ANR2ME
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88f367f502
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Process event messages quicker to prevent event queue from piling up when there are more players. Might also improve the success rate of joining process on Def Jam Fight for NY.
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2023-10-13 00:21:55 +07:00 |
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ANR2ME
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5ca44f4ad9
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Lets not delete the peer immediately, as handleTimeout function need the peer to be existed in order to trigger the TIMEOUT Event.
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2023-10-13 00:21:54 +07:00 |
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ANR2ME
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f63ed56b4e
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Extending AdhocMatching's timeout by 500ms should be sufficient for players with high latency.
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2023-10-13 00:21:53 +07:00 |
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ANR2ME
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abb196766d
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Allow BYE Event to intervene Joining process.
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2023-10-13 00:21:51 +07:00 |
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ANR2ME
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0188920f22
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Allow TIMEOUT Event to intervene Joining process.
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2023-10-13 00:21:49 +07:00 |
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 Henrik RydgårdandGitHub
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6f28c5d660
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Merge pull request #18346 from hrydgard/assorted-cleanups-15
Assorted cleanups
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2023-10-12 17:14:47 +02:00 |
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Henrik Rydgård
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ba0ce34493
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v1.16.6
v1.16.6
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2023-10-12 12:23:28 +02:00 |
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Henrik Rydgård
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1dd98c5a55
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Update UWP version
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2023-10-12 12:22:38 +02:00 |
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Henrik Rydgård
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f842f16fbe
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Inline "DecodeVertexToPushPool" for ease of change.
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2023-10-12 11:58:49 +02:00 |
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Henrik Rydgård
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12a98baf59
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Cleanups, make the various SubmitPrim implementations more similar
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2023-10-12 11:58:48 +02:00 |
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Henrik Rydgård
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6dbe49775c
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Add a sysprop for IsDebuggerPresent.
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2023-10-12 11:58:04 +02:00 |
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Henrik Rydgård
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f1bc547e94
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IconCache: Make valgrind happy (zero some struct padding bytes before writing to disk)
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2023-10-12 10:51:14 +02:00 |
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Henrik Rydgård
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fc9a057083
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Update README.md
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2023-10-12 10:22:41 +02:00 |
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Henrik Rydgård
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a507563708
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Remove the exit-game sync again.
It's not actually needed until some of the additions made on master, and
in that case, I'm going to change the solution again.
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2023-10-12 10:14:19 +02:00 |
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 Henrik RydgårdandGitHub
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ae4f48ced3
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Merge pull request #18344 from hrydgard/shutdown-fixes
Vulkan: Fix synchronization when shutting the app down in-game.
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2023-10-12 09:49:14 +02:00 |
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Henrik Rydgård
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2c751d39f8
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Vulkan: Add simple delete count to GPU profiler, to make sure we don't have more resource churn
Also fix the render pass type name lookup table.
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2023-10-12 09:02:45 +02:00 |
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Henrik Rydgård
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028c7c3ea8
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Android: Fix crashes on screen rotation
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2023-10-11 16:44:30 +02:00 |
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Henrik Rydgård
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d60c9a015f
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Vulkan: Fix synchronization when shutting the GPU down in-game.
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2023-10-11 12:49:33 +02:00 |
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Henrik Rydgård
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f769b2c8a3
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Remove unused functionality from descpool
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2023-10-11 12:29:57 +02:00 |
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Henrik Rydgård
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0ad2827e14
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Vulkan: Fix synchronization when shutting the GPU down in-game.
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2023-10-11 12:27:39 +02:00 |
|
 Henrik RydgårdandGitHub
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e26bf611e0
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Merge pull request #18343 from hrydgard/minor-descriptor-opt
Vulkan: Avoid copying descriptors unnecessarily
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2023-10-11 12:27:00 +02:00 |
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Henrik Rydgård
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183d49329a
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Allow writing directly into the packed descriptor buffer, saving a memcpy.
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2023-10-11 11:02:17 +02:00 |
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Henrik Rydgård
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f931f85d57
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Fix outdated renderpass name lookup table (debug info)
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2023-10-11 10:34:20 +02:00 |
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 Henrik RydgårdandGitHub
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bdff93374b
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Merge pull request #18339 from hrydgard/delete-vertex-cache
Remove the vertex cache option
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2023-10-11 10:02:30 +02:00 |
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Henrik Rydgård
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2ac14f555d
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Remove VulkanPushBuffer (keeping our newer replacement VulkanPushPool)
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2023-10-11 09:06:24 +02:00 |
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Henrik Rydgård
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52dae5c9a7
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README.md update for 1.16.6
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2023-10-10 23:44:23 +02:00 |
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Henrik Rydgård
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a3c2d058e0
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Fix main-thread stalls due to decimate during replacement texture loading
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2023-10-10 19:33:04 +02:00 |
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Henrik Rydgård
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51fd502d7d
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Update rcheevos
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2023-10-10 19:15:59 +02:00 |
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Henrik Rydgård
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c362c159d7
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VulkanDescSetPool: Don't forget to increment usage
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2023-10-10 19:14:19 +02:00 |
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Henrik Rydgård
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31f28a3eaf
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Fix the CMake expression, thanks Halo-Michael
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2023-10-10 19:12:56 +02:00 |
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Henrik Rydgård
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a9987c6885
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Turn off HTTPS support for iOS.
Should fix #18322
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2023-10-10 19:12:56 +02:00 |
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Henrik Rydgård
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8d59e30b53
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Gradle: Fix some deprecation warnings
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2023-10-10 19:12:24 +02:00 |
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Henrik Rydgård
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37de5b9d0d
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Move the menu frame-rate throttling to NativeFrame
Now needed on Android since we added the ability to turn off vsync,
which caused the menu to burn battery by rendering too fast.
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2023-10-10 19:11:48 +02:00 |
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Henrik Rydgård
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d00928e1db
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Guaranteed gap-free rendering of waves background
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2023-10-10 19:11:35 +02:00 |
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Henrik Rydgård
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89effbf498
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Revert "UI: Round wave coords to prevent gaps."
This reverts commit ebf9de7864.
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2023-10-10 19:11:35 +02:00 |
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 aeiouaeiouaeiouaeiouaeiouaeiouandHenrik Rydgård
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15b6a48070
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Update Russian translation
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2023-10-10 19:11:28 +02:00 |
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Henrik Rydgård
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833fc35462
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Reduce refresh rate checks.
These turned out to be unexpectedly expensive, so cache the value and
also try to check it a bit less.
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2023-10-10 19:11:28 +02:00 |
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 Unknown W. BracketsandHenrik Rydgård
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3236f54693
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x86: Fix 32-bit IR jit block entry.
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2023-10-10 19:11:28 +02:00 |
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Henrik Rydgård
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358cfd4bc6
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Prevent duplicate alternate-speed status messages
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2023-10-10 19:11:28 +02:00 |
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 Unknown W. BracketsandHenrik Rydgård
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c53c33c0c2
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irjit: Fix vhtfm instruction.
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2023-10-10 19:11:27 +02:00 |
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Henrik Rydgård
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a2129856a9
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Remove vertex-cache related translation strings
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2023-10-10 15:43:45 +02:00 |
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Henrik Rydgård
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e4ea4831e9
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Delete the vertex cache option from the code.
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2023-10-10 15:43:43 +02:00 |
|
 Henrik RydgårdandGitHub
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7d43a4940d
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Merge pull request #18340 from hrydgard/cullmode-cleanup
Cullmode cleanup (for mixed-culling draw calls)
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2023-10-10 15:41:58 +02:00 |
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Henrik Rydgård
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078018a943
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Move the clockwise calculation out of DrawEngineCommon
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2023-10-10 13:16:34 +02:00 |
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Henrik Rydgård
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82606b6eb2
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Move the clockwise calculation out of the AddPrim loop
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2023-10-10 13:00:57 +02:00 |
|
 Henrik RydgårdandGitHub
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4eecf5ab1d
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Merge pull request #18338 from hrydgard/allocate-descs-in-blocks
Vulkan: Allocate descriptors in blocks of 8 instead of individually
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2023-10-10 10:33:47 +02:00 |
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Henrik Rydgård
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8ebc08185b
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Allocate descriptors in blocks of 8 instead of individually, to reduce overhead.
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2023-10-10 10:17:56 +02:00 |
|
 Henrik RydgårdandGitHub
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6319dc2a90
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Merge pull request #18337 from hrydgard/fix-vulkan-32-bit
Fix for Vulkan on 32-bit devices, oops.
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2023-10-10 10:17:15 +02:00 |
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Henrik Rydgård
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3b22d1248e
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Fix for Vulkan on 32-bit devices, oops.
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2023-10-10 10:10:12 +02:00 |
|
 Henrik RydgårdandGitHub
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9767f43cbe
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Merge pull request #18328 from hrydgard/desc-on-render-thread-2
Vulkan: Write descriptor sets on the render thread
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2023-10-10 09:49:26 +02:00 |
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