Henrik Rydgård
e50199ad0a
Fix the gemini-written video player to actually work
2026-02-26 09:33:26 +01:00
Henrik Rydgård
dac8ccff1d
Gamescreen: Reload savedataSize on open
2026-02-23 11:48:34 +01:00
Henrik Rydgård
cdd9d34af9
Improve handling of UMD Video (still unsupported but show background and icon, fix info screen)
2026-02-03 13:46:59 +01:00
Henrik Rydgård
998d385119
Bubble up CSO corruption errors so the user can see them
2026-02-03 11:57:05 +01:00
Henrik Rydgård
b8fced5b41
Path code cleanup, move some UI code ( #21037 )
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* Move a bunch of path logic into Core/Util/PathUtil.cpp/h
.
* Move GameImageView out from SaveDataScreen
* More cleanup, add a translation string
2025-11-25 00:44:24 +01:00
Henrik Rydgård
77c7ba1435
Rework the pause screen in portrait mode. Right-align popup menus if too far to the right on the screen.
2025-11-22 14:31:01 +01:00
Henrik Rydgård
1432d4352c
Merge pull request #20798 from hrydgard/android-shortcut-icons
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Android shortcuts: Fix so that setting icons work even if PPSSPP isn't running
2025-09-12 11:29:50 -06:00
Nab
7edc3f0223
Add UNKNOWN region in place of OTHER
2025-09-06 17:18:57 +00:00
Henrik Rydgård
44902bffdd
Make logging work in these callbacks, and clarify the future solution
2025-09-05 10:31:27 +02:00
Nab
f81018d8b4
Merge branch 'master' into gameregion-addition
2025-09-03 14:58:44 +02:00
Nab
5bfd4b390c
GameRegion improvements
2025-09-03 14:17:55 +02:00
Henrik Rydgård
97cfca8f18
Cleanup the Game info screen code. Fixes issue with it not loading sometimes.
2025-09-03 11:57:13 +02:00
Henrik Rydgård
eb5c98cd07
Don't use PIC0 as background if PIC1 is missing (actually this time). Remove dark background.
2025-08-02 23:20:13 +02:00
Henrik Rydgård
3c6acf37dd
Split loading of PIC0/PIC1 (don't need PIC0 most of the time)
2025-08-02 23:20:13 +02:00
Henrik Rydgård
4c631e77f5
RetroAchievements: Show region when showing the info popu. Refactor region detection a little.
2025-06-01 11:34:59 +02:00
Henrik Rydgård
7712cf5331
When deleting important files like savedata or games, move to trash.
...
This currently only works on Windows, where it changes the Delete button
to "Move to trash".
2025-04-10 09:02:44 +02:00
Henrik Rydgård
bc3d4fe477
Fix a rare UI race condition (if 'region' changed on a background thread)
2025-04-02 17:27:46 +02:00
Henrik Rydgård
e0c12c9547
More lint warning fixes
2024-10-10 10:52:45 +02:00
Henrik Rydgård
8186f14a57
Much more UI work on savedata import
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fix
2024-09-07 15:28:57 +02:00
Henrik Rydgård
ecdc7940f4
Android: Fix issue where shortcuts wouldn't override the currently running game.
2024-05-14 00:02:59 +02:00
Henrik Rydgård
d284ad4496
Remove warning for bad CHDs
2024-03-16 20:52:21 +01:00
Henrik Rydgård
61bd01144e
UI fixes
2024-01-31 23:17:51 +01:00
Henrik Rydgård
3831ec1921
Warn the user about bad CHDs
...
If they're not created with "chdman createdvd", they will perform really
badly.
2024-01-31 22:15:47 +01:00
Henrik Rydgård
76242cb9f7
More gameinfocache fixes
2024-01-30 12:27:58 +01:00
Henrik Rydgård
a93b55c215
Handle icon loading failures better (avoid retrying every frame).
2024-01-29 10:44:46 +01:00
Henrik Rydgård
884c366692
Fix some longstanding issues with the GameInfoCache and optimize away double work
2024-01-28 16:23:27 +01:00
Henrik Rydgård
9b3c14a931
GameInfoCache: Break out a couple functions
2024-01-28 14:50:16 +01:00
Henrik Rydgård
2aca8fe3f9
Get rid of more unnecessary uses of ManagedTexture
2023-12-12 23:13:45 +01:00
Henrik Rydgård
75e96df448
Don't use ManagedTexture in GameInfoCache, not needed.
2023-12-12 22:34:31 +01:00
Henrik Rydgård
87ddb3f3b1
Add easy way to verify games against the Redump database, supplied as CSV.
2023-10-23 19:11:01 -05:00
Henrik Rydgård
6a51b6f7bf
Quick attempt to add some thread safety to GameInfo::fileLoader.
2023-05-04 09:20:05 +02:00
Henrik Rydgård
ec6d330ae4
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
Henrik Rydgård
6de574104c
Avoid creating a fileloader during shutdown.
...
Some silliness I found while investigating using SuperLuminal.
2022-04-12 00:16:13 +02:00
Henrik Rydgård
446c2c027e
Get rid of the PrioritizedWorkQueue. Instead just queue tasks on the ThreadManager.
2021-06-12 13:03:53 +02:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
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Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård
e2e1c677cb
GameInfoCache: Don't expose the workqueue.
...
Was unused anyway.
2021-04-30 23:04:24 -07:00
Unknown W. Brackets
0081924fc4
UI: Oops, prioritize PIC1, not PIC0.
...
Thought I'd pasted these in the right order... fixes #14350 .
2021-04-04 21:39:16 -07:00
Unknown W. Brackets
f98bafb73d
UI: Centralize BG pic choosing a bit.
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It's in several places.
2021-04-04 10:57:40 -07:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
iota97
592d6f902e
Show region on game selection screen
2020-02-23 12:00:26 +01:00
Henrik Rydgård
9c4649d3ac
Assorted cleanup
2019-09-27 23:25:30 +02:00
Henrik Rydgård
0cd3ac06d0
Avoid trying to create a FileLoader for empty filenames
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Assorted cleanup
2019-02-25 21:35:51 +01:00
Unknown W. Brackets
d00dcb4400
UI: Use atomic flags in game info cache.
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Simpler, no need to lock the entire info when checking these.
2017-12-29 08:55:49 -08:00
Unknown W. Brackets
472ee12391
UI: Add threadsafety to cache item file loaders.
2017-12-09 17:26:26 -08:00
Unknown W. Brackets
2943bbdbfd
UI: Cancel loaders on shutdown.
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Improves backend switching / locking / etc. performance when the recent
list has games that aren't currently available.
Also, remove unnecessary duplicate gameinfo flush on EGL loop shutdown.
Already happens in NativeShutdownGraphics().
2017-12-09 16:48:38 -08:00
LunaMoo
939b26475d
Fix a bunch of emu features for Homebrew by better identification.
2017-05-30 12:20:29 +02:00
Henrik Rydgård
df6ce90c84
When what we need is a shared_ptr, we should just go ahead and use one.
...
One of the top crashes reported in the Play Console is a ManagedTexture crash, so seeing if this might help.
2017-05-18 13:28:56 +02:00
Henrik Rydgård
60378a0dcb
Minor GameInfo memory handling improvements. Still not great.
2017-05-18 12:41:42 +02:00
Unknown W. Brackets
55908588eb
UI: Allow choosing game bgs for all UI.
2017-04-02 10:48:38 -07:00
Henrik Rydgard
576c1b740a
Buildfix non-Windows
2017-03-26 13:07:36 +02:00