Commit Graph
45601 Commits
Author SHA1 Message Date
Henrik Rydgård 07c043a4ee Move the "Ignore insets when centering" setting to the display layout screen. 2022-12-17 16:18:35 +01:00
Henrik Rydgård ba8e52d228 Merge pull request #16604 from Arashvscode/master
New translation
2022-12-17 10:16:19 +01:00
Henrik Rydgård 5415bea32b Merge pull request #16606 from Saramagrean/patch-3
Update th_TH.ini
2022-12-17 08:16:04 +01:00
Henrik Rydgård 265a3c1c1f Merge pull request #16605 from TotalCaesar659/patch-1
Update Russian translation
2022-12-17 08:15:35 +01:00
Benjamin Benda Gates c5268b8c30 Update th_TH.ini 2022-12-17 08:44:15 +07:00
TotalCaesar659 b514746476 Update Russian translation 2022-12-17 01:45:16 +03:00
Mr a f48a3c04e3 Add files via upload 2022-12-17 02:12:36 +03:30
Henrik Rydgård 6e339d5726 Merge pull request #16603 from ppmeis/patch-2
Added all remaining strings translated
2022-12-16 22:28:21 +01:00
PpmeiS ecadfde1cc Added all remaining strings translated
Also minor typos.
2022-12-16 22:09:13 +01:00
Henrik Rydgård 61cc6cd0e0 Fix bug swapping O/X visually on PSPOskDialog 2022-12-16 21:51:20 +01:00
Henrik Rydgård 6bb0115e73 Quickfix for texture uploads after #16599 2022-12-16 14:57:52 +01:00
Henrik Rydgård bd26250d89 Merge pull request #16599 from hrydgard/revert-to-single-descriptor-set
Vulkan: Remove the new 0th descriptor set, move everything else back to desc set 0
2022-12-16 13:35:24 +01:00
Henrik Rydgård f0dab0e5d8 Merge pull request #16598 from leoxxx/master
Update zh_CN.ini
2022-12-16 13:06:56 +01:00
Henrik Rydgård 26884150d7 Remove the 0th descriptor set, move everything else back to 0 2022-12-16 13:05:40 +01:00
leoxxx 185fa08739 Update zh_CN.ini 2022-12-16 19:49:30 +08:00
Henrik Rydgård 5406c4f97a Merge pull request #16595 from hrydgard/transparent-background-option
Transparent background option
2022-12-16 09:59:12 +01:00
Henrik Rydgård 41f679a3b2 Add new translation string 2022-12-16 09:15:12 +01:00
Henrik Rydgård b26b2c7f78 Add translation string 2022-12-16 09:15:12 +01:00
Henrik Rydgård 3053f763f6 Add setting for transparent UI background
Fixes #16593
2022-12-16 09:15:08 +01:00
Henrik Rydgård 8ed87d48e3 Merge pull request #16589 from sum2012/patch
Update README.MD
2022-12-16 08:39:18 +01:00
Henrik Rydgård 789f6408a2 Merge pull request #16592 from leoxxx/master
Update zh_CN.ini
2022-12-16 08:38:56 +01:00
Henrik Rydgård 0e9bb037ba Merge pull request #16594 from Kaitul/patch-7
Update zh_TW.ini
2022-12-16 08:37:41 +01:00
人工知能 db800f1478 Update zh_TW.ini 2022-12-16 15:36:40 +08:00
leoxxx 668b052bef Update zh_CN.ini 2022-12-16 10:14:56 +08:00
leoxxx e8d29922e1 Update zh_CN.ini 2022-12-16 09:49:14 +08:00
sum2012 a85ed2fb67 Update README.MD
The pr is reverted in https://github.com/hrydgard/ppsspp/commit/5200208a846e1f8360ebb7fc7f3ec34ea3846b38
2022-12-16 02:29:24 +08:00
Henrik Rydgård 23ca9f6294 Merge pull request #16587 from jbeich/xr-null
Common/VR: blind fix NULL type
2022-12-15 16:51:50 +01:00
Jan Beich 6a9334e6f0 OpenXR - Correct NULL type for XrSession
Common/VR/VRBase.cpp:220:30: error: assigning to 'XrSession' (aka 'unsigned long long') from incompatible type 'nullptr_t'
                engine->appState.Session = NULL;
                                           ^~~~
/usr/include/sys/_null.h:37:14: note: expanded from macro 'NULL'
 #define NULL    nullptr
                 ^~~~~~~
2022-12-15 15:31:09 +00:00
Henrik Rydgård aad5d7542e Update version number in AndroidManifest.xml v1.14 2022-12-15 14:01:38 +01:00
Henrik Rydgård e51cbde662 Merge pull request #16586 from Arashvscode/master
fix fa_ir
2022-12-15 13:36:38 +01:00
sum2012 d11418d94e Fix tab bug 2022-12-15 20:11:47 +08:00
sum2012 1386aad04a Merge branch 'master' into Font-ltn12-hack 2022-12-15 20:06:33 +08:00
Henrik Rydgård e6b7817cc6 Disable pre-rotation for 270 degree transform (inverse landscape).
Causes bizarre issues, see #15773
2022-12-15 11:29:11 +01:00
Mr a 728f4bf184 Merge branch 'hrydgard:master' into master 2022-12-15 09:58:30 +03:30
Mr a 91539b3c3e Update fa_IR.ini 2022-12-15 09:58:02 +03:30
Henrik Rydgård bed94689f9 Merge pull request #16585 from xujibbs/patch-46
Update zh_CN.ini
2022-12-15 00:56:52 +01:00
xujibbs b75d6a1eab Update zh_CN.ini 2022-12-15 07:54:26 +08:00
Henrik Rydgård c2fe9d59ab Merge pull request #16579 from hrydgard/multisample-cache-fix
Multisampling level: Don't read directly from g_Config
2022-12-14 18:33:13 +01:00
Henrik Rydgård a44af59f3a Use vendor instead of lazy memory to detect tiling GPUs. 2022-12-14 16:59:20 +01:00
Henrik Rydgård b70a9993d8 SoftGPU fix 2022-12-14 16:43:37 +01:00
Henrik Rydgård 11366a2ded Don't refer directly to g_Config.iMultiSampleLevel, it can contain unsupported modes. 2022-12-14 16:43:37 +01:00
Henrik Rydgård 41e5b1e95a Plumb through multiSampleLevel so PipelineManager doesn't read config. 2022-12-14 16:43:37 +01:00
Henrik Rydgård 17a4830414 Merge pull request #16580 from hrydgard/fix-android-2.3
Add stub symbol for 'utimensat', making it work on Android 2.3 again
2022-12-14 16:40:11 +01:00
Henrik Rydgård d8cf7ce30c Add stub symbol for 'utimensat', making it work on Android 2.3 again 2022-12-14 16:10:21 +01:00
Henrik Rydgård 8986f92db8 Merge pull request #16573 from hrydgard/geometry-shader-default-off
Disable geometry shader culling by default
2022-12-14 10:49:19 +01:00
Henrik Rydgård bef5d2b51f Merge pull request #16575 from unknownbrackets/logging
Cleanup some logspam
2022-12-14 08:00:49 +01:00
Unknown W. Brackets 8c1a247b7b Vulkan: Cleanup some logspam. 2022-12-13 18:29:23 -08:00
Unknown W. Brackets 2168188cb8 Config: Remove unused values. 2022-12-13 18:24:59 -08:00
Unknown W. Brackets 6a6ec80f62 Merge pull request #16572 from hrydgard/pipeline-cache-fix
Vulkan pipeline cache: Make it more lenient to useFlags changes
2022-12-13 18:08:15 -08:00
Henrik Rydgård 69819852d4 Disable geometry shader culling by default
Geometry shaders allow us to fix some clipping and culling issues in a
neat way on Mali and other platforms that don't support cull/clip
planes, plus allow us to take care of some esoteric edge cases
(triangle inversion), but unfortunately, at least on my Galaxy S20 with
32.1 drivers, they're just incredibly slow to compile. Around 100ms per
shader, which leads to multi-second stutters on first run in Wipeout for
example.

Until we can either reduce the number of shaders drastically, or we find
a driver version that's faster at compiling that we can cut this off at,
let's not default to them on. They are still available for use, and I'll
put something on the website to explain the issue...
2022-12-13 23:10:32 +01:00