Commit Graph
6058 Commits
Author SHA1 Message Date
sum2012 a94ca2703c These variable is WIN 32 only 2014-10-27 19:58:13 +08:00
sum2012 9dbfbc8d52 "PPSSPP save path" should be better 2014-10-27 19:19:33 +08:00
sum2012 14ef415225 Forget else 2014-10-27 19:14:39 +08:00
sum2012 37cd643f83 Remove a blank line 2014-10-27 18:50:53 +08:00
sum2012 7852e5e941 Add prompt a text box 2014-10-27 18:48:48 +08:00
sum2012 8088071e00 delete one more 2014-10-26 14:59:25 +08:00
sum2012 b9e50e8563 delete useless 2014-10-26 14:56:47 +08:00
sum2012 b23d4d6e60 Delete one more "File::Delete" 2014-10-26 14:53:31 +08:00
sum2012 034efbdd64 Fix "Save in My Documents " bug 2014-10-26 14:50:21 +08:00
sum2012 bb94b7515f Use File::CreateEmptyFile 2014-10-26 09:03:57 +08:00
sum2012 39ac44c868 oop 2014-10-26 08:39:44 +08:00
sum2012 95a4173658 Simplify 2014-10-26 08:35:11 +08:00
sum2012 67e2b57e0f Add a result != S_OK check 2014-10-24 22:21:49 +08:00
sum2012 044bd4b43d No need these include 2014-10-24 06:24:11 +08:00
sum2012 59bfe2bc03 No need this installedtxtPath 2014-10-24 06:08:54 +08:00
sum2012 3b38e8c107 oop 2014-10-23 22:45:50 +08:00
sum2012 5570070b37 Forget update g_Config.memStickDirectory 2014-10-23 22:44:41 +08:00
sum2012 407e520fd4 oop 2014-10-23 22:27:41 +08:00
sum2012 9b5a4294c1 Win32:Add choice of save location
part of #7017
2014-10-23 22:22:11 +08:00
Henrik Rydgard e6334dd9d8 Display .7z files in file listings. Can't decompress them though. 2014-10-21 00:09:24 +02:00
Henrik Rydgard d24abb3af0 More GetPointer cleanup. memCardDirectory->memStickDirectory. 2014-10-19 23:20:51 +02:00
beaumanvienna ce5edeb589 merged with upstream / amended SDL2 multi monitor support 2014-10-15 22:33:38 +02:00
beaumanvienna fadedee75f amendments for: global variable 'fullscreenCLI'/move on top timer/Qt fullscreen code 2014-09-24 23:24:23 +02:00
Henrik Rydgard dda3ca3d5f D3D9 init error reporting improved. Use "override" properly in Host. 2014-09-20 21:55:58 +02:00
The Dax 24c75c96be Add a menubar option to change the backend.
It restarts without warning.
Also, disable software rendering when switching, similar to the command-line.
Fix some spacing and tab issues in the resource files.
2014-09-14 07:34:18 -04:00
The Dax 436f39d3f6 Win32: Add an UI option to change the GPU backend.
It requires an application restart to work.
2014-09-14 06:59:27 -04:00
Henrik Rydgard f84ebf6bff sprintf->snprintf, fix some too short buffers 2014-09-14 00:14:11 +02:00
Henrik Rydgard 02a89306d1 Warning fixes, sprintf->snprintf 2014-09-13 23:51:07 +02:00
Henrik Rydgard 9734fd1c1a Turn off scissor when rendering controls overlay 2014-09-13 21:52:10 +02:00
Henrik Rydgard db486f41e8 Only show the graphics API on the title screen in Windows 2014-09-13 20:56:25 +02:00
Henrik Rydgard 422ae62b63 D3D9: Add support for D3D9Ex, which has faster flipping and an option for lower latency, and some other stuff.
MANAGED textures are not allowed though so compensate for that by making them dynamic for now.
2014-09-09 22:28:35 +02:00
Unknown W. Brackets 796bfb1160 Fix a crash when icon data fails to decode. 2014-09-08 07:50:01 -07:00
Henrik Rydgard 0264ff62f0 Update native with GL-lost-management (UI comes back on Android after switching away) 2014-09-06 13:50:50 +02:00
Henrik Rydgard 215abfb951 Some cleanup in /Common 2014-09-06 10:47:25 +02:00
Henrik Rydgard ab0b999010 Add really basic test screen for mapped analog sticks. Only works with the first mapped axis if several. 2014-09-05 23:21:07 +02:00
Unknown W. Brackets de0a914d3b Fix a type conversion warning. 2014-08-30 22:06:38 -07:00
Henrik Rydgard ae03a855f5 d3d: Apply a half-pixel offset to make 2D ui graphics sharper (d3d texturing...) 2014-08-25 21:33:24 +02:00
Henrik Rydgård ba8fe92d71 Revert accidental change 2014-08-24 01:18:13 +02:00
Henrik Rydgård dae07e9f28 Mac buildfix 2014-08-23 14:24:24 +02:00
Unknown W. Brackets 0702861df7 Qt buildfix. 2014-08-23 02:09:23 -07:00
Henrik Rydgård 5d836bfa5a Merge pull request #6765 from hrydgard/thin3d
Switch UI drawing from GL to Thin3D. This activates the D3D9 path as well.
2014-08-23 10:52:21 +02:00
Henrik Rydgard 308b13fdf0 Set the right ortho matrix for the backend (although doesn't seem to matter too much for 2D) 2014-08-23 10:49:40 +02:00
Henrik Rydgard 0f973a3276 Get it running on Android again 2014-08-23 09:48:08 +02:00
Henrik Rydgard 1556234825 Bit more d3d stuff. Can't get depth right, pretty sure it's the projection matrix calc. 2014-08-23 01:52:46 +02:00
Henrik Rydgard e2ecbb7a4d Convert more UI code to Thin3D 2014-08-22 20:55:18 +02:00
Henrik Rydgard e539c7009f Hook up DX9 backend. Not really working though, it seems. 2014-08-22 20:55:12 +02:00
Henrik Rydgard 92c3775d95 Start hooking up D3D 2014-08-22 20:55:04 +02:00
Henrik Rydgard 808f05da89 (Partially) slip thin3d underneath DrawBuffer. 2014-08-22 20:54:53 +02:00
Unknown W. Brackets fb6b3f94bb Add a frontend option for GEB saves.
May also affect performance, so can be disabled for that.
2014-08-22 00:35:02 -07:00
Henrik Rydgård 5f8f3633a8 Merge pull request #6685 from unknownbrackets/kill-volume
Remove bgm and sfx volume settings
2014-08-19 07:56:01 +02:00