Lubos
60871eeac5
OpenXR - Initialize Pico subsystems
2022-09-24 22:39:07 +02:00
Henrik Rydgård
ef99a27e9f
Merge pull request #16096 from unknownbrackets/ge-debugger
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GE Debugger: Add option to track pixel in preview
2022-09-24 22:38:58 +02:00
Lubos
05b4ff154a
OpenXR - Disable performance extension on Pico
2022-09-24 22:13:19 +02:00
Lubos
1fdbde8ee9
OpenXR - Support multiple loaders
2022-09-24 22:11:08 +02:00
Unknown W. Brackets
19970df430
GE Debugger: Add option to track pixel in preview.
2022-09-24 12:23:02 -07:00
Lubos
ec22cee96a
OpenXR - Add manifest for Pico
2022-09-24 21:22:55 +02:00
Lubos
ca77240f36
OpenXR - Rename Quest build variant
2022-09-24 21:16:57 +02:00
Unknown W. Brackets
3cc628beb4
GE Debugger: Copy images optionally with alpha.
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Although, lots of apps don't support this.
2022-09-24 11:43:52 -07:00
Unknown W. Brackets
f3722faef4
GE Debugger: Add a direct copy for preview images.
2022-09-24 10:05:41 -07:00
Henrik Rydgård
c3b4caa30b
Merge pull request #15984 from lvonasek/compat_openxr_gta
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OpenXR - Sky fix for GTA games
2022-09-24 17:16:28 +02:00
sum2012
d17c87dc78
oop
2022-09-24 22:49:11 +08:00
sum2012
e42a970ee3
Add some sysclib's nids
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Find in prxshot.prx
2022-09-24 22:40:19 +08:00
Lubos
5b334a7945
OpenXR - PreprocessStep function implemented
2022-09-24 16:32:55 +02:00
Lubos
09bf5f507b
OpenXR - Simplify skyplane detection in GTA
2022-09-24 11:35:51 +02:00
Henrik Rydgård
895b916a12
Merge pull request #16094 from unknownbrackets/softgpu-bloom
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softgpu: Optimize rectangle sampling/blending used in bloom
2022-09-24 11:25:05 +02:00
Lubos
84b7485798
OpenXR - Get rid of an ugly if condition
2022-09-24 11:14:20 +02:00
Unknown W. Brackets
c76d31dfa8
GPU: Cleanup unused CheckAlpha() funcs.
2022-09-24 02:00:03 -07:00
Unknown W. Brackets
6e6535c263
softjit: Skip reading dst pixel where blended out.
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Sometimes used by blends used purely to multiply the source color by
something, usually prep for bloom.
2022-09-24 02:00:03 -07:00
Unknown W. Brackets
a4c3718431
softgpu: Optimize rectangle sampling/blending.
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Sometimes the vertex color or alpha can allow us to optimize away some
multiplication.
2022-09-24 02:00:03 -07:00
Unknown W. Brackets
794a5c07ad
softgpu: Ignore a needless color test case.
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This happens in Ridge Racer, and we can entirely skip the color test.
2022-09-24 02:00:03 -07:00
Henrik Rydgård
7aee1f2bfb
Merge pull request #16092 from unknownbrackets/vulkan-debugger
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Vulkan: Avoid crash on two backbuffer steps
2022-09-24 07:59:07 +02:00
Henrik Rydgård
0ce4e1be9d
Merge pull request #16093 from unknownbrackets/ge-frame-dump
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GE Debugger: Fix small tex/clut recopying
2022-09-24 07:53:03 +02:00
Unknown W. Brackets
7ff5434968
GE Debugger: Tag frame dump replay VRAM writes.
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Just for debugging, it's helpful especially paired with softgpu tagging.
2022-09-23 21:20:14 -07:00
Unknown W. Brackets
c3c5450b8f
GE Debugger: Fix small tex/clut recopying.
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If it's less than 256 bytes, we can't mark the entire VRAM area copied.
This still helps frame dumps avoid excessively slow VRAM recopying
situations, but fixes issues like missing trees in #12738 .
2022-09-23 21:18:39 -07:00
Unknown W. Brackets
cc447aa868
HLE: Fix bad logging without latestSyscall.
2022-09-23 18:47:51 -07:00
Unknown W. Brackets
7b1ec28c30
Vulkan: Avoid crash on two backbuffer steps.
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Happens when resuming from stepping, sometimes: first
EmuScreen_BackBuffer, which is done so UI is functional during stepping,
and then the actual blit.
Since this is an uncommon case, let's just allow it by reusing the
presentCmd instead of submitting it early. Otherwise it ends up in a
pending state.
2022-09-23 18:47:51 -07:00
Unknown W. Brackets
b56bd0d0fc
Merge pull request #16090 from hrydgard/more-vulkan-cleanup-work
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Simplify synchronization in VulkanRenderManager
2022-09-23 17:24:34 -07:00
Henrik Rydgård
d743bfac93
Merge pull request #16085 from unknownbrackets/softgpu-vert
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softgpu: Cache reused indexed verts
2022-09-24 00:00:26 +02:00
Henrik Rydgård
3393d47e92
Remove ill-formed asserts
2022-09-23 23:14:36 +02:00
Henrik Rydgård
1259283c2e
More tweaks, fix crash on exit (double-join thread)
2022-09-23 22:10:29 +02:00
Henrik Rydgård
df1297bccf
Small tweak
2022-09-23 20:51:46 +02:00
Henrik Rydgård
c671b3f413
Can't seem to get around this condition variable... Oh well.
2022-09-23 20:45:52 +02:00
Henrik Rydgård
f6c78584f6
Readback fix
2022-09-23 19:45:50 +02:00
Henrik Rydgård
ef7c8844f8
Greatly simplify the thread synchronization.
2022-09-23 19:40:50 +02:00
Henrik Rydgård
f784112814
Flatten the Run function, to make it easier to reorganize.
2022-09-23 19:40:50 +02:00
Henrik Rydgård
5e63cdbcc4
Make functions private that should be private
2022-09-23 19:40:50 +02:00
Unknown W. Brackets
77085cf497
Merge pull request #16088 from hrydgard/vulkan-cleanup-work
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Assorted cleanup work (leaks, Vulkan)
2022-09-23 07:14:58 -07:00
ANR2ME
e9cb37993f
Fix assertion issue when playing Cars over public adhoc server.
2022-09-23 20:12:16 +07:00
Lubos
adffbb2ea7
Merge branch 'master' into compat_openxr_gta
2022-09-23 14:16:58 +02:00
Henrik Rydgård
7bef90297c
Best practices layer warning: Don't pass in unused clear values. (probably zero impact, heh).
2022-09-23 13:54:14 +02:00
Henrik Rydgård
ac4ca592c3
Handle depth buffer write-after-write hazards in the queue runner
2022-09-23 13:47:11 +02:00
Henrik Rydgård
0acfa906b4
Fix leak of shader modules from thin3d.
2022-09-23 13:31:32 +02:00
Henrik Rydgård
7884e4ccb3
Another uninitialized variable (VAI minihash/hash)
2022-09-23 12:33:16 +02:00
Henrik Rydgård
ac7ca963db
Make valgrind happy
2022-09-23 12:24:43 +02:00
Henrik Rydgård
ac3eb876a8
Fix memory leak (of Promise objects) in VK pipeline wrappers
2022-09-23 10:56:46 +02:00
Henrik Rydgård
d79828270a
Add Burnout Dominator to list of games that require buffered rendering
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It does run without but looks really bad, don't want reports of this.
2022-09-23 09:13:34 +02:00
Henrik Rydgård
bb6919ebcb
Merge pull request #16087 from unknownbrackets/depth-upload
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GPU: Upload depth only on first usage
2022-09-23 09:07:33 +02:00
Unknown W. Brackets
93c909a88e
GPU: Upload depth only on first usage.
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Fixes various glitches in Kingdom Hearts, etc.
2022-09-23 00:04:14 -07:00
Henrik Rydgård
8ffe4921a8
Merge pull request #16086 from unknownbrackets/softgpu-selfrender
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softgpu: Fix self-render detect in Ridge Racer
2022-09-23 08:42:21 +02:00
Unknown W. Brackets
66b6dfd0a5
softgpu: Fix self-render detect in Ridge Racer.
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When we flush we mark all pending writes zero, but we rely on this being
set to detect self-render.
TRANSFORM_ALL was wrong as well, sometimes clearing BINNER_RANGE.
2022-09-22 20:36:15 -07:00