-07-09 22:54:58 +02:00
Henrik Rydgård
e28ffc1682
Merge pull request #20608 from hrydgard/retroachievements-close-debugger
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If RetroAchievements' "Hardcore mode" is enabled, prevent debugger use
2025-07-09 17:32:19 +02:00
Henrik Rydgård and GitHub
028392233c
Merge pull request #20608 from hrydgard/retroachievements-close-debugger
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If RetroAchievements' "Hardcore mode" is enabled, prevent debugger use
2025-07-09 17:31:27 +02:00
Henrik Rydgård
c388238df1
Bump gradle again
2025-07-09 17:13:48 +02:00
Henrik Rydgård
025ad53a43
Apply the important parts of the exit fix ( #20607 )
2025-07-09 17:12:01 +02:00