Lubos
aa150a830a
OpenXR - Swapchain acquiring fixed
2022-08-28 21:09:02 +02:00
Henrik Rydgård
fa1d2cfe8e
Merge pull request #15916 from unknownbrackets/ui-scissor
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UI: Validate UI scissor inside bounds
2022-08-28 18:36:02 +02:00
Henrik Rydgård
e87b1c9ba8
Merge pull request #15915 from unknownbrackets/gpu-minor
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GPU: Add a way to defer dirty rechecks
2022-08-28 18:10:02 +02:00
Unknown W. Brackets
da53ab8ef9
UI: Validate UI scissor inside bounds.
2022-08-28 09:01:35 -07:00
Unknown W. Brackets
f5efc1aa56
GPU: Make Spongebob hack checks more readable.
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Multiline clauses are just a lie programmers tell themselves to make them
think they've written readable code, just because it's better than a
single line.
Also add comments while there, in case this causes problems.
2022-08-28 08:50:16 -07:00
Unknown W. Brackets
a8190f3eb4
GPU: Recheck depth/stencil after Spongebob hack.
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Since we swap the compare, we should at least recheck it later.
2022-08-28 08:39:05 -07:00
Unknown W. Brackets
18e1efece1
GPU: Add a way to defer dirty rechecks.
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These are situations where we have temporary state which will require
recalc again later.
2022-08-28 08:34:48 -07:00
Unknown W. Brackets
77c834ba5c
GPU: Fix possible shift truncation.
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Also, add algorithm for std::max.
2022-08-28 08:32:00 -07:00
Henrik Rydgård
5247ffa0af
Merge pull request #15910 from unknownbrackets/riscv-emitter
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Add LI and compressed instructions for RISC-V
2022-08-28 15:57:03 +02:00
Henrik Rydgård
c75b0235e1
Update the Spongebob workaround check to work with MX vs ATV: Reflex. See #15907
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Not ideal to not check the verts :(
2022-08-28 15:09:58 +02:00
Unknown W. Brackets
216fcb228c
riscv: Add a simple unit test.
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Since I haven't tried running these yet, at least best to validate...
2022-08-28 06:03:31 -07:00
Lubos
4bd5a28604
OpenXR - Flag to easily disable multiview shaders added
2022-08-28 14:49:27 +02:00
Lubos
2d0e426fa9
OpenXR - Keep using GLES2 headers for now
2022-08-28 14:26:50 +02:00
Lubos
ca92f80bd8
Merge branch 'master' into feature_openxr_stereo
2022-08-28 14:22:18 +02:00
Henrik Rydgård
1653dcdc1a
Merge pull request #15907 from hrydgard/reinterpret-between-32-and-16
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Reinterpret between 32 and 16 bit texture formats
2022-08-28 09:49:18 +02:00
Henrik Rydgård
e63c14b45a
More spongebob check tweaks, assert fix
2022-08-28 09:13:43 +02:00
Henrik Rydgård
98f2e2a370
Remove irrelevant stencil state checks
2022-08-28 07:35:26 +02:00
Henrik Rydgård
39f6621442
Address additional feedback, thanks!
2022-08-28 07:31:50 +02:00
Henrik Rydgård
dae92b41fb
Safer spongebob depth inverse check, includes color check and depth func
2022-08-28 07:25:08 +02:00
Henrik Rydgård
df92f72ac3
Unify the spongebob depth inverse check
2022-08-28 07:11:00 +02:00
Unknown W. Brackets
08d82ec15b
riscv: Emit compressed instructions.
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Includes automatically using compressed, optionally.
2022-08-27 15:44:19 -07:00
Unknown W. Brackets
946080206d
riscv: Improve sign reduce/immediate readability.
2022-08-27 15:44:18 -07:00
Unknown W. Brackets
c807d459f6
riscv: Emit ADD/SUB/etc. for ADDW/SUBW/etc. on R32.
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No need to complicate code, we can just write ADDW() and expect it to work
on R32 (if ever motivated to support it.)
2022-08-27 15:44:18 -07:00
Unknown W. Brackets
c81d887a86
riscv: Include an LI helper in the emitter.
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Can be used for integers and floats.
2022-08-27 15:44:18 -07:00
Henrik Rydgård
322f29ce80
Comments and fixes
2022-08-27 23:37:02 +02:00
Henrik Rydgård
6cedf34e9c
Block transfer bug fix
2022-08-27 23:20:26 +02:00
Henrik Rydgård
c80245af91
OpenGL graphics fixes
2022-08-27 19:37:28 +02:00
Henrik Rydgård
a74d2ec185
Comment fixes
2022-08-27 19:24:25 +02:00
Henrik Rydgård
8bf1b2be53
Reinterpret is the proper fix for God of War's shadows.
2022-08-27 19:23:17 +02:00
Lubos
9e208207b8
OpenXR - Dummy integration compile fix
2022-08-27 17:46:16 +02:00
Lubos
c2c0561be2
OpenXR - OPENXR ifdef removal
2022-08-27 17:33:37 +02:00
Henrik Rydgård
869bd1643f
Fix UV offsets in 16->32 reinterpret. Better, but something is still not quite right.
2022-08-27 16:32:07 +02:00
Henrik Rydgård
8d1157e107
GL bugfix, log cleanup
2022-08-27 14:40:42 +02:00
Henrik Rydgård
28cfbdd2d7
Enable reinterprets and create-buffer-on-copy for the Tantalus games
2022-08-27 14:05:49 +02:00
Henrik Rydgård
92eaac0210
Fix problem matching framebuffers for reinterpret
2022-08-27 13:57:54 +02:00
Henrik Rydgård
c533ea4d93
Logging improvements
2022-08-27 13:57:36 +02:00
Henrik Rydgård
85f2a0f052
Remove some old logging that's not very interesting anymore
2022-08-27 13:57:08 +02:00
Luboš Vonásek
5e434bccdb
Merge branch 'hrydgard:master' into feature_openxr_stereo
2022-08-27 12:23:38 +02:00
Lubos
723d641771
OpenXR - Enable performance mode
2022-08-27 12:23:03 +02:00
Henrik Rydgård
628bac056d
Log improvement
2022-08-27 11:31:17 +02:00
Henrik Rydgård
7be3063c96
When cloning framebuffers for reinterpret, adjust width according to bpp
2022-08-27 11:12:35 +02:00
Henrik Rydgård
cb8497731d
Framebuffer texture matching: Remove heuristics other than seqCount
2022-08-27 11:01:54 +02:00
Henrik Rydgård
769f3d1466
Accept color textures as reinterpretable between 32 and 16-bit formats
2022-08-27 10:59:37 +02:00
Henrik Rydgård
880ea48e2d
Implement the stencil/alpha reverse trick for all backends
2022-08-27 10:25:18 +02:00
Henrik Rydgård
59053e7815
Fix bug in reinterpret float impl
2022-08-27 10:25:18 +02:00
Henrik Rydgård
27ba7438eb
Comment fix, cleanup
2022-08-27 10:05:47 +02:00
Henrik Rydgård
8acae79013
Minor D3D11 refactoring
2022-08-27 10:05:18 +02:00
Henrik Rydgård
6781dd5fe8
Fix Katamari
2022-08-26 23:47:22 +02:00
Henrik Rydgård
693fd0870f
Bugfix, better logging
2022-08-26 23:26:44 +02:00
Henrik Rydgård
9f4a849453
Merge pull request #15908 from hrydgard/finish-depal-refactor
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Finish the depal refactoring.
2022-08-26 19:03:39 +02:00