Henrik Rydgård
|
026d3d4a00
|
Recreate views after boot is done, to workaround #10360 . Not the best solution..
|
2017-12-07 10:21:33 +01:00 |
|
Henrik Rydgård
|
2ebae034a4
|
Vulkan: Show samplers in "shader debug"
|
2017-12-07 09:28:18 +01:00 |
|
 Henrik RydgårdandGitHub
|
cf5ede493b
|
Merge pull request #10247 from unknownbrackets/ui-tween
UI: Show a loading message during shader preload
|
2017-12-06 14:24:21 +01:00 |
|
Henrik Rydgård
|
b47251dbd4
|
Even more cleanup of RIFFReader
|
2017-12-04 17:34:47 +01:00 |
|
Henrik Rydgård
|
1c0a0fefdb
|
Remove write support from chunk_file, rename to RIFFReader
|
2017-12-04 17:27:47 +01:00 |
|
Unknown W. Brackets
|
20c9d0edea
|
UI: Fix some virtual override warnings.
|
2017-12-03 19:22:02 -08:00 |
|
Unknown W. Brackets
|
4e6c083807
|
UI: When stepping, clear on initial load.
Otherwise we get the UI rather than a black screen.
|
2017-12-03 19:22:00 -08:00 |
|
Unknown W. Brackets
|
fb91e7f043
|
UI: Show loading message while shaders preload.
This opens the door to doing this for other things we do on game start,
later.
|
2017-12-03 12:04:42 -08:00 |
|
Unknown W. Brackets
|
15152fc55b
|
UI: Reorganize EmuScreen so it renders on loading.
|
2017-12-03 10:39:25 -08:00 |
|
Unknown W. Brackets
|
84f5f633df
|
UI: Fix D3D9 half-pixel offset at 1x.
Since we scale by 0.5x for small window, we need to adjust the half pixel
offset to match real pixels.
|
2017-12-03 06:58:16 -08:00 |
|
Unknown W. Brackets
|
cde6b3d3e4
|
UI: Send prompt results even on back/cancel.
Before, if you went to the GPU backend prompt, and canceled, it would
never call the callback, and so the g_Config value never got reset.
|
2017-12-02 19:04:33 -08:00 |
|
Unknown W. Brackets
|
8e27600236
|
UI: Clean up some unused code and flags.
|
2017-12-02 13:52:10 -08:00 |
|
Unknown W. Brackets
|
5c81c67410
|
UI: Avoid pushing a screen on top of itself.
In case someone doesn't realize they're on settings, or etc.
|
2017-12-02 11:55:06 -08:00 |
|
Unknown W. Brackets
|
f1bd54148b
|
UI: Cleanup common message handling.
Most of it can just be handled by the common parent classes.
|
2017-12-02 11:55:06 -08:00 |
|
Unknown W. Brackets
|
e945ad6ac1
|
UI: Avoid navigation with an active dialog.
Cleaning up next.
|
2017-12-02 11:55:05 -08:00 |
|
LunaMoo
|
95a14ca830
|
Add hotkey to toggle audio and video dumping together in sync.
|
2017-12-01 23:48:58 +01:00 |
|
 Henrik RydgårdandGitHub
|
97ab91c3d5
|
Merge pull request #10221 from unknownbrackets/minor
Reporting: Disallow feedback for fake game ids
|
2017-12-01 18:36:20 +01:00 |
|
Unknown W. Brackets
|
4049e280a8
|
Reporting: Disallow feedback for fake game ids.
It's just not realistic for everyone to use the same one, which makes the
feedback not work well.
|
2017-12-01 09:07:29 -08:00 |
|
LunaMoo
|
d5d82d4577
|
Oops:]
|
2017-12-01 11:22:12 +01:00 |
|
LunaMoo
|
3b98b37800
|
Clear postprocess confusion in d3d9 backend by hiding the option:]
|
2017-12-01 10:02:31 +01:00 |
|
 Henrik RydgårdandGitHub
|
c0d0decab0
|
Merge pull request #10206 from LunaMoo/cheatMenu_fixes
Fix a cheat menu crash reported on the forums
|
2017-11-30 08:50:34 +01:00 |
|
LunaMoo
|
689637ca5a
|
Oops;p, I always mess this up.
|
2017-11-30 06:14:36 +01:00 |
|
LunaMoo
|
5805cba736
|
Change some other substr used with cheats and smuggle a fix for another problem
|
2017-11-30 05:05:52 +01:00 |
|
Henrik Rydgård
|
6ea669368c
|
Crash reports from 5% rollout of 1.5: Make some asserts dbg_asserts for now, try to fix an issue with framebuffers when postproc is enabled.
|
2017-11-29 18:53:52 +01:00 |
|
Henrik Rydgård
|
d97ec9021d
|
Add privacy policy link to app, as required by Google Play since we use the CAMERA permission now.
|
2017-11-29 14:33:28 +01:00 |
|
Henrik Rydgård
|
273dab91ca
|
Fix a text overdraw problem on the title screen on very small displays.
|
2017-11-26 21:02:59 +01:00 |
|
Unknown W. Brackets
|
03ac79caba
|
UI: Minor pause screen cleanup.
|
2017-11-23 09:08:39 -08:00 |
|
Henrik Rydgård
|
6f80a164b4
|
Allow loading graphics dumps (*.ppdmp) through the regular UI.
|
2017-11-22 10:53:22 +01:00 |
|
Henrik Rydgård
|
b1fce1c61a
|
Android: Fix #9697 where we'd hang if we lacked permission and got a filename as a command.
|
2017-11-21 13:55:14 +01:00 |
|
Henrik Rydgård
|
5675e8a816
|
Minor cleanup, and more terrifying orientation hackery
|
2017-11-16 15:00:27 +01:00 |
|
Henrik Rydgård
|
3222af5f7a
|
Make remoteiso_subdir and server editable on Android. Fixes #10142. Really need a better mechanism for these fields.
|
2017-11-16 13:33:10 +01:00 |
|
Henrik Rydgård
|
53a351c29d
|
Workaround orientation bug in Android when unlocking the screen.
Or I'm doing something wrong somewhere...
Also kill off "Auto" orientation. It's just a pain.
Fixes #10128
|
2017-11-16 12:33:50 +01:00 |
|
Henrik Rydgård
|
c12f17134b
|
Links from the UI: Change from http:// to https:// wherever possible.
|
2017-11-14 12:53:36 +01:00 |
|
LunaMoo
|
2ff4104ddf
|
Requested changes.
|
2017-11-14 06:33:49 +01:00 |
|
LunaMoo
|
e698414f9b
|
Add an option to allow resetting video/audio dump on save/load state.
|
2017-11-14 05:12:27 +01:00 |
|
Henrik Rydgård
|
230f72a110
|
Oops
|
2017-11-13 16:38:35 +01:00 |
|
Henrik Rydgård
|
8bfdf7b1b2
|
Fix annoying little flicker when starting a game.
|
2017-11-13 15:45:31 +01:00 |
|
Henrik Rydgård
|
4788221251
|
Vulkan shader view (debug): Add a simple textural representation (incomplete) of pipelines
|
2017-11-13 15:27:06 +01:00 |
|
Henrik Rydgård
|
0f10014219
|
DevScreens: In shader viewer tabs, show the number of each shader type.
|
2017-11-13 11:13:55 +01:00 |
|
 Henrik RydgårdandGitHub
|
c3c4ec4cc9
|
Merge pull request #10111 from unknownbrackets/vulkan-minor
Vulkan: Cut down on asserts during init
|
2017-11-13 09:50:30 +01:00 |
|
Henrik Rydgård
|
68c7b7dfec
|
Fix driver version display on Vulkan. Enable dualsrc blend on newer AMD drivers. Fixes #10109
|
2017-11-13 09:44:35 +01:00 |
|
Unknown W. Brackets
|
d2d5b8ee4e
|
Vulkan: Remove experimental warning.
|
2017-11-12 21:57:01 -08:00 |
|
Unknown W. Brackets
|
ac78b908d3
|
UI: Typo fix.
|
2017-11-12 09:34:22 -08:00 |
|
Unknown W. Brackets
|
2b194d30bf
|
Debugger: Prevent clear while stepping.
So it's easier to see what's going on.
|
2017-11-11 18:31:13 -08:00 |
|
 Henrik RydgårdandGitHub
|
f014735ebf
|
Merge pull request #10079 from hrydgard/vulkan-android-fixes
Vulkan lost-device fixes
|
2017-11-10 16:11:58 +01:00 |
|
Henrik Rydgård
|
378e01625c
|
Fix a few more device-loss bugs.
|
2017-11-10 15:10:36 +01:00 |
|
Henrik Rydgård
|
1c76d28843
|
Avoid double-initializing the Vulkan backbuffer on startup.
|
2017-11-10 13:13:56 +01:00 |
|
 LunaMooandGitHub
|
6ae8b3603d
|
Merge pull request #10072 from unknownbrackets/cheats
Cheats: Split parsing and execution
|
2017-11-09 18:46:52 +01:00 |
|
Henrik Rydgård
|
ec504756e0
|
Vulkan: Improve init/shutdown logging on Android. Fix a bug where we'd not run InitDeviceObjects on GPU_Vulkan sometimes.
|
2017-11-09 16:02:05 +01:00 |
|
Henrik Rydgård
|
d618b3673b
|
Count readbacks in a frame and show in GPU debug stats.
|
2017-11-08 11:57:53 +01:00 |
|