Henrik Rydgård
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4223bcfae1
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Move the ownership of GPU breakpoints to GPUCommon
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2024-12-15 12:51:37 +01:00 |
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Henrik Rydgård
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5aeef924d2
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Implement vertex preview in the new Ge debugger
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2024-12-12 23:36:29 +01:00 |
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Henrik Rydgård
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8d1fbe9522
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Move more utility functions from the Win32 GE debugger to the common code
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2024-12-12 19:36:55 +01:00 |
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Henrik Rydgård
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4020fd8ec5
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Move the last of the vertex preview code to State.cpp
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2024-12-12 19:26:33 +01:00 |
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Henrik Rydgård
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4b36664dd6
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Move more things to State.cpp/h, break out some stuff into a function
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2024-12-12 19:26:33 +01:00 |
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Henrik Rydgård
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e1148485f1
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Refactor the GE state viewers
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2024-12-10 16:01:53 +01:00 |
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Henrik Rydgård
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8b8489467b
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Transfer metadata from the state.cpp table to GECommandTable
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2024-12-10 10:34:43 +01:00 |
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Henrik Rydgård
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2c8e78408b
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Add basic vertex data viewer (with the same flaws as the old one)
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2024-12-06 09:29:12 +01:00 |
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Henrik Rydgård
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95b7db99ed
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Extract the vertex formatting code from the Windows GE Debugger
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2024-12-05 10:47:49 +01:00 |
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Henrik Rydgård
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6d33408da6
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Move the state tab definitions to GPU/Debugger
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2024-12-05 10:13:25 +01:00 |
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Henrik Rydgård
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21997784bf
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Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers
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2024-12-05 10:07:29 +01:00 |
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