Commit Graph

1931 Commits

Author SHA1 Message Date
Henrik Rydgård dc9e794867 Merge pull request #12213 from Florin9doi/sceUsbMic
sceUsbMic
2019-08-04 18:23:49 +02:00
Henrik Rydgård 96a15cf525 Fix the indirect postprocessing path. Fixes #12133 (but see the issue for a secondary bug). 2019-08-04 18:01:36 +02:00
Florin9doi 99c4a00dae sceUsbMic 2019-08-03 21:09:33 +03:00
Henrik Rydgård e284d9f00d Remove Google Cardboard support. Fixes #11668 2019-07-01 14:47:42 +02:00
Henrik Rydgård 2ecec84c84 Merge pull request #12127 from unknownbrackets/ge-record
Cleanup GE dump playback
2019-06-24 12:28:32 +02:00
Henrik Rydgård aff429ee09 For the non-vulkan backends, zero display rotation settings just to be sure. 2019-06-24 10:30:32 +02:00
Unknown W. Brackets 93069756e6 GE Debugger: Split playback into a separate file. 2019-06-23 18:49:27 -07:00
Henrik Rydgård 2ed535af29 Update SPIRV-Cross 2019-06-20 00:41:47 +02:00
Silent bb2ba8086b Improved Show in Folder:
- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Robert Carr c01186d35c Android: Display measurement fixes
No longer set display parameters on surface create - surface is resized
after create to match screen dimensions. Fixes offset issue when started
in immersive mode.

Also update measurements on multi-window change, and use getMetrics when
in multi-window mode as getRealMetrics returns full screen size, not
window size.
2019-05-12 23:24:46 +10:00
Unknown W. Brackets 812e84e4a7 Android: Allow less common sample rates.
Just assume anything we received is a valid one.
2019-03-23 12:12:13 -07:00
Henrik Rydgård e66f019ffa Update the version number in AndroidManifest.xml (pretty sure we don't really still need to do this, but whatever). 2019-03-14 09:00:50 +01:00
Henrik Rydgård aba375e2f7 Remove old resolution hackery that didn't fix anything. 2019-02-28 14:16:20 +01:00
Henrik Rydgård 3e1197f5f3 Android: Add some logging 2019-02-10 20:13:13 +01:00
Henrik Rydgard 478b0b4278 Further improve VK extension loading. Switch to VK_EXT_debug_utils (but fallback to VK_EXT_debug_report if only that is available). 2019-02-05 21:31:38 +01:00
Henrik Rydgard 3fd216ad3a Better handling of swap chain size, add PowerVR hack. Fixes #11743 2019-01-25 20:19:55 +01:00
Henrik Rydgård 46585a5da9 Additional logging 2019-01-23 18:34:25 +01:00
Henrik Rydgård b86c96261a Update to latest gradle, update lang submodule. 2019-01-15 23:35:59 +01:00
Unknown W. Brackets adeca2c3ba GLES: Move some vendor bug checks to Draw. 2018-12-23 20:27:22 -08:00
Henrik Rydgård 015c314fb1 Android EGL config: Always require 8888, stencil if version >= ICS 2018-12-19 23:05:48 +01:00
Henrik Rydgård c8f86def97 Android EGL: Add logging of depth and stencil bits 2018-12-19 22:52:44 +01:00
Henrik Rydgård 04646fe678 Build system updates 2018-12-19 14:01:19 +01:00
Henrik Rydgård 683a4e0fb2 Merge pull request #11676 from unknownbrackets/gles-depth
WIP - GLES: Download depth values via shader
2018-12-19 09:58:38 +01:00
Unknown W. Brackets e49568f67d GLES: Move depth packing code to dedicated file. 2018-12-16 17:34:16 -08:00
Unknown W. Brackets ba7c8bee5b Merge remote-tracking branch 'upstream/1.7-hotfixes' into tag 2018-12-10 23:13:32 -08:00
Henrik Rydgård 46f11fbfed Just make the optimized (non-release) android build debuggable. 2018-12-09 21:37:03 +01:00
Henrik Rydgård 74d87fa2b4 Update to 1.7.5, update lang 2018-12-04 14:43:39 +01:00
Henrik Rydgård 04b4dedfca Have to increment the build number due to a mistake, so make it 1.7.4 2018-11-23 16:17:54 +01:00
Henrik Rydgård a59019a43a Update readme for 1.7.3 2018-11-23 16:05:31 +01:00
Henrik Rydgård 2a65f224e6 1.7.3 2018-11-23 13:29:42 +01:00
Henrik Rydgård fedc72eff5 Revert "Android: Fix Vulkan immersive startup."
This reverts commit 5a5483ca93.
2018-11-23 09:51:16 +01:00
Henrik Rydgård 429a1fce01 Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash. 2018-11-21 18:14:26 +01:00
Henrik Rydgård f2244f789e VK: Add extra safety checks around font texture creation. Motivated by some Play crashes. 2018-11-21 17:34:54 +01:00
Henrik Rydgård 7af93d08cf VK: Add extra safety checks around font texture creation. Motivated by some Play crashes. 2018-11-21 17:33:30 +01:00
Florin9doi 8694c33119 F-droid lite version - create stubs for Moga Controller 2018-11-07 14:02:16 +02:00
Henrik Rydgård fdb07323e0 Update AndroidManifest.xml to 1.7.1 2018-11-01 14:51:14 +01:00
Henrik Rydgård caa506bf2a Update AndroidManifest.xml for 1.7.0 2018-10-27 11:29:42 +02:00
Henrik Rydgård 61e38b4539 On older Android versions, densityDpi can't change and is thus not present in the Configuration objects.
Fixes crash opening/closing the Xperia Play (and probably lots of others).
2018-10-27 10:25:19 +02:00
Henrik Rydgård 3c3aaf5bc7 Just fix some gradle build warnings. It's using platform 16 anyway (but somehow it all still works back on -9) 2018-10-25 01:20:41 +02:00
Henrik Rydgård a0b019d473 Merge pull request #11455 from unknownbrackets/android-resize
Android: Fix Vulkan immersive startup
2018-10-08 07:52:47 +02:00
Unknown W. Brackets 5a5483ca93 Android: Fix Vulkan immersive startup.
Would commonly not actually start with immersive resolution due to race
conditions in setting the resolution and ui visibility.
2018-10-07 16:15:23 -07:00
Unknown W. Brackets 9cb471e5bd Android: Avoid race on surface destroyed.
Avoids a segfault in this scenario.
2018-10-07 16:13:34 -07:00
Unknown W. Brackets d5d572d38e Android: Consistently use version constants. 2018-10-07 15:24:04 -07:00
Unknown W. Brackets 8a74e6f7b2 Merge pull request #11447 from hrydgard/android-gl-shutdown-fixes
Avoid calling any GL calls during shutdown on Android. Should help #11063
2018-10-06 12:52:43 -07:00
Henrik Rydgård 9e165ed00f Merge pull request #11449 from Florin9doi/REMOVE_DUP
Remove duplicate library; use the existing one
2018-10-06 21:39:20 +02:00
Henrik Rydgård a3a94bdd33 Avoid calling any GL calls during shutdown on Android. Should help #11063
The context is already lost and we're really running shutdown when the process is woken
up again. Additionally, orderly shutdown through the button doesn't happen
on the render thread so remove a couple of asserts that are wrong.
2018-10-06 21:31:52 +02:00
Florin9doi dc99d781d7 Use androidgitversion version 0.4.5 2018-10-06 20:17:08 +03:00
Florin9doi 5c52777699 Remove duplicate library; use the existing one 2018-10-06 20:01:28 +03:00
Henrik Rydgård 65d8b5fc9b Android build: Enable AAPT2 2018-10-05 22:57:27 +02:00
Henrik Rydgård 56f9895bbc Remove redundant minSdkVersion and targetSdkVersion settings from AndroidManifest.xml 2018-09-30 21:53:49 +02:00