Commit Graph
45601 Commits
Author SHA1 Message Date
Henrik Rydgård 370a7304a6 Careful with min filtering of framebuffer textures only if auto max quality is on. 2022-09-16 19:19:42 +02:00
Henrik Rydgård 7c2b4b60ab Merge pull request #16033 from sum2012/patch-1
Increase log level of ppsspp version
2022-09-16 15:21:34 +02:00
sum2012 976b502c82 Increase log level of ppsspp version
Default log level is Error so that cannot see it,
2022-09-16 21:05:55 +08:00
Henrik Rydgård 02793375a4 Merge pull request #16032 from hrydgard/more-outrun-water-fixes
Fix the water in Outrun when no logic ops
2022-09-16 13:15:32 +02:00
Henrik Rydgård ac9677dcc0 Ah, need to enable the Mali workaround for Outrun's water, too. 2022-09-16 13:14:44 +02:00
Henrik Rydgård 9ec35d1464 Logic op fix, min filter fix. Also remove some unnecessary indentation. Fixes the water on Adreno (no logic) 2022-09-16 12:39:37 +02:00
Henrik Rydgård a7419227e1 Merge pull request #16031 from hrydgard/screen-names
Tag all the UI screens with names, improve logging of scissor errors
2022-09-16 11:10:35 +02:00
Henrik Rydgård 0b9d6f9cb0 Log the screen tag when logging scissor errors. 2022-09-16 10:32:09 +02:00
Luboš Vonásek 861af63be9 Merge branch 'hrydgard:master' into compat_openxr_gta 2022-09-16 10:20:11 +02:00
Henrik Rydgård 9f3851678e Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
Henrik Rydgård ca2962beab Merge pull request #16014 from hrydgard/shader-depal-clut8-8888
Texture depal using CLUT loaded from framebuffers, and more. Fixes Burnout Dominator lens flare
2022-09-16 08:33:11 +02:00
Henrik Rydgård 1b9bc141f3 Merge pull request #16027 from SpriteOvO/riscv
Fix const pointer conversion error for RISC-V
2022-09-15 19:07:06 +02:00
Sprite 0ed86188b0 Fix const pointer conversion error for RISC-V 2022-09-15 23:53:19 +08:00
Henrik Rydgård e8aaf22163 D3D9 crashfix (flare doesn't render correctly though) 2022-09-15 17:22:09 +02:00
Henrik Rydgård 5d4075376d Copy the texels directly in LoadCLUT 2022-09-15 17:09:03 +02:00
Henrik Rydgård 662126a0a1 Small simplification 2022-09-15 16:57:03 +02:00
Henrik Rydgård 36c98ab367 Address feedback, change roles of the two dynamic clut fbos to eliminate the need for state (see next commit) 2022-09-15 09:15:02 +02:00
Luboš Vonásek 6c50fc5b35 Merge branch 'hrydgard:master' into feature_openxr_vulkan 2022-09-15 00:23:36 +02:00
Lubos f98381fb57 Merge branch 'master' into feature_openxr_vulkan 2022-09-15 00:22:46 +02:00
Henrik Rydgård 7923e87ba8 Merge pull request #16026 from lvonasek/fix_openxr_glitches
OpenXR - Ensure the head pose is locked during frame rendering
2022-09-15 00:18:36 +02:00
Henrik Rydgård 9c2bfad749 Seems Need for Speed: Shift has exactly the same lens flare, enable the same compat settings. 2022-09-15 00:18:26 +02:00
Lubos 3331fedab7 OpenXR - Better variable/methods naming 2022-09-15 00:03:41 +02:00
Henrik Rydgård a208afb7b8 OpenGL and D3D11 fixes 2022-09-14 23:35:15 +02:00
Lubos 0c2d47d74d OpenXR - Add code comments 2022-09-14 23:23:28 +02:00
Henrik Rydgård 85bb6786a1 Log improvements 2022-09-14 23:13:46 +02:00
Henrik Rydgård 1f6d27bd55 Ridge Racer fix 2022-09-14 22:46:17 +02:00
Henrik Rydgård d6d7a15d25 Get depal-from-dynamic-CLUT working 2022-09-14 22:18:35 +02:00
Henrik Rydgård 51c97c7a7f Set texcache entry status flag if CLUT needs to be dynamic 2022-09-14 22:18:35 +02:00
Henrik Rydgård abd58199ce Add way to bind cached textures to a DrawContext 2022-09-14 22:18:35 +02:00
Henrik Rydgård f745e94899 Allow binding "native" texture objects to thin3d 2022-09-14 22:18:35 +02:00
Henrik Rydgård 9907957242 Start implementing ApplyTextureDepal 2022-09-14 22:18:35 +02:00
Henrik Rydgård 431f142413 Cleanup in ge_constants.h, add virtual CLUT8 buffer format 2022-09-14 22:18:35 +02:00
Henrik Rydgård 6744fe3da1 OpenGL fix 2022-09-14 22:18:34 +02:00
Henrik Rydgård 7213e9b7c2 Comment 2022-09-14 22:18:34 +02:00
Henrik Rydgård 650ce22359 Force low resolution for effects in Burnout Dominator. Fixes lens flare at high res 2022-09-14 22:18:34 +02:00
Henrik Rydgård a52e62a187 Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100. Compat flag for now. 2022-09-14 22:18:34 +02:00
Henrik Rydgård d551d0dd8f Enable DownloadCLUT and ShaderBitmask for Burnout Dominator 2022-09-14 22:18:34 +02:00
Henrik Rydgård 8d00df12a4 Detect the CLUT8/8888 situation
Implement CLUT8 depal from 8888 textures. Hard to tell if working
2022-09-14 22:18:34 +02:00
Henrik Rydgård 4803825f83 Buffer copy matching workaround 2022-09-14 22:18:34 +02:00
Lubos 57ef2bb0d5 OpenXR - Ensure the head pose is locked during frame rendering 2022-09-14 20:36:33 +02:00
Lubos d8fbc7ce56 OpenXR - Vulkan support in progress 2022-09-14 19:53:55 +02:00
Unknown W. Brackets e2768b9e0c Merge pull request #16025 from hrydgard/tex-decode-flags
Change the parameters to DecodeTextureLevel from multiple bools to a flags enum.
2022-09-14 10:05:58 -07:00
Henrik Rydgård 0ed1f3d461 Switch multiple bools as parameters to DecodeTextureLevel to a flags enum. 2022-09-14 18:40:08 +02:00
Henrik Rydgård 776c650017 Fix regression in Tantalus games. See #15914 2022-09-14 08:58:06 +02:00
Henrik Rydgård cf2ad5ceaf Merge pull request #16024 from unknownbrackets/logicop-simulate
GPU: Fix simulating logicop with blend and shader
2022-09-14 08:41:29 +02:00
Unknown W. Brackets 440062530e GE Debugger: Allow fb copies while stepping.
This is now causing crashes and should be allowed.
2022-09-13 19:07:54 -07:00
Unknown W. Brackets a397c74140 GPU: Fix simulating logicop with blend and shader.
We only need to do it in the shader, if we're doing it in the shader.
2022-09-13 19:07:25 -07:00
Lubos e4f44e680d OpenXR - Move skyplane compat flag into compatvr.ini 2022-09-13 21:16:03 +02:00
Lubos e406dc4730 Merge branch 'master' into compat_openxr_gta 2022-09-13 21:01:55 +02:00
Unknown W. Brackets 7b47ba8022 Merge pull request #16023 from hrydgard/framebuffer-clut-prep
Small refactorings around clut and framebuffers
2022-09-13 06:51:58 -07:00