Henrik Rydgård
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15bc4faa6e
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Merge pull request #17112 from HR1025/master
[chore][gpu] Fix some clerical errors for GLQueueRunner but not effect logic
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2023-03-14 09:24:10 +01:00 |
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haoruiwang
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dae11c4ea6
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[chore][gpu] Fix some clerical errors for GLQueueRunner but not effect logic
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2023-03-14 14:22:13 +08:00 |
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Henrik Rydgård
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4e9db4d34b
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Merge pull request #17106 from hrydgard/translation-fixes
Add translation strings for dark theme and "Scoped Storage"
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2023-03-13 16:58:57 +01:00 |
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Henrik Rydgård
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a592971209
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Add translation strings for dark theme and "Scoped Storage"
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2023-03-13 16:51:07 +01:00 |
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Henrik Rydgård
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09a3bca6a6
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Merge pull request #17104 from hrydgard/uastc-support
basis_universal support (WIP)
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2023-03-13 13:16:44 +01:00 |
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Henrik Rydgård
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32e8ab3b5d
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Import all of basisu_transcoder, set up build
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2023-03-13 12:37:43 +01:00 |
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Henrik Rydgård
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7df51c3d06
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Merge pull request #17103 from hrydgard/replacement-dds-mipmaps
Texture replacement: Load DDS mipmaps
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2023-03-13 09:58:32 +01:00 |
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Henrik Rydgård
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dc4190ebf0
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Merge pull request #17105 from unknownbrackets/headless-assets
Headless: Use more consistent logic to find assets
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2023-03-13 09:58:10 +01:00 |
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fp64
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3a6e48a9b3
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Merge branch 'master' into vfpu-sincos
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2023-03-12 22:08:49 -04:00 |
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Unknown W. Brackets
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9f04d09fb4
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Headless: Use a single method for assets paths.
There were multiple ways and this likely makes more sense.
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2023-03-12 16:46:51 -07:00 |
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Unknown W. Brackets
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2a20c5757f
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Build: Fix build on Visual Studio 2019.
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2023-03-12 16:46:19 -07:00 |
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Henrik Rydgård
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c32e3f89f1
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D3D11 mipmap stride fix
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2023-03-12 23:31:51 +01:00 |
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Henrik Rydgård
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1860a73d58
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Address feedback from previous PR
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2023-03-12 23:15:09 +01:00 |
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Henrik Rydgård
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caab66bc18
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Merge pull request #17100 from lvonasek/compat_openxr_ssx_stereo
OpenXR - World unit scale for SSX defined
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2023-03-12 23:06:10 +01:00 |
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Henrik Rydgård
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f88633b696
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Add support for loading multiple mipmaps from DDS files.
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2023-03-12 23:05:45 +01:00 |
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Henrik Rydgård
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b1b8fc65cf
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Error handling fixes (close the file).
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2023-03-12 23:05:45 +01:00 |
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Henrik Rydgård
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4b73672b79
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Merge pull request #17102 from unknownbrackets/headless
Fix automated test assets access on Windows
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2023-03-12 22:30:25 +01:00 |
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Unknown W. Brackets
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c127ff47a3
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Headless: Load assets from parent dir on Windows.
This is the default debug setting in our MSVC project, so make it easy.
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2023-03-12 13:34:41 -07:00 |
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Unknown W. Brackets
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7e910b7d65
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Headless: Allow @listfile to run multiple.
Just for easy debugging of a long list of tests.
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2023-03-12 13:34:10 -07:00 |
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Henrik Rydgård
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da17e85b5d
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Merge pull request #17101 from unknownbrackets/unittest-avx
unittest: Prevent assert running without AVX
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2023-03-12 21:18:29 +01:00 |
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Unknown W. Brackets
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5ce48a51c1
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unittest: Prevent assert running without AVX.
Running unittests shouldn't require the host to have AVX.
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2023-03-12 13:01:08 -07:00 |
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Lubos
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b2c5c7845a
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OpenXR - World unit scale for SSX defined
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2023-03-12 19:22:31 +01:00 |
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Henrik Rydgård
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9eb0e49765
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Merge pull request #17097 from hrydgard/d3d9-dds
Texture Replacement: Support compressed textures in D3D9 as well
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2023-03-12 18:44:24 +01:00 |
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Henrik Rydgård
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b595a1dc4d
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Prepare LoadLevelData for loading multiple mips.
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2023-03-12 16:18:49 +01:00 |
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Henrik Rydgård
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aaa83897fe
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Some code moving, tweaks
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2023-03-12 16:18:49 +01:00 |
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Henrik Rydgård
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a4b5641f11
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Add compressed texture format support checks
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2023-03-12 16:18:46 +01:00 |
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Henrik Rydgård
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3feaa78c1c
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Merge pull request #17098 from lvonasek/feature_openxr_pitch_offset
OpenXR - Enable user to switch between topdown and fps camera
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2023-03-12 16:12:46 +01:00 |
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Lubos
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983f8176dd
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OpenXR - Enable user to switch between topdown and fps camera
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2023-03-12 14:41:17 +01:00 |
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fp64
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d9e5c45e80
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Merge branch 'vfpu-sincos' of https://github.com/fp64/ppsspp into vfpu-sincos
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2023-03-12 08:22:43 -04:00 |
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fp64
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38fc21a2c0
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Implement load-on-demand of vfpu tables
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2023-03-12 08:21:15 -04:00 |
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fp64
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c49c45a106
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Add VFS registration during unittest
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2023-03-12 08:21:15 -04:00 |
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fp64
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0619572f97
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Fix CMakeLists.txt
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2023-03-12 08:21:15 -04:00 |
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fp64
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d3be0ee654
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Fix tabs vs spaces, tweak comments, error on BE
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2023-03-12 08:21:15 -04:00 |
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fp64
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67bb17eba3
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Add more vfpu_*, move tables to assets
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2023-03-12 08:21:15 -04:00 |
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fp64
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ee98603fe7
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Fix the sign of cos(2*n+1)
Also fix the license text.
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2023-03-12 08:21:14 -04:00 |
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fp64
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3661bb27ce
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Implement sin/cos as per #16946
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2023-03-12 08:21:13 -04:00 |
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Henrik Rydgård
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c04acaf5c1
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Add new translation string
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2023-03-12 12:28:02 +01:00 |
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Henrik Rydgård
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ddab8fc0db
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langtool: Update, fix clippy warnings, just because
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2023-03-12 12:26:26 +01:00 |
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Henrik Rydgård
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25fbfd7a89
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Finish up OpenGL compressed texture format checks. Show in dev screen
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2023-03-12 12:20:10 +01:00 |
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Henrik Rydgård
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b44e879d21
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Support DXT1/3/5 (BC1,2,3) in D3D9
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2023-03-12 11:37:17 +01:00 |
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Henrik Rydgård
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5b711d1ade
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Merge pull request #17096 from hrydgard/d3d11-bgra-fix
Change BGRA to be a texture-specific flag. Fixes R/B swap in DDS textures in D3D11.
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2023-03-12 11:06:58 +01:00 |
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Henrik Rydgård
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f2673c8f7b
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Change BGRA to be a texture-specific flag. Fixes R/B swap in DDS textures in D3D11.
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2023-03-12 10:19:12 +01:00 |
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fp64
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098e07fc33
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Implement load-on-demand of vfpu tables
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2023-03-12 05:11:59 -04:00 |
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Henrik Rydgård
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d843f51802
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Merge pull request #17095 from hrydgard/more-tex-replacement
More tex replacement work
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2023-03-12 09:53:37 +01:00 |
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Henrik Rydgård
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b687f1bba8
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Implement basic block compression support for OpenGL (without feature checks so far)
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2023-03-12 00:14:06 +01:00 |
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Henrik Rydgård
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7e4dc23bcc
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Fix BC textures in D3D11 - except that they're red/blue swapped. Ugh.
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2023-03-11 23:55:43 +01:00 |
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Henrik Rydgård
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95ae2d91f9
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Couple of more GL enums
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2023-03-11 21:51:39 +01:00 |
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Henrik Rydgård
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d95cd73c2c
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Address a round of feedback
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2023-03-11 21:46:01 +01:00 |
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Henrik Rydgård
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f32d0c2d69
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Merge pull request #17083 from hrydgard/dds-support
DDS texture support in texture replacer
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2023-03-11 12:52:45 +01:00 |
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Henrik Rydgård
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996b685294
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Fix BC7 textures
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2023-03-11 12:34:08 +01:00 |
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