Commit Graph

37 Commits

Author SHA1 Message Date
Henrik Rydgård 99a1ddb657 Assorted code cleanup 2026-02-01 15:03:23 +01:00
jonkadelic 202260de0d GEDebugger: fixed Verts tab displaying Invalid
Resolves an issue where the Verts tab on the GE Debugger consistently
displays "Invalid" for all vertex values. This was due to rowCount_ in
TabVertices being left uninitialized.
2025-09-05 08:30:23 +02:00
oltolm 02e767866a fix compiler warnings 2025-02-22 14:15:15 +01:00
Henrik Rydgård ee297e974d Move more code into SoftwareTransformCommon, cleanup 2024-12-18 13:57:26 +01:00
Henrik Rydgård e74101a2fb applySkinInDecode belongs in the VertexTypeID, not in the options. 2024-12-17 18:24:18 +01:00
Henrik Rydgård 4223bcfae1 Move the ownership of GPU breakpoints to GPUCommon 2024-12-15 12:51:37 +01:00
Henrik Rydgård 2c8e78408b Add basic vertex data viewer (with the same flaws as the old one) 2024-12-06 09:29:12 +01:00
Henrik Rydgård 51ae6ce898 Small simplification 2024-12-05 10:55:19 +01:00
Henrik Rydgård 95b7db99ed Extract the vertex formatting code from the Windows GE Debugger 2024-12-05 10:47:49 +01:00
Henrik Rydgård 21997784bf Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers 2024-12-05 10:07:29 +01:00
haorui wang 10c2f055b4 use CommonWindows.h and remove unnecessary include 2023-06-25 21:12:45 +08:00
haorui wang fa336edcb6 [what] update cmake compilation configuration in windows
[why] support some other IDE like VScode or clion

[how]
1. update CMakeLists.txt according to *.vcxproj
2. include some header like `windows.h` to support raw cmake compilation
3. exclude libcmt.lib
2023-06-24 21:36:46 +08:00
Unknown W. Brackets 66472c39ce GPU: Use skinned position always in bounding check.
Meanwhile, move to a flag on decoder options instead of global check.
2022-11-06 08:23:31 -08:00
Unknown W. Brackets 299033929a GE Debugger: List verts on bounding box command. 2022-10-22 16:05:29 -07:00
Unknown W. Brackets c200aa6f4b GE Debugger: Correct cond break removal warnings.
Oops, they were just always confirming.
2022-09-10 08:52:50 -07:00
Unknown W. Brackets f14e49a373 GE Debugger: Add conditions to cmd breakpoints. 2022-09-05 17:33:54 -07:00
Unknown W. Brackets 957e15f23a GE Debugger: Highlight changed matrix values. 2022-02-13 10:53:01 -08:00
Unknown W. Brackets b654ee9d44 Debugger: Allow custom draw and generic lists. 2022-02-13 10:22:38 -08:00
Unknown W. Brackets 459bb83c23 GE Debugger: Allow modify/breakpoint on matrix. 2022-02-06 00:16:35 -08:00
Unknown W. Brackets 2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets 96692043c2 Debugger: Cleanup swprintf() usage.
Without size is deprecated.
2021-02-15 12:00:29 -08:00
Henrik Rydgård 3162f30158 Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
Unknown W. Brackets 529efded1c GE Debugger: Fix display of raw normals. 2018-11-22 17:53:36 -08:00
Unknown W. Brackets 44be615cf5 GE Debugger: Arrange matrices properly.
They were all off before for 4x3.
2018-08-05 19:52:20 -07:00
Unknown W. Brackets 1829902171 GE Debugger: Show bezier/spline in preview.
Ignoring some things about normals and colors since they don't matter.
2018-06-06 05:59:14 -07:00
Henrik Rydgård 7939cb5024 Minor debugging feature: Show vertex normals in GE debugger 2017-07-02 22:51:52 +02:00
Henrik Rydgard 1dbeca0618 Only support decoding UV to float in vertex formats. Supporting u8 and 16 was more complexity than it's worth. 2016-12-20 13:42:54 +01:00
Henrik Rydgard 37e3cf362f Move vertexdecoder files into GPU/Common 2014-09-12 02:00:32 +02:00
Henrik Rydgard 7cf05e44a2 Add option to vertexdecoder to expand UVs to floats 2014-09-12 02:00:31 +02:00
Unknown W. Brackets 55403e42c2 Introduce a memory shutdown lock.
This allows the debugger to access memory in a safe way that should never
crash.
2014-07-19 23:30:19 -07:00
Unknown W. Brackets 95e4e04f8d Fix a crash in the GE debugger on matrix tab. 2014-06-16 00:36:16 -07:00
Henrik Rydgård c158d0ad10 Merge pull request #5427 from Kingcom/ListCheckboxes
Use checkboxes in breakpoint list
2014-02-13 11:57:04 +01:00
Kingcom 2b7a601c17 Add checkboxes to GenericListControl, use them in CtrlBreakpointList 2014-02-13 10:24:42 +01:00
Henrik Rydgard 333580e3b2 Warning fixes 2014-02-10 09:56:52 +01:00
Unknown W. Brackets 442b3171dc Typo. 2014-02-09 00:20:09 -08:00
Unknown W. Brackets 9e8e9ec62f Add a tab to show matrices as well. 2014-02-08 23:27:05 -08:00
Unknown W. Brackets e7eca477b0 Add a tab to show vertex values to the GE debugger.
Should be pretty useful, especially for depth issues.
2014-02-08 22:03:29 -08:00