Commit Graph
6058 Commits
Author SHA1 Message Date
Unknown W. Brackets 1428684d1d http: Check for available discs before connecting.
This prevents trying to connect to a device serving only a debugger.
2018-12-21 22:41:02 -08:00
Henrik Rydgård 5f58caf4dd Minor tweak to the test 2018-12-20 13:13:09 +01:00
Henrik Rydgård 0f28b66a70 Don't leak the new pipelines 2018-12-20 11:14:50 +01:00
Henrik Rydgård d047955686 This should finally repro one of the Adreno bugs 2018-12-20 11:00:15 +01:00
Henrik Rydgård 352bafde7c GPU driver test: Add a third test with depth completely disabled, and rename the others to match. 2018-12-19 20:21:07 +01:00
Henrik Rydgård a8ff94e30b Display some important information on GPU test screen to make screenshots more useful 2018-12-19 14:41:07 +01:00
Henrik Rydgård 2c83574377 Finish up the test 2018-12-19 13:48:58 +01:00
Henrik Rydgård c2319cd6d1 thin3d: Make the stencil ref value dynamic state (all APIs support this directly). 2018-12-19 13:48:58 +01:00
Henrik Rydgård df98721e73 Write rough framework for GPU discard test screen 2018-12-19 13:48:54 +01:00
Henrik Rydgård 260fd3c9ee ActivateTopScissor doesn't belong in UIContext::Begin. 2018-12-18 10:37:39 +01:00
Henrik Rydgård 2d01db805e Remove no-op DrawBuffer::End() 2018-12-18 10:10:53 +01:00
Henrik RydgårdandGitHub f94beb5185 Merge pull request #11652 from pent0/master
Update UWP port
2018-12-14 19:02:30 +01:00
Henrik RydgårdandGitHub d7d1a5fc63 Merge pull request #11666 from hrydgard/remove-timer-hack
Remove "Timer Hack" setting.
2018-12-14 18:58:01 +01:00
Henrik Rydgard 0fdea30ac3 Remove "Timer Hack" setting. Untested, probably low usage and unclear utility. 2018-12-14 13:56:42 +01:00
Henrik Rydgard 3f8aec5147 Remove the "Disable stencil test" hack. Doesn't seem to serve much purpose anymore. 2018-12-14 13:54:03 +01:00
Unknown W. Brackets ba7c8bee5b Merge remote-tracking branch 'upstream/1.7-hotfixes' into tag 2018-12-10 23:13:32 -08:00
pent0 4a53853f79 Update UWP port 2018-12-10 20:55:07 +07:00
AbbanonandGitHub c17a211320 Attempt to improve Discord Rich Presence 2018-12-09 08:29:58 -05:00
xebra 070e29d921 Disable "Edit & Continue" with VS debug mode. 2018-12-07 13:01:16 +09:00
Unknown W. Brackets 38461ed821 UI: Allow sorting saves by date too. 2018-11-25 08:21:31 -08:00
Henrik Rydgård fedc72eff5 Revert "Android: Fix Vulkan immersive startup."
This reverts commit 5a5483ca93.
2018-11-23 09:51:16 +01:00
Henrik Rydgård d6b8d9bfe5 VK: Fix sometimes-missing images in GameScreen. Can't load textures from update(). (should probably make that possible though.. later). 2018-11-22 23:55:43 +01:00
Henrik Rydgård 3d20ddecc5 VK: Fix sometimes-missing images in GameScreen. Can't load textures from update(). (should probably make that possible though.. later). 2018-11-22 23:53:58 +01:00
Henrik Rydgård 442b57033f Attempt to fix the last very common issue of #11493 by being paranoid 2018-11-21 22:40:54 +01:00
Henrik Rydgård 0fd5d10ab8 Attempt to fix the last very common issue of #11493 by being paranoid 2018-11-21 22:15:01 +01:00
Henrik Rydgård 7adb04f773 ManagedTexture: CreateTextureFromFileData should not return a ManagedTexture object if it fails.
Alternatively, we should add even more checks around the code for empty
ManagedTextures...
2018-11-21 17:07:10 +01:00
Henrik Rydgård 0bf44827b7 ManagedTexture: CreateTextureFromFileData should not return a ManagedTexture object if it fails.
Alternatively, we should add even more checks around the code for empty
ManagedTextures...
2018-11-19 08:27:46 +01:00
Unknown W. Brackets ca8681f59c UI: Fix incorrect 3D API.
If the string doesn't exist (e.g. OpenGL ES), the std::string goes out of
scope, and we end up with a bad string.  Oops.
2018-11-10 09:49:08 -08:00
Unknown W. Brackets c96748f0e2 Discord: Attempt to explicitly cleanup on exit. 2018-11-10 09:49:08 -08:00
Unknown W. Brackets 6bd6b86c05 Discord: Add cmake option to disable. 2018-11-10 09:49:08 -08:00
Henrik RydgårdandGitHub 7561af3735 Merge pull request #11523 from mrfixit2001/master
Add frameskip setting by percent of current FPS
2018-11-04 19:35:03 +01:00
Henrik RydgårdandGitHub 22c066515e Merge pull request #11425 from xebra/refactor_spline_bezier
[Refactoring] Improve spline/bezier.
2018-11-04 17:04:29 +01:00
Henrik Rydgård 640973ff47 Comply with new Google Play policy that is not happy with "Support PPSSPP" leading to the PPSSPP Gold app in Play 2018-11-03 17:37:30 +01:00
Henrik Rydgård 6bc9a96e38 Comply with new Google Play policy that is not happy with "Support PPSSPP" leading to the PPSSPP Gold app in Play 2018-11-03 17:35:21 +01:00
LunaMoo 9929eedbc9 Fix database comments ending the cheat import. 2018-11-03 08:48:38 +01:00
root c19d3fe06a MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps 2018-11-03 01:33:41 +00:00
Henrik RydgårdandGitHub f8e946d8e5 Merge pull request #11518 from unknownbrackets/init-shutdown
Core: Wait for background CPU load on exit
2018-11-02 11:09:56 +01:00
Unknown W. Brackets 670e207c57 Core: Wait for background CPU load on exit.
This prevents crashes when exiting a game while loading is still in
progress.  See #11516.
2018-11-01 21:29:34 -07:00
Henrik Rydgård 9cd8911d0d Update README for 1.7.1
And add some disabled debug code.
2018-11-01 14:45:07 +01:00
vnctdj 61be3785d3 Make more lines translatable in credits
Fixes https://github.com/hrydgard/ppsspp/issues/11499
2018-10-28 15:58:13 +01:00
Henrik Rydgård 842290b6dd Workaround for bad int behaviour on Adreno / GLES. (no problems in
Vulkan).

See #11480, should help #11479.
2018-10-20 13:22:14 +02:00
Henrik Rydgard 5a224d7a2b Disable CheckFailedGPUBackends() in debug builds, for convenience 2018-10-08 13:34:41 +02:00
Henrik RydgårdandGitHub 1b8bf31e89 Merge pull request #11454 from unknownbrackets/remote-iso
http: Allow pbp and ppdmp files too
2018-10-08 07:53:10 +02:00
Henrik RydgårdandGitHub a0b019d473 Merge pull request #11455 from unknownbrackets/android-resize
Android: Fix Vulkan immersive startup
2018-10-08 07:52:47 +02:00
Unknown W. Brackets 5a5483ca93 Android: Fix Vulkan immersive startup.
Would commonly not actually start with immersive resolution due to race
conditions in setting the resolution and ui visibility.
2018-10-07 16:15:23 -07:00
Unknown W. Brackets 02b418e711 http: Allow pbp and ppdmp files too.
Also cleanup a bit.
2018-10-07 14:53:38 -07:00
xebra 89786b943d [spline/bezier]Instanced rendering for B-Spline is very slow when using weak GPU, so disabled it and simplify the shaders.
Add changing the quality of HW tessellation.
2018-10-07 23:54:22 +09:00
Henrik Rydgård 83bf001a31 Disable Android HW scale on TV type devices. 2018-10-06 13:43:11 +02:00
Henrik RydgårdandGitHub 7b34eaa1fb Merge pull request #11435 from unknownbrackets/ui-buttons
UI: Implement a glowing border touch control style
2018-10-04 07:57:40 +02:00
Henrik RydgårdandGitHub 7f38ff783a Merge pull request #11436 from unknownbrackets/tex-ini
Replacement: Show a warning for bad texture names
2018-10-04 07:47:42 +02:00