oltolm
554c05ec9b
d3d11: remove unnecesarry workaround
2026-01-31 11:54:31 +01:00
Henrik Rydgård
d6ebfed432
Fix some bugs and warnings from a pass of static analysis
2026-01-29 17:41:54 +01:00
Henrik Rydgård
9c582e4d45
Release all buttons and axes on DInput device disconnection
2026-01-25 16:26:16 +01:00
Henrik Rydgård
0543b34a27
Windows: Make joystick autoconfigure work with DualSense / DualShock devices
2026-01-25 16:18:53 +01:00
Henrik Rydgård
7d4cfdaf91
KeyMap: Add NotifyPadDisconnected, minor cleanup
2026-01-25 15:36:15 +01:00
Henrik Rydgård
6016a02010
Minor refactor of XInputDevice
2026-01-25 15:26:29 +01:00
Henrik Rydgård
90e9bff405
XInput: Release all buttons and axes on disconnect. Correct bug in GameButton.
2026-01-25 14:00:23 +01:00
Henrik Rydgård
b90bb6da70
Windows: Preserve the non-maximized window size
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Fixes #15435
2026-01-23 18:54:17 +01:00
Henrik Rydgård
3a7911407b
Assorted minor cleanups
2026-01-19 15:47:40 +01:00
Henrik Rydgård
f1f931551a
Add a "Savestate slot count" setting.
2026-01-09 12:20:39 +01:00
Henrik Rydgård
2959ad214c
Fix the internal savestate API to better reflect how it actually works
2026-01-09 10:29:37 +01:00
Henrik Rydgård
4e5e34a0cc
Move the new slot translation string to Dialog, fits better there.
2026-01-08 23:26:48 +01:00
Henrik Rydgård
77b9a6e2e8
Prepare for adjustable save state slot count by making the Win32 menu dynamic
2026-01-08 16:07:48 +01:00
Henrik Rydgård
b7aa38a738
WASAPI: Re-enable AudioClient3. Fix a possible crash.
2026-01-05 19:48:22 +01:00
Henrik Rydgård
5f7a937466
Rename ValidSize to ClampValidSizeAt
2025-12-30 20:31:07 +01:00
Henrik Rydgård
062bc0dcd4
Merge pull request #21078 from hrydgard/ui-fixes
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More UI fixes, code cleanup
2025-12-19 23:27:57 +01:00
Henrik Rydgård
35663c2fea
Merge pull request #21020 from oltolm/comptr
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use ComPtr in DinputDevice
2025-12-19 13:58:40 +01:00
Henrik Rydgård
18a67b82d2
Do the same with KeyInputFlags. Fix minor UI misalignments
2025-12-19 13:41:58 +01:00
Henrik Rydgård
481d0fd18c
Switch TouchInputFlags to enum class, fix some minor UI issues
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Scroll views now only wheel-scroll if the mouse is hovering over them.
2025-12-19 11:38:56 +01:00
Henrik Rydgård
bf9493910a
Rework some IAP/Gold UI. Minor title screen tweak
2025-11-23 21:55:25 +01:00
Henrik Rydgård
7853881210
GPU header cleanup: Avoid including GPUCommon.h in some places
2025-11-23 20:37:37 +01:00
oltolm
ef49aac0e1
use ComPtr in DinputDevice
2025-11-14 21:24:09 +01:00
Henrik Rydgård
0453fb5449
Move PopupScreen base class into PopupScreens.cpp/h
2025-11-10 10:26:38 +01:00
Henrik Rydgård
2047f46d6d
Remove left-behind logging
2025-11-10 01:46:25 +01:00
Henrik Rydgård
412c746179
Add tilt (accelerometer) input support for DualSense controllers on Windows
2025-11-09 23:11:20 +01:00
Henrik Rydgård
6d1973edfb
Add banners on the top of settings pages, if editing game-specific settings show the icon.
2025-11-09 08:51:41 +01:00
Henrik Rydgård
67010ff2af
Split the display layout config between landscape and portrait orientations
2025-11-05 12:49:51 +01:00
Henrik Rydgård
1facc4d485
Remove obsolete hidden setting Browse
2025-11-04 23:39:56 +01:00
Henrik Rydgård
c20be71c10
Fix the API for MIPSAssembleOpcode to remove a global
2025-11-03 16:08:07 +01:00
Henrik Rydgård
d2c9104eff
Polish and fixes to the upload form.
2025-10-27 12:20:24 +01:00
Henrik Rydgård
9abd8c21e1
Finish implementing the multipart protocol, now multi file uploads work without corruption.
2025-10-27 12:20:24 +01:00
Henrik Rydgård
c686d48268
Add prototype Upload screen and a couple new icons. Some refactoring.
2025-10-27 12:20:20 +01:00
ThirteenAG
93f29ac51f
WM_USER_GET_CURRENT_GAMEID: return 4 u32 values (compatibility with 32 bit builds)
2025-10-25 21:50:18 +03:00
ThirteenAG
6bf48c4f88
WM_USER_GET_CURRENT_GAMEID: pack return value into a pair of u64
2025-10-25 21:34:41 +03:00
ThirteenAG
e24225a811
add more WM_USER messages
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- WM_USER_GET_CURRENT_GAMEID
- WM_USER_GET_MODULE_INFO
2025-10-25 16:36:31 +03:00
Henrik Rydgård
042cf87248
Rework the present mode settings, refactor.
2025-10-20 21:28:38 +02:00
Henrik Rydgård
80bd32325c
Move the present mode from the CreateInfo to InitSwapchain
2025-10-20 16:33:34 +02:00
Henrik Rydgård
6338832015
Vulkan: Smoothly recreate the swapchain using oldSwapchain on "resize" on Windows
2025-10-20 15:42:34 +02:00
Henrik Rydgård
5aeab28e9b
Remove the "Percentage of framerate" frameskip type
2025-10-20 11:49:41 +02:00
Henrik Rydgård
5fc6dee1f2
Update comment
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See #20877
2025-10-17 08:58:48 +02:00
Henrik Rydgård
f037b1ce13
Add Windows version check before trying to even check for Win10-exclusive D3D features
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Should fix #20877
2025-10-16 11:20:21 +02:00
Henrik Rydgård
612e9263d4
Windows ARM64: Set linker log output to normal (not verbose)
2025-10-07 09:50:05 -06:00
oltolm
de3abcf579
fix compiler warnings
2025-09-19 11:36:11 +02:00
Henrik Rydgård
92f5db7445
Remove further references to the fixed ui_atlas. CMakeLists.txt improvements.
2025-09-17 09:56:17 -06:00
Henrik Rydgård
5685331198
Unrelated sanity checks in audio
2025-09-12 12:17:27 -06:00
Henrik Rydgård
40a5331581
Delete reference to prebuilt libfreetype, pull in the source instead.
2025-09-10 13:02:47 -06:00
Henrik Rydgård
baac136456
Set atlastool and zimtool to build for arm64
2025-09-10 13:02:47 -06:00
jonkadelic
202260de0d
GEDebugger: fixed Verts tab displaying Invalid
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Resolves an issue where the Verts tab on the GE Debugger consistently
displays "Invalid" for all vertex values. This was due to rowCount_ in
TabVertices being left uninitialized.
2025-09-05 08:30:23 +02:00
Henrik Rydgård
12aba31f38
Delete the Running slow warning (but keep the one for software rendering)
2025-09-04 10:27:22 +02:00
Henrik Rydgård
f2df336f79
Resolve #20746 by checking addresses harshly in MIPSAnalyst
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By fixing up badly aligned addresses in HLESubscriber.cpp.
This should help eliminate any bad usage within PPSSPP itself, while
also keeping existing websocket code working.
Additionally, this makes some end addresses exclusive instead of
inclusive, which simplifies address math.
2025-09-03 20:32:19 +02:00