Henrik Rydgård
49d3d3dc37
Settings and dev settings: Preserve the current tab. Minor UI tweaks.
2026-04-06 12:09:40 -06:00
Henrik Rydgård
75453632f9
Handle inset adjustements on the C++ side, handle them better in the UI.
2026-03-14 18:13:37 +01:00
Henrik Rydgård
22b3ad2372
Get rid of the SettingInfoMessage popups
2025-11-23 13:56:34 +01:00
Henrik Rydgård
0d309a5db1
Add titles on developer tools tabs
2025-11-22 10:37:43 +01:00
Henrik Rydgård
8b52cf67af
Add a way to put the "ExtraButtons" in a popup menu, use on control mapping screen
2025-11-15 20:44:14 +01:00
Henrik Rydgård
6d1973edfb
Add banners on the top of settings pages, if editing game-specific settings show the icon.
2025-11-09 08:51:41 +01:00
Henrik Rydgård
48ba3d99d3
GameSettingsScreen: Add tab icons. In portrait mode, use only icons on the tabs.
2025-11-05 15:29:34 +01:00
Henrik Rydgård
75020e2ed7
Add ability to put icons on tabs
2025-11-05 14:42:49 +01:00
Henrik Rydgård
2b9f2672bb
UI screens header cleanup
2025-10-29 00:15:41 +01:00
Henrik Rydgård
7ffd72b32e
Rename some screen classes
2025-10-29 00:02:43 +01:00
Henrik Rydgård
42a44e4243
Improve inset handling
2025-10-28 14:54:28 +01:00
Henrik Rydgård
28b9bc2fb3
Make more dev screens usable in portrait by converting them to TabbedDialogScreen
2025-10-23 15:33:09 +02:00
Henrik Rydgård
b45d07d6cb
Break out TabHolder from Common/UI/ViewGroup.cpp. A few new atlas images
2025-10-23 11:19:20 +02:00
Henrik Rydgård
ae7586e313
Fix regression in save data manager search
2025-03-27 14:46:08 +01:00
Henrik Rydgård
ad260fa6a8
Implement lazy loading of tabs
2025-03-23 22:48:57 +01:00
Henrik Rydgård
6efb758893
CHange the TabbedDialog create-tab API to allow for future lazy-loading
2025-03-23 22:48:57 +01:00
Henrik Rydgård
76ce11ad2c
Remove a vector while keeping settings search working.
2025-03-23 22:48:57 +01:00
Henrik Rydgård
4d43ee5f59
Use the banner support for the search filter notice.
2025-03-23 22:48:57 +01:00
Henrik Rydgård
88b4991753
UI fixes: Rework savedata manager a bit, default keyboard focus to Cancel in confirmation dialogs ( #19771 )
...
* Savedata manager screen: Use TabbedUIDialogScreenWithGameBackground
This fixes some minor UI issues on this screen.
* PromptScreen (used for "Are you sure?"): Default keyboard focus to Cancel
Fixes #19770
2024-12-28 10:36:05 +01:00
Henrik Rydgård
c5791764d8
Make the i18n T function use std::string_view
...
Buildfixes, crashfixes
One more
Android buildfix
Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård
19e4de5088
Change global UI messages to use an enum instead of strings.
...
Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00
Henrik Rydgård
c442d1de86
Implement rendering of unlocked achievements. Not final design.
2023-06-26 10:01:42 +02:00
Henrik Rydgård
b84a6f83e1
You can now log into RetroAchievements with hardcoded user/pass
2023-06-26 10:01:40 +02:00
Henrik Rydgård
cf587d2ccc
More cleanup after making PopupTextInputChoice choose method automatically
2023-06-22 09:01:14 +02:00
Henrik Rydgård
90085522ef
System information screen: Re-use the TabbedDialogScreen logic
...
Want to do this before adding any more tabs here.
2023-06-18 12:22:36 +02:00
Henrik Rydgård
fffaa41091
Extract the class TabbedUIDialogScreen from GameSettingsScreen.
2023-06-16 13:56:26 +02:00