Commit Graph
132 Commits
Author SHA1 Message Date
Unknown W. Brackets efceb031ce UI: Make System_InputBox API asynchronous.
Doing this as a precursor to cleaning up the Android madness.
2020-03-08 18:59:17 -07:00
Florin9doi 58b04ef77b QT Api for Camera (Linux/macOS)
Allow the use of different resolutions (win/android/iOS)
2020-02-10 08:47:55 +02:00
Unknown W. Brackets 5009698cc0 Core: Use a shared_ptr for i18n categories.
This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
李通洲 55bb58e13e NativeApp: add System_GetPropertyFloat all the places 2020-02-04 09:20:34 +08:00
李通洲 0a2aa2c3af Qt/macOS: enable HiDPI ( retina display ) support 2020-02-04 09:20:34 +08:00
Florin9doi c824fabd53 Update macOS system name 2020-01-25 16:54:45 +02:00
Unknown W. Brackets c30bc4ee7d SDL: Add UI to reset audio device at runtime. 2019-10-07 20:16:19 -07:00
Unknown W. Brackets 8751316051 SDL: Use a configurable output device. 2019-10-07 20:15:25 -07:00
Unknown W. Brackets 141258c366 SDL: Use SDL2 audio API for output. 2019-10-07 20:15:25 -07:00
KentuckyCompass 5955861865 configure QT to get a higher version for opengl 2019-08-17 21:15:29 -07:00
Silent bb2ba8086b Improved Show in Folder:
- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Cameron Cawley c648c790ac Qt: Implement clipboard support 2019-05-15 22:31:05 +01:00
Henrik Rydgård d91f706206 Log why the config is being saved (we seem to do it a bit much at times) 2019-02-23 11:55:44 +01:00
Henrik Rydgård 24510b8187 SDL/Qt: At least quit properly when switching backends 2019-02-23 11:55:34 +01:00
Unknown W. Brackets bba008f162 Qt: Cleanup indentation.
Also some NULL -> nullptr.  No actual code changes.
2019-02-18 05:00:28 -08:00
Unknown W. Brackets 8b40f1a814 Qt: Correct Browse... handling for multithreaded. 2019-02-17 07:48:32 -08:00
Unknown W. Brackets 67884d60b3 Qt: Re-enable Load button to browse for file. 2019-02-17 07:30:40 -08:00
Henrik Rydgård 5362e675c4 Address feedback 2019-01-07 00:28:57 +01:00
Henrik Rydgård 5a1fa60087 Try to support Qt keyboard input directly. Partially fixes #11653 (nickname crash on mac) 2019-01-07 00:07:25 +01:00
Unknown W. Brackets b4496f1975 Core: Move config enums to separate file.
These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets a448ef536b Qt: Toggle fullscreen like on all other platforms. 2018-06-09 16:36:41 -07:00
Unknown W. Brackets 82b6cda5ef Qt: Return correct refresh rate.
Although, should probably update it if the screen changes, meh.
2018-06-09 16:36:41 -07:00
vnctdj 9db485b98d Allow showing version only for Qt 2018-05-09 21:23:04 +02:00
Henrik Rydgård ebb819b5cc Qt: Don't call SDL_PumpEvents from the emu thread. Fixes #10660 2018-03-01 08:46:22 +01:00
Unknown W. Brackets cdf378d20c GLES: Prevent race condition on shutdown.
emuThreadState might become STOPPED before the last frame has been run,
which can cause WaitUntilQueueIdle to hang.

It's simpler just to wait until StopThread() is called, since it now is.
This will line up properly with run_.
2018-02-11 11:40:11 -08:00
Unknown W. Brackets a85a88e112 SDL: Apply shutdown race condition fix. 2018-02-10 16:55:50 -08:00
Henrik Rydgård 20eb566665 Minor Qt cleanup, force OpenGL since we don't yet support Vulkan in Qt 2018-02-08 11:19:48 +01:00
Henrik Rydgård 87cc586c08 Qt: Fix emuthread management to exit cleanly without hanging 2018-02-07 16:43:49 +01:00
Henrik Rydgård 903abe8779 Qt: Prevent some race conditions on shutdown by deleting emugl. 2018-02-04 13:54:10 +01:00
Henrik Rydgård 583c20991f Qt: Some cleanup and fixes. Still not working correctly with gl-render-manager. 2018-02-04 13:42:04 +01:00
Henrik Rydgård 98cfaef6ec Rough fix for threaded GL for Qt. 2018-01-31 12:05:18 +01:00
Henrik Rydgård 740d0504ad Move QtMain.cpp and PCMain.cpp to more sensible locations. Native isn't standalone anymore... 2017-12-19 18:04:26 +01:00