Commit Graph
6058 Commits
Author SHA1 Message Date
Cohee 77d069e5e7 Set UI font when drawing OSD
Fixes #19680
2024-11-30 16:57:32 +02:00
Henrik Rydgård 5c13fcd9ab sneak in a fix for closing the display window 2024-11-30 14:01:50 +01:00
Henrik Rydgård 5c1eaf1933 Faster savedata deletion 2024-11-30 02:44:01 +01:00
Henrik Rydgård 6d5fbc4d6b GameScreen: Remove a redundant savedata size calc on the main thread 2024-11-30 00:38:10 +01:00
Henrik Rydgård e4adc112ff ImDebugger: Add a basic texture browser 2024-11-29 19:30:38 +01:00
Henrik Rydgård f60e66b186 GameInfoCache: Use directory prefix filtering to speed things up.
Probably not much improvement in practice.
2024-11-29 11:14:52 +01:00
Henrik Rydgård 767a82014a Early-out checking for pinned folders 2024-11-29 11:14:52 +01:00
Henrik Rydgård 0e6fc8e0e3 Assorted warning fixes 2024-11-28 15:02:26 +01:00
Henrik Rydgård dc89b6a918 Don't save config when launching a game (it should already have been saved) 2024-11-28 15:02:26 +01:00
Henrik Rydgård 98780ba603 Theme: Avoid checking the ui_atlas multiple times 2024-11-28 15:02:25 +01:00
Henrik Rydgård f665878b3c Fix crash with mismatched pushfont/popfont 2024-11-28 09:50:29 +01:00
Henrik Rydgård ca7268a64d Use a separate file for the "Failed GPU backends" on all platforms.
This avoids saving config to clear it during startup.
2024-11-28 09:48:15 +01:00
Henrik Rydgård 2a05dce105 Show sceMp3 in audio codecs window 2024-11-27 10:35:11 +01:00
Henrik Rydgård 20542b962e ImDebugger: Add new Raw audio channels window 2024-11-27 09:58:34 +01:00
Henrik Rydgård 1df3b9b905 Add config save/load for imdebugger, move the imgui.ini to PSP/SYSTEM 2024-11-27 09:15:03 +01:00
Henrik Rydgård e59e3a9271 Add basic window for the output display 2024-11-27 01:37:03 +01:00
Henrik Rydgård 09779e0f44 ImGui drawing: Allow varying the pipeline when binding textures 2024-11-26 19:59:09 +01:00
Henrik Rydgård ea33f75c74 ImDebugger: Fix the ability to close the kernel objects viewer 2024-11-26 14:20:32 +01:00
Henrik Rydgård a74e4a105c ImDebugger register window: Show fpcond on FPU tab. Fix display issue in kernelobj window 2024-11-26 08:41:39 +01:00
Henrik Rydgård 1eadea2589 Show the filesystem types and origins in the list (except ISO) 2024-11-26 00:36:58 +01:00
Henrik Rydgård e95d9b15b4 Add kernel object viewer, reimpl "Run to here" 2024-11-26 00:13:37 +01:00
Henrik Rydgård 28f1a7d45d Slightly better right-click behavior in disasm view 2024-11-25 23:52:31 +01:00
Henrik Rydgård 47d8e292eb ImDebugger: Add basic filesystem browser. Add partial support for "save file dialogs" to System. 2024-11-25 23:03:15 +01:00
Henrik Rydgård 20c4649963 Fix step over, other stepping issues 2024-11-25 19:02:17 +01:00
Henrik Rydgård 9801f4c810 Add "Rename function" functionality. Fix some input and stepping bugs. 2024-11-25 10:18:56 +01:00
Henrik Rydgård 8831d4bfe7 ImGui: Implement Shift/Ctrl/Alt modifier support 2024-11-25 00:23:28 +01:00
Henrik Rydgård 3cba1135d5 Add basic breakpoint editing window. Need UI refinement 2024-11-25 00:23:28 +01:00
Henrik Rydgård d790802505 Start work on membkpoint listing 2024-11-25 00:23:26 +01:00
Henrik Rydgård 7992ff4627 Make CBreakpoints an object 2024-11-25 00:22:53 +01:00
Henrik Rydgård e31636caec Still use a fixed-width font for the disassembly (might change this) 2024-11-25 00:03:06 +01:00
Henrik Rydgård 2a1cda05b0 ImGui: Fix DPI scale, disable unneeded logging 2024-11-24 23:41:27 +01:00
Henrik Rydgård 6dfc5ea9ef ImGui: Add TTF font support
We use the Roboto font that we're already shipping for now, although, we could
also support other fonts or have a setting.
2024-11-24 21:29:34 +01:00
Henrik Rydgård e66516eb50 ImDebugger: Add ability to rename function symbols 2024-11-23 23:23:52 +01:00
Henrik Rydgård 6b11ebfb9f ImDebugger: Fix a bunch of keyboard shortcuts 2024-11-23 23:23:52 +01:00
Henrik Rydgård c5eb600044 Add search functionality to disassembler 2024-11-23 23:23:52 +01:00
Henrik Rydgård 194b2ce076 Ge Debugger: Add a framebuffer listing, along with some plumbing 2024-11-23 23:23:48 +01:00
kotcrab bf0b8b59a5 Various struct viewer fixes and improvements
- Can't add multiple watches at once from globals
- Removing watch incorrectly affects tree state
- Fix formatting bitfield enum member with 0 value
- Better formatting for non bitfield enums
- More accurate setup instructions
- Improved UI for setting number of pointer elements
- Chunked display for large arrays and pointers
2024-11-23 10:57:42 +01:00
kotcrab 41c53bbb7a Fix comments style 2024-11-22 22:44:45 +01:00
Henrik Rydgård 107bd01536 Fix some issues with clicking touch buttons using the mouse after the hover change.
Increase a buffer size.
2024-11-22 10:31:10 +01:00
Henrik Rydgård 5a3eeb9d9b ImDebugger: Fix issue with HLE Modules window always showing, more granular sleep logging 2024-11-21 15:48:18 +01:00
Henrik Rydgård 659af60613 Fix ImDebugger rendering on D3D9 as well (although not very optimally). 2024-11-21 15:48:18 +01:00
Henrik Rydgård 0e3c1df9b3 Add a way to access the ImDebugger from the DevMenu 2024-11-21 15:48:18 +01:00
Henrik Rydgård 68b496a868 Nemo's buildfixes 2024-11-21 15:48:17 +01:00
Henrik Rydgård 59a56d66c7 Add a "reason" argument to sleep_ms().
sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.

This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
kotcrab e3e831851b Add GhidraClient and ImStructViewer docs
Few more code comments and misc clean up
2024-11-19 00:15:14 +01:00
kotcrab 2c49cae1e2 Struct viewer, fix build
Fix open check
2024-11-15 20:27:23 +01:00
kotcrab f9d7e426f8 Support copy address and value in Struct viewer
Reorganize add breakpoint menu
Style fixes
2024-11-15 19:55:55 +01:00
kotcrab 3182cc29e4 Add struct viewer debugging tool 2024-11-15 19:55:54 +01:00
Henrik Rydgård 9e5ac2c0e0 Throttle the display rate when stepping in the debugger. Fixes power regression from the debugger refactor 2024-11-15 17:37:23 +01:00
Henrik Rydgård 2eaffcf510 ImDebugger: Add atrac context viewer 2024-11-15 15:59:16 +01:00