Commit Graph
2987 Commits
Author SHA1 Message Date
Henrik RydgårdandGitHub fa466d2363 Merge pull request #13850 from unknownbrackets/warnings
Cleanup some warnings and a logger shutdown crash
2021-01-01 19:53:10 +01:00
Unknown W. Brackets ce8bbfaf54 Windows: Fix some type conversion warnings. 2021-01-01 08:37:32 -08:00
Unknown W. Brackets cd40dcdce0 Build: Explicitly depend on miniupnpc.
Although Core already does, so this seems like an MSVC bug?
2020-12-31 00:21:09 -08:00
Henrik Rydgård 2c4a42a695 UWP: Make the home button say "Home" instead of "Browse...". 2020-12-20 01:47:49 +01:00
shenweip aac4cbb1dc Changes the way of reading microphone data.
Feeds the microphone buffer continuously(Windows) and overwrites old data with new data when the buffer has no remaining space.
2020-11-22 01:17:25 +08:00
Henrik Rydgård 207b76da6e Show an error on screen if a shader fails to compile.
Part of #1 investigation of #13541
2020-11-05 08:27:13 +01:00
Henrik Rydgård 0292d1719d GEDebugger: Use utf-8 internally. 2020-11-02 10:02:52 +01:00
Henrik Rydgård 32eb882bc6 Clarify some logic, improve framebuffer names 2020-11-02 10:02:49 +01:00
Henrik Rydgård 5ee9cfef0d Remove support for D3D11_level_9 (previously only really used for Windows Phone, probably).
Can always fall back to D3D9, which is not going away anytime soon and
still needs to be there. One less HLSL variant to care about.
2020-10-29 00:52:19 +01:00
shenweip a0fe0e38c1 SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
Henrik RydgårdandGitHub 6cc8c2ebc1 Merge pull request #13328 from hrydgard/libretro-fixes
Fix libretro with Vulkan
2020-10-14 22:08:11 +02:00
Henrik Rydgård 495fd9a13c Fix OpenGL crash introduced in #13536 2020-10-11 22:34:37 +02:00
Henrik Rydgård 61567796a2 libretro: Fix screen size problem in Vulkan.
(Still something is slightly off, there are duplicated lines on screen.
Can't figure out what)
2020-10-11 20:26:39 +02:00
Henrik Rydgård e97baa503a Avoid a division in time_now_d(). Minor optimizations. 2020-10-10 19:05:46 +02:00
iota97 cd42f8b3a6 Make --windowed available on all platform and make sure to trigger resize 2020-10-10 15:52:30 +02:00
Henrik Rydgård dfb5cd37d9 Fix a recent bug in XinputDevice.h 2020-10-08 23:49:14 +02:00
Henrik Rydgård 886a8b1ac6 Remove Timer.cpp/h. Move various collections into Common/Data/Collections. 2020-10-05 21:05:23 +02:00
Henrik Rydgård 4310e35714 Windows: Remove the native project. 2020-10-05 06:56:10 +02:00
Henrik Rydgård b236691548 Complete the eradication of D3DX9 compiler loader 2020-10-05 00:13:29 +02:00
Henrik Rydgård 0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik RydgårdandGitHub 4f43cff5ca Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård f01ba6dc84 Move NativeApp.h to Common/System, split into NativeApp.h and System.h
Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård b7edf75437 Move Display.cpp/h to Common. 2020-10-04 11:42:16 +02:00
Henrik Rydgård 821817e6d4 Move the profiler to Common 2020-10-04 11:42:16 +02:00
Henrik Rydgård 9e41fafd0d Move math and some file and data conversion files out from native to Common.
Buildfixing

Move some file util files

Buildfix

Move KeyMap.cpp/h to Core where they belong better.

libretro buildfix attempt

Move ini_file

More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård 342ed97291 Move input utilities from native to Common/Input. 2020-10-01 09:42:32 +02:00
Henrik Rydgård 15382d5f94 Move threading utils from native to Common 2020-10-01 09:27:25 +02:00
Unknown W. Brackets f8391103a9 Windows: Correct some stdafx.h paths. 2020-09-29 23:25:22 -07:00
Henrik Rydgård 65617889dd Merge ext/native/ext/... directly into ext. 2020-09-30 00:30:42 +02:00
Henrik Rydgård 11ab77b995 Remove some TLS. 2020-09-29 15:51:51 +02:00
Henrik Rydgård 3162f30158 Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
Henrik Rydgård ed88761ecc Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h. 2020-09-29 15:51:51 +02:00
Henrik Rydgård 054acf768c Don't cache time in a variable.
A little weirdness in the code that has stuck around for a long, long
time. It's really not necessary and mostly just confusing.
2020-09-24 23:52:43 +02:00
Henrik Rydgård 84b36d6e61 Speed up game start under Windows by not filling the symbol listbox until the disasm window is opened. 2020-09-24 00:32:52 +02:00
Henrik Rydgård 6ac9dfe6b5 Windows debugger: Clean out old remains of multi-cpu support 2020-09-24 00:32:52 +02:00
Henrik RydgårdandGitHub 4ccde48485 Merge pull request #12924 from iota97/user-chain
Postprocessing: User chain support
2020-09-22 09:20:51 +02:00
iota97 fe86f257b5 Cache 60 FPS requirement 2020-09-15 07:49:01 +02:00
iota97 0c885db052 User chain support 2020-09-13 21:48:00 +02:00
Henrik Rydgård cea35007ae Always use a linear filter for video, unless forcing NEAREST filtering. 2020-09-13 16:40:37 +02:00
Henrik RydgårdandGitHub a6084f6fee Merge pull request #13420 from hrydgard/framebuffer-simplify
Framebuffer manager refactor: Don't cache framebuffer information in TexCacheEntry
2020-09-13 16:40:17 +02:00
shenweip fbea8f438d Update symbol list of disassembly window when loadexec. 2020-09-12 19:45:25 +08:00
Henrik Rydgård a24e2e6946 Minor cleanups in CaptureDevice 2020-09-12 12:30:44 +02:00
Unknown W. Brackets b92fab88b6 Debugger: Add formats to breakpoint logging. 2020-09-06 13:56:18 -07:00
Unknown W. Brackets 6b8f7294b3 Global: Remove ARM64 define.
Was barely used anymore, and some users are specifying it when it's not
the case, so better to detect consistently.
2020-08-29 08:45:50 -07:00
Henrik RydgårdandGitHub 0752e7d158 Merge pull request #13302 from unknownbrackets/net-local
Net: Simplify local IP lookup and cleanup instance counter a bit
2020-08-18 21:29:29 +02:00
Unknown W. Brackets b0ca635414 Windows: Show instance counter only with peers. 2020-08-18 06:59:49 -07:00
Henrik Rydgård 60801e066f Improve JPEG file detection (mainly for background image use) 2020-08-18 15:31:16 +02:00
Unknown W. Brackets 495996e58b Windows: Make the instance counter go by 1, 2, 3. 2020-08-18 00:47:22 -07:00
Henrik Rydgård 06ab2159e9 Windows: Auto-enable GL validation (debug messages) in debug builds 2020-08-18 09:18:50 +02:00