Commit Graph
1649 Commits
Author SHA1 Message Date
Henrik Rydgård ad84058d3a Really no need to hold eventMutex_ while dispatching events, only when interacting with the queue. Might fix further deadlocks (see #9698) 2017-05-18 17:29:36 +02:00
Henrik Rydgård 2f5ea23a8a Prevent a deadlock between View::eventMutex_ and ScreenManager::inputMutex_ by locking here so the reverse lock order can't happen. 2017-05-18 14:37:42 +02:00
Henrik Rydgård 79c0d895ce Found a suspicious hang report that makes me think this mutex should be recursive. 2017-05-18 13:29:18 +02:00
Henrik Rydgård 049d06cdc4 More paranoia 2017-05-18 13:29:00 +02:00
Henrik Rydgård 60378a0dcb Minor GameInfo memory handling improvements. Still not great. 2017-05-18 12:41:42 +02:00
EnybyandGitHub 66507e6607 Update gpu_features.cpp
Example of string 'OpenGL ES 2.0 (4.0.0 - Build 10.18.10.4226)'. Old code get 0.0 from it.
New code work right.
2017-05-16 13:26:49 +03:00
Unknown W. Brackets 022de0d45a D3D11: Fix initialization of mipmaps. 2017-05-13 17:31:21 -07:00
Henrik RydgårdandGitHub c55aa834b0 Merge pull request #9670 from unknownbrackets/vertexjit
Remove unused vertex decode steps, jit through s16
2017-05-07 17:01:56 +02:00
Henrik Rydgard ff6fcc9179 More vulkan fixes 2017-05-07 10:53:04 +02:00
Henrik Rydgard 5974e0ee6d Work towards a clean vulkan shutdown. 2017-05-07 10:40:11 +02:00
Unknown W. Brackets 6b3944d329 UnitTest: Correct vertex and jit tests.
We now convert texcoords to floats.
2017-05-06 18:45:04 -07:00
Henrik Rydgard d3ff35b2c0 Fix to partial restarts (when switching backends), plus misc. Helps #9666 2017-05-05 12:31:06 +02:00
Henrik Rydgard 9284ea8375 Also memset. 2017-05-04 08:57:06 +02:00
Henrik Rydgard fb95288456 Add a constructor to GestureDetector, to see if that fixes initialization 2017-05-04 08:56:05 +02:00
Henrik Rydgard 9a1cd5a5e8 Add some paranoid checks around touch IDs that probably won't help #9647
Also adds LunaMoo to credits list.
2017-04-30 08:57:44 +02:00
Unknown W. Brackets 3b4103cb3b System: Use a separate API for bool props.
This simplifies defaulting, instead of -1 being "true".
2017-04-29 17:35:12 -07:00
Unknown W. Brackets de3c4fe111 UI: Fix crash on item select with hidden items.
Because we can't assume the number is an index into the views, when some
of those views weren't created.
2017-04-29 13:04:28 -07:00
Unknown W. Brackets 661b2a3aa8 UI: Make GPU events more consistent. 2017-04-27 20:03:50 -07:00
LunaMoo a9d9063680 Handle more mouse buttons(middle, 4, 5) 2017-04-27 13:54:38 +02:00
Unknown W. Brackets ae4c28aa4d D3D9: Support AUTO mip bias and approximate CONST. 2017-04-22 18:38:08 -07:00
Unknown W. Brackets 638a015ced Add a restarting flag to NativeInit/NativeShutdown.
Will be used externally.  Also cleanup some LogManager init/shutdown in
case these are called multiple times on Windows.
2017-04-15 16:30:37 -07:00
Henrik Rydgård c899882034 Fix issues with software GPU on D3D11 2017-04-11 12:53:11 +02:00
Henrik Rydgard 1ac51f952d QtMain: Renamed mis-named variable assets_dir to external_dir 2017-04-07 09:58:36 +02:00
Henrik Rydgard 19bf222ea4 Make the gesture detector treat all touches fully individually. Fixes issues with last commit. 2017-04-06 15:51:00 +02:00
Henrik Rydgard a8d6de26e3 Further fixes to #9554 2017-04-06 15:35:36 +02:00
Henrik Rydgard 14538a6d81 Make scroll gesture detector compatible with other touches than #0. Should help #9554. 2017-04-06 09:58:08 +02:00
Henrik Rydgard cf365bb257 Minor cleanup with GOLD define - only use it in System_GetPropertyInt 2017-04-05 16:21:08 +02:00
Henrik RydgårdandGitHub cc8df3e8c7 Merge pull request #9560 from hrydgard/touch-scroll-fix
Allow using any touchId to scroll. Should help #9554.
2017-04-05 11:41:32 +02:00
Henrik Rydgard f7da9204c1 Allow using any touchId to scroll. Should help #9554. 2017-04-05 09:57:26 +02:00
Unknown W. Brackets 6642bf3170 Windows: Make UI update significantly cheaper.
Setting menu strings, reloading shaders, and redrawing the menu were all
a bit slow.  This skips those things unless they've changed.
2017-04-04 20:33:22 -07:00
Henrik Rydgard 6b46f8ea52 Some paranoia in CheckGLExtensions, due to a reported crash in strlen() 2017-04-02 23:59:17 +02:00
Unknown W. Brackets e59ebf8ad9 Windows: Add option to browse for bg image.
And also to clear the image.
2017-04-02 10:50:09 -07:00
Unknown W. Brackets 755429df81 UI: Fix issues with insta-close pop ups.
Not that these should happen, but at least should make sure they work.
2017-03-26 08:58:04 -07:00
Unknown W. Brackets 0a73828042 UI: Use theme colors in more places.
Hopefully everywhere.
2017-03-26 08:57:04 -07:00
Unknown W. Brackets 8f4d1634ad UI: Add simple support for a custom background.
No UI.  Essentially, this is a cleaned up version of xiushudongfang's
implementation that supports all platforms, but no selection UI.
2017-03-26 07:52:46 -07:00
xebra 04e1e1a460 GLES:Fix compatibility checks for instanced rendering. 2017-03-26 19:00:20 +09:00
LunaMoo 4a2677e0c6 Revert unintentional change from: https://github.com/hrydgard/ppsspp/commit/429bf5d8b31092fb7211b94517e590cbd51e1cdb 2017-03-23 11:54:54 +01:00
Henrik Rydgård 5880f37598 Simplify log initialization a little. Minor logging improvments in native. Don't disable logging in UWPMain 2017-03-23 10:02:29 +01:00
Henrik Rydgård 22782b6439 UWP: Fix DPI calculations for touch. Implement back button support. 2017-03-23 10:02:29 +01:00
Henrik Rydgard ff2b6b3fca Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
Henrik Rydgård c0f6a24a21 Fix issue where we were a little too aggressive when eliminating calls to SetRenderTarget 2017-03-23 10:02:28 +01:00
Henrik Rydgard 4ced81b1df UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game 2017-03-23 10:02:28 +01:00
Henrik Rydgard 52cd3164ee Hook up the backbuffer. PPSSPP draws now, though with issues. 2017-03-23 10:02:27 +01:00
Henrik Rydgard dfc0b32733 More work on UWP upbring 2017-03-23 10:02:27 +01:00
William L. DeRieux IV 1a5a73bec2 Fix issue with repeated keypresses even if a key was pressed only once
-- fixes pause menu and fullscreen toggle among others
2017-03-22 22:54:41 -04:00
Henrik Rydgård d721b629ca Accept DPAD_CENTER as an "Accept" key. Fixes #9471 2017-03-22 16:52:34 +01:00
Henrik Rydgård 9b216af65d Stencil in thin3d/gl was broken. Not that we use it for anything though. 2017-03-22 15:31:14 +01:00
Henrik RydgårdandGitHub 41a3370035 Merge pull request #9476 from unknownbrackets/ui-transform
UI: Make popups transition their button
2017-03-22 14:38:37 +01:00
Henrik Rydgård babfa44614 Windows: d3dcompiler_47.dll is redistributable, so add it to our installation package scripts. 2017-03-22 13:44:44 +01:00
Unknown W. Brackets 2faaf0a9fa http: Cancel remote server connects faster.
This way the UI doesn't appear to hang when you click cancel.
2017-03-22 00:03:08 -07:00