Commit Graph
45601 Commits
Author SHA1 Message Date
Henrik Rydgård d82ecf1d3e IniFile: Store sections in unique_ptrs, instead of directly.
This fixes an issue when you create two sections consecutively and
retain pointers to them, and then modify them, such as happens in the
postshader ini initialization. Previously, one of the section pointers
could get invalidated since the section vector got resized. Now, the
pointed-to sections don't move around in memory, only the list of them
does.
2023-08-13 13:41:43 +02:00
Henrik RydgårdandGitHub 2a74a0b98a Merge pull request #17893 from unknownbrackets/riscv-blocklink
riscv: Enable block linking
2023-08-13 12:40:39 +02:00
Ethan O'Brien 8426b35a80 Cleanup emscripten libretro build target 2023-08-12 14:38:35 -05:00
Unknown W. Brackets 81f67c717c riscv: Fix block link for prev blocks.
Oops, was just reversed so never linking.
2023-08-12 10:48:39 -07:00
Unknown W. Brackets 71fcc4a658 riscv: Fix disassembly of ra-relative jump. 2023-08-12 09:53:38 -07:00
Unknown W. Brackets 8f155dba32 Debugger: Fix random FPU/VFPU selection. 2023-08-12 09:50:46 -07:00
Unknown W. Brackets fcc90095f7 riscv: Enable block linking. 2023-08-12 09:37:02 -07:00
Unknown W. Brackets 247788806a irjit: Add direct helper for start PC.
It's annoying always fetching length too.
2023-08-12 09:37:02 -07:00
Unknown W. Brackets b3cdf06c5a riscv: Write fixup on block invalidation. 2023-08-12 09:37:02 -07:00
Unknown W. Brackets 3757ebca2d irjit: Invalidate/finalize target blocks.
Doesn't actually do anything yet, but adds plumbing.
2023-08-12 09:37:02 -07:00
Unknown W. Brackets fc476020ba riscv: Improve immediate generation.
Use compressed instructions more, better jumps when outside PC 32-bit
range.
2023-08-12 09:37:02 -07:00
Henrik RydgårdandGitHub 094c432992 Merge pull request #17892 from hrydgard/revert-gl-separate-present
Revert "OpenGL: Separate submit/present for this backend as well"
2023-08-12 17:12:13 +02:00
Henrik Rydgård 0ccd29f2ba Revert "OpenGL: Separate submit/present for this backend as well"
This reverts commit 0143d67f9b.
2023-08-12 13:35:21 +02:00
Henrik RydgårdandGitHub fabcaf6e04 Merge pull request #17890 from hrydgard/d3d-present-refactor
D3D presentation refactoring
2023-08-11 10:41:55 +02:00
Henrik Rydgård 1ea11c233c Remove "SwapBuffers" from the GraphicsContext interface.
Buildfixes

More buildfix

headless buildfix

One more buildfix
2023-08-11 01:57:02 +02:00
Henrik Rydgård ed9b033f7d D3D9/11: Move away from using context->SwapBuffers(), instead move present to draw_->Present(). 2023-08-11 01:57:02 +02:00
Henrik Rydgård 1bdbef487b D3D11: Pass the swapchain pointer into the thin3d context 2023-08-11 01:57:02 +02:00
Henrik Rydgård 7c60022979 Fix hang after exiting a game. After running a game, coreState is POWERDOWN which counts as stepping. 2023-08-10 23:52:24 +02:00
Henrik RydgårdandGitHub 87f7523f99 Merge pull request #17887 from hrydgard/opengl-separate-present
Separate submit/present for OpenGL as well
2023-08-10 18:13:22 +02:00
Henrik Rydgård c1560f93e6 Bump ffmpeg submodule.
See https://github.com/hrydgard/ppsspp-ffmpeg/pull/71
2023-08-10 18:09:01 +02:00
Henrik Rydgård 0143d67f9b OpenGL: Separate submit/present for this backend as well 2023-08-10 17:46:10 +02:00
Henrik RydgårdandGitHub 7087bd8ae6 Merge pull request #17886 from hrydgard/more-renderloop-refactors
More renderloop refactors
2023-08-10 17:41:28 +02:00
Henrik Rydgård 779a156251 PortManager warning fix. The #pragma pack stuff was redundant anyway 2023-08-10 17:15:57 +02:00
Henrik Rydgård 4b0ac494d0 Even more simplification 2023-08-10 17:15:57 +02:00
Henrik Rydgård 0477ba8c78 Core.cpp: Some slight simplifications 2023-08-10 17:15:56 +02:00
Henrik Rydgård 0deefb82a9 thin3d: Merge BeginFrame and SetDebugFlags (set them every frame anyway) 2023-08-10 17:15:54 +02:00
Henrik Rydgård dec320de2d Reorder some stuff to make more sense. 2023-08-10 16:12:50 +02:00
Henrik Rydgård be708e3e02 Move KeepScreenAwake to platform specific code. 2023-08-10 16:12:12 +02:00
Henrik Rydgård b7b3e81e2f Forgot to remove some EGL files from the vcxproj. 2023-08-10 13:54:07 +02:00
Henrik Rydgård 0fdb0e47a8 Revert "Move Present to the end of NativeFrame()"
This didn't work out too well, will look into it as it's a necessary
step.

This reverts commit 4e77c63b97.
2023-08-10 13:51:35 +02:00
Henrik RydgårdandGitHub f40a49369c Merge pull request #17883 from hrydgard/remove-unused-egl-stuff
Remove some unused EGL code
2023-08-10 13:10:43 +02:00
Henrik Rydgård c6179c67e4 Remove from cmakelists and android.mk. 2023-08-10 12:02:10 +02:00
Henrik Rydgård 13274f7ca6 Remove some unused EGL code 2023-08-10 12:02:10 +02:00
Henrik RydgårdandGitHub 6f12144aec Merge pull request #17884 from hrydgard/android-update-gradle
Update gradle to 8.1.0
2023-08-10 12:02:03 +02:00
Henrik Rydgård e87956578c Update gradle to 8.1.0 2023-08-10 11:18:00 +02:00
Henrik RydgårdandGitHub b600e60216 Merge pull request #17882 from hrydgard/split-finish-and-present
Vulkan: Split EndFrame and Present
2023-08-10 11:08:08 +02:00
Henrik Rydgård 96506544b7 Just some random driveby code cleanup 2023-08-10 10:28:25 +02:00
Henrik Rydgård 4e77c63b97 Move Present to the end of NativeFrame() 2023-08-10 10:00:12 +02:00
Henrik Rydgård 1b6d4df3a4 Move the EndFrame/Present split one level out, to NativeApp.cpp 2023-08-10 09:59:29 +02:00
Henrik Rydgård e06e919624 VulkanRenderManager: Split finish and present (so we can inject a wait in between if desired). 2023-08-10 09:50:01 +02:00
Henrik RydgårdandGitHub a246df40c3 Merge pull request #17879 from hrydgard/move-present-out-of-screenmanager
Call draw->Begin/EndFrame from outside the screen manager.
2023-08-10 09:43:54 +02:00
Unknown W. BracketsandGitHub 182e0c169c Merge pull request #17880 from dressupgeekout/netbsd_source
Several functions on NetBSD are hidden behind _NETBSD_SOURCE
2023-08-09 23:44:49 -07:00
Charlotte Koch 0d96cb9cbb Several functions on NetBSD are hidden behind _NETBSD_SOURCE 2023-08-09 23:22:37 -07:00
Henrik Rydgård 0d4a2a7594 Call draw->Begin/EndFrame from outside the screen manager.
Just a very small refactoring that I want in a separate commit.
2023-08-09 23:24:28 +02:00
Henrik Rydgård 50ea506b6a Revert "Regression experiment: Temporarily revert to returning 0 from bad achievement memory accesses."
This reverts commit a044d8ccc2.
2023-08-09 16:16:39 +02:00
Henrik Rydgård 3e682ea733 Take out the "yield" arm64 implementation, that uses a builtin that some compilers miss.
It's not used anyway yet.

Fixes #17877
2023-08-09 12:20:27 +02:00
Henrik RydgårdandGitHub 2342c4522c Merge pull request #17875 from unknownbrackets/riscv-jit
RISC-V: Implement a few more ops
2023-08-09 09:30:15 +02:00
Henrik RydgårdandGitHub bac4e8d42d Merge pull request #17874 from unknownbrackets/irjit-exits
IR: Simplify exits to ExitToConst when viable
2023-08-09 09:11:52 +02:00
Henrik RydgårdandGitHub 6758675054 Merge pull request #17873 from unknownbrackets/irjit-shuffle
IR: Fix vqmul / Vec4Shuffle overlap
2023-08-09 09:10:03 +02:00
Unknown W. Brackets 2c13b6d973 riscv: Implement vc2i. 2023-08-08 23:17:32 -07:00