Commit Graph
45601 Commits
Author SHA1 Message Date
AdamNandHenrik Rydgård 1f0fc37234 Create iOS artifact and release 2025-07-15 11:32:10 +02:00
Henrik Rydgård c66165c108 Revert "Test commit to see if we can get Github CI to run even if there are conflicts"
This reverts commit 070ba069eb.
2025-07-15 10:29:12 +02:00
Henrik RydgårdandGitHub d07fbc0f1c Merge pull request #20624 from hrydgard/github-ci-disregard-conflicts
Github CI: Use pull_request_target instead of pull_request
2025-07-15 10:24:36 +02:00
crashGGandGitHub 2188b4748c Update tex_mmpx.csh
fix sth
2025-07-15 11:23:11 +03:00
Henrik Rydgård 063fafa9f0 Merge branch 'v1.19.3-commits' 2025-07-15 10:22:07 +02:00
Henrik Rydgård 9c109b08d5 v1.19.3 2025-07-14 11:26:37 +02:00
Henrik Rydgård 7aaf86976f More README.md updates 2025-07-14 11:07:49 +02:00
Henrik Rydgård c93f7d2152 Github CI: Use pull_request_target instead of pull_request
The idea is that PRs should build on CI even if there are conflicts.

This is useful for hotfix branches like v1.19.3-commits, where I
cherry-pick PRs from master to produce a new release without including
any risky recent changes.

I'm testing it in that branch right now and it seems to work. I'm making
this a separate PR before including in the main branch, so you guys can
warn me in case this is a mistake somehow :)

I showed my changes to ChatGPT and it suggested adding the permissions
clause, not exactly sure why it's more needed now.

Discussion here: https://github.com/orgs/community/discussions/26304
2025-07-14 08:37:01 +02:00
Henrik Rydgård 070ba069eb Test commit to see if we can get Github CI to run even if there are conflicts 2025-07-14 08:30:26 +02:00
Henrik Rydgård efebdf470e Bump gradle 2025-07-14 08:18:44 +02:00
Henrik RydgårdandGitHub a90f772d1b Merge pull request #20623 from hrydgard/track-invisible-save-load
Fix tracking for the savedata reminder for several invisible save types
2025-07-13 23:41:16 +02:00
Henrik Rydgård 487dff3139 Fix tracking for the savedata reminder for several invisible save types
Unlike on the main branch, no animated indicator.
2025-07-13 23:27:57 +02:00
Henrik Rydgård d0b25f186b Fix tracking for the savedata reminder for several invisible save types 2025-07-13 23:18:13 +02:00
Henrik RydgårdandGitHub f5b51cdb32 Merge pull request #20622 from crashGG/mmpx-enhace
enhance MMPX algorithm final part
2025-07-13 22:50:35 +02:00
crashGGandGitHub 5f0cc26c96 enhance MMPX algorithm part 3
A lot of changes:
1. Use approximate pixels to capture more details
2. Use mixed to generate intermediate color pixels to create more texture transition details
3. Improved shape judgment, basically eliminating the bubble defects of the original version
2025-07-13 19:56:31 +03:00
Henrik Rydgård 958450bbe7 Layout fix on game screen.
See #20524
2025-07-12 18:58:31 +02:00
Henrik Rydgård acea1dd8de Layout fix on game screen.
See #20524
2025-07-12 18:57:40 +02:00
Henrik RydgårdandGitHub 9ce8408d0c Merge pull request #20618 from lrzlin/loong-commit
loongarch: Add emitter, JIT and disassembler support for LoongArch64
2025-07-12 01:55:19 +02:00
Lin Runze 1d910b81ff loongarch: Add emitter, JIT and disassembler support for LoongArch64 2025-07-12 03:21:23 +08:00
Henrik RydgårdandGitHub 7b7a23733f Merge pull request #20620 from hrydgard/ui-fixes
Control the LEDs on DualShock/DualSense gamepads
2025-07-11 16:32:59 +02:00
Henrik Rydgård 06adf8e4eb Dualsense/dualshock: Control the LEDs
Set to blue on connect, turn them off on exit.

Makes it more obvious that these pads are connected and working.
2025-07-11 15:39:24 +02:00
Henrik Rydgård 8c13d209d5 Minor code cleanups 2025-07-11 15:09:15 +02:00
Henrik RydgårdandGitHub 7d180e4655 Merge pull request #20619 from hrydgard/more-audio-work
WASAPI: Improve logging and error handling.
2025-07-11 15:05:40 +02:00
Henrik Rydgård 92b7f0dba1 WASAPI: Improve logging and error handling.
Hopefully will finally fix #20540
2025-07-11 13:53:27 +02:00
Henrik Rydgård 61c13ac591 Additional README.md updates 2025-07-11 11:17:09 +02:00
Henrik Rydgård 4a4d62241a Update README.md for 1.19.3 2025-07-11 11:13:02 +02:00
Henrik Rydgård 7a86e27bd7 Merge pull request #20616 from hrydgard/fbmanager-black-screen
Football Manager Handheld series: Fix blackscreen by forcing the software renderer
2025-07-11 11:13:02 +02:00
Henrik Rydgård 447d57634c Merge pull request #20612 from hrydgard/mouse-mapping-fix
SDL: Fix bug where the mouse got stuck in relative mode when mapping mouse inputs
2025-07-11 11:13:01 +02:00
Henrik RydgårdandGitHub 5d3796af2d Merge pull request #20616 from hrydgard/fbmanager-black-screen
Football Manager Handheld series: Fix blackscreen by forcing the software renderer
2025-07-11 11:09:44 +02:00
Henrik Rydgård c3380cec4b Football Manager Handheld series: Fix blackscreen by forcing the software renderer
Fixes the blackscreen problem from issue #5934

Not sure if the game has other issues.
2025-07-11 11:08:17 +02:00
Henrik RydgårdandGitHub 5f9aa745ee Merge pull request #20614 from hrydgard/audio-work
WASAPI: Try to ask the device for a stereo format if it has too many channels.
2025-07-11 10:40:41 +02:00
Henrik Rydgård a00c857b4b WASAPI: Try to ask the device for a stereo format if it has too many channels.
Also, add support for 16-bit audio (should be rare)
2025-07-11 09:41:08 +02:00
Henrik RydgårdandGitHub af3878f98d Merge pull request #20615 from ANR2MERefork/winver_workaround
An attempted to fix strange version issue on Windows artifact
2025-07-11 09:14:29 +02:00
AdamNandGitHub a20d4eed17 And this too. 2025-07-11 08:07:50 +07:00
AdamNandGitHub f03cade23e These too. 2025-07-11 08:05:35 +07:00
AdamNandGitHub e7ba72da4a Exclude lightweight tag, in case they doesn't have the "v" prefix. 2025-07-11 07:26:58 +07:00
AdamNandGitHub 669a33625f Don't generate win-version.h if GIT_VERSION doesn't have a valid version. 2025-07-11 07:00:19 +07:00
Henrik RydgårdandGitHub a1cafa4301 Merge pull request #20613 from oltolm/win32
mingw64: fix Windows build
2025-07-10 23:05:57 +02:00
oltolm 43b7e5ee29 mingw64: fix Windows build 2025-07-10 22:48:44 +02:00
Henrik RydgårdandGitHub f44b4e31e6 Merge pull request #20281 from NABN00B/atlas-symbols
Add handpicked symbols group to atlastool
2025-07-10 22:43:36 +02:00
Henrik RydgårdandGitHub af883e8059 Merge pull request #20609 from oltolm/comptr
use ComPtr in WASAPIContext
2025-07-10 22:40:16 +02:00
Henrik RydgårdandGitHub 791aee6ce9 Merge pull request #20612 from hrydgard/mouse-mapping-fix
SDL: Fix bug where the mouse got stuck in relative mode when mapping mouse inputs
2025-07-10 20:49:26 +02:00
Henrik Rydgård 263d0b3983 SDL: Fix bug where the mouse got stuck in relative mode when mapping mouse inputs 2025-07-10 20:29:24 +02:00
Henrik RydgårdandGitHub 5072f1910f Merge pull request #20611 from hrydgard/savedata-indicator
Show a tiny indicator in the top left of the screen when the game is saving or loading
2025-07-10 17:47:46 +02:00
Henrik Rydgård f410b7e6ea Show a tiny indicator in the top left of the screen when the game is saving or loading. 2025-07-10 15:11:59 +02:00
oltolm 11d8f85bf4 use ComPtr in WASAPIContext 2025-07-09 22:54:58 +02:00
Henrik Rydgård e28ffc1682 Merge pull request #20608 from hrydgard/retroachievements-close-debugger
If RetroAchievements' "Hardcore mode" is enabled, prevent debugger use
2025-07-09 17:32:19 +02:00
Henrik RydgårdandGitHub 028392233c Merge pull request #20608 from hrydgard/retroachievements-close-debugger
If RetroAchievements' "Hardcore mode" is enabled, prevent debugger use
2025-07-09 17:31:27 +02:00
Henrik Rydgård c388238df1 Bump gradle again 2025-07-09 17:13:48 +02:00
Henrik Rydgård 025ad53a43 Apply the important parts of the exit fix (#20607) 2025-07-09 17:12:01 +02:00