Commit Graph
45601 Commits
Author SHA1 Message Date
Henrik Rydgård a0febce3a9 Make the D3D9 backend handle stencil state in more similar ways to the others. 2022-07-30 10:47:18 +02:00
Henrik Rydgård 08c33f8e54 More thin3d d3d11 fixes 2022-07-30 10:47:18 +02:00
Henrik Rydgård e43b5e2081 thin3d: Make writeMask and compareMask dynamic in all backends. D3D11 needs emulation. 2022-07-30 10:47:18 +02:00
Henrik Rydgård 4a18629e63 thin3d: Remove dual sided stencil, not supported by all backends anyway 2022-07-30 10:47:18 +02:00
Henrik Rydgård b9b3310c21 Remove some indentation 2022-07-30 10:45:03 +02:00
Henrik Rydgård 9f1fdc6c02 Use PrepareBuildTexture from the Vulkan backend too 2022-07-30 10:45:03 +02:00
Henrik Rydgård d0d53091a8 Change from maxLevel to levelsToLoad, for better readability. Cleanup. 2022-07-30 10:45:02 +02:00
Henrik Rydgård 1e9d85cda1 Define texture loading plan semantics better, pre-port some from Vulkan 2022-07-30 10:44:28 +02:00
Henrik Rydgård eb6d364a2d Vulkan: One step closer to using PrepareBuildTexture 2022-07-30 10:44:28 +02:00
Henrik Rydgård 6220068fb1 Update PrepareBuildTexture 2022-07-30 10:44:28 +02:00
Henrik Rydgård 1513978019 Use PrepareBuildTexture from DX9 backend 2022-07-30 10:44:28 +02:00
Henrik Rydgård 043989ca8a Use PrepareBuildTexture from D3D11 backend 2022-07-30 10:44:27 +02:00
Henrik Rydgård 167b837ed3 Break out the preparation part of BuildTexture from GLES 2022-07-30 10:44:27 +02:00
Henrik Rydgård c031f3085b Additional cleanup 2022-07-30 10:44:26 +02:00
Henrik Rydgård ae6763766e Get the GLES BuildTexture slightly closer 2022-07-30 10:44:02 +02:00
Henrik Rydgård 679a861204 Make the BuildTexture of DX9 and D3D11 backends more similar 2022-07-30 10:44:01 +02:00
Henrik Rydgård da9f03e356 Remove indentation, useless code 2022-07-30 10:42:16 +02:00
Henrik Rydgård 5d03e22550 Remove the DX API access from LoadTextureLevel 2022-07-30 10:38:18 +02:00
Henrik Rydgård f728faffdc Remove fake-mipmap logic from LoadTextureLevel 2022-07-30 10:38:17 +02:00
Henrik Rydgård 8b398bbbb7 Minor code simplification 2022-07-30 10:32:50 +02:00
Henrik Rydgård 7d4d925a32 Merge pull request #15749 from hrydgard/color-format-cleanup
Color format cleanups
2022-07-30 09:57:13 +02:00
Henrik Rydgård 4165e146e6 Remove unused parameters to some conversion functions 2022-07-30 08:52:24 +02:00
Henrik Rydgård 6f484d0aee Remove unused useBGRA parameter 2022-07-30 08:52:24 +02:00
Henrik Rydgård c41b780c8c Remove the ReplacedTextureFormat enum 2022-07-30 08:52:24 +02:00
Henrik Rydgård ef4a6cf873 Remove support for 16-bit replacement texture formats 2022-07-30 08:52:24 +02:00
Henrik Rydgård 512382c4db Merge pull request #15723 from hrydgard/d3d9-state-cache-cleanup
D3D9 state cache cleanup
2022-07-30 08:51:17 +02:00
Henrik Rydgård ab20315652 Merge pull request #15748 from hrydgard/baseptr-window-message
Windows: Add a simple window message to get the base pointer.
2022-07-29 22:09:14 +02:00
Henrik Rydgård 23644ddf43 Merge pull request #15752 from Zykon88/patch-2
Update ru_RU.ini
2022-07-29 21:18:31 +02:00
Zykon88 71ee07fe1c Update ru_RU.ini 2022-07-30 00:14:14 +05:00
Henrik Rydgård b5d3ef4159 Merge pull request #15751 from iota97/link
Add readme link
2022-07-29 20:18:49 +02:00
iota97 59d64e4183 readme link 2022-07-29 20:16:53 +02:00
Henrik Rydgård a5ad845d7f Merge pull request #15746 from VitalikLevin/patch-1
Update assets/lang/ru_RU.ini
2022-07-29 15:53:56 +02:00
Henrik Rydgård 762e26df83 Windows: Add a simple window message to get the base pointer.
Can be useful for various cheat program hackery. Requested by several,
most recently NABN00B.
2022-07-29 15:49:19 +02:00
Vitaliy Levin f621fad305 Update assets/lang/ru_RU.ini
Fixed some mistakes.
---
Исправил несколько опечаток.
2022-07-29 15:48:29 +03:00
Lubos 60d8a102f9 OpenXR - Switching between 2D/VR fixed 2022-07-29 10:19:11 +02:00
Henrik Rydgård 5083b20636 Update version for 1.13.1 v1.13.1 2022-07-28 15:28:47 +02:00
Henrik Rydgård 8e554a09b2 Update README.md for 1.13.1 2022-07-28 11:39:26 +02:00
Henrik Rydgård 5efb04c31e Merge pull request #15739 from unknownbrackets/ir-simplify
irjit: Correct another PurgeTemps case
2022-07-28 09:05:18 +02:00
Henrik Rydgård a78a709443 Merge pull request #15740 from unknownbrackets/texreplace-clear
Replacement: Clear cache on disable
2022-07-28 09:03:30 +02:00
Unknown W. Brackets 3e0b324e58 Replacement: Cleanup leak on replacement reload.
If it was previously lazy-loaded and purged, we might leak a waitable.
2022-07-27 20:29:24 -07:00
Unknown W. Brackets acc248164f Replacement: Clear cache on disable.
When lazy loading, let's clear cached replacement data on disable.
This is purges memory immediately, and also allows force-reloading
textures by toggling the setting.
2022-07-27 20:27:56 -07:00
Unknown W. Brackets 7b081a61c8 irjit: Correct another PurgeTemps case.
In this case:
  Mov A, B
  AndConst A, A, 1
  Load32 C, A, 0

Was still swapping the Load32 to B, not just the AndConst.

Fixes #15735.
2022-07-27 19:38:16 -07:00
Unknown W. Brackets 5abf1362a2 irjit: Clarify PurgeTemps, guard a couple ops.
Although I think we skip simplify passes on breakpoints entirely, safer to
exclude these ops.
2022-07-27 19:36:53 -07:00
Henrik Rydgård ad59fe0fe8 Merge pull request #15738 from hrydgard/confirm-mac-address
Add confirmation dialog when generating a new Mac address
2022-07-27 23:31:07 +02:00
Henrik Rydgård c1a96a550d Add confirmation dialog when generating a new Mac address
This is just to quickly patch over the horrible usability issue, while
not needing any new translated strings. Will make the confirmation box
nicer after the 1.13.x release process.
2022-07-27 23:17:18 +02:00
Lubos d29b9011db OpenXR - VR settings added, better UI detection 2022-07-27 19:47:11 +02:00
Henrik Rydgård 52fd811299 Merge pull request #15734 from Micsuit/master
Better pt-pt translation
2022-07-27 13:32:01 +02:00
Micsuit 3ae7c0e6bd Merge branch 'hrydgard:master' into master 2022-07-27 11:59:28 +01:00
Micsuit 917c113750 better pt-pt translation 2022-07-27 11:58:15 +01:00
Henrik Rydgård 74fc1a862f Merge pull request #15733 from hrydgard/split-second-envmap-fix
Fix bug in blue-to-alpha - alpha blending could be on when it shouldn't be.
2022-07-27 11:43:15 +02:00