Commit Graph
14759 Commits
Author SHA1 Message Date
Henrik RydgårdandGitHub 7e8a94e7de Merge pull request #14366 from unknownbrackets/shader-errors
Fix some shader errors from reporting
2021-04-11 08:09:09 +02:00
Henrik RydgårdandGitHub 91c17dba1f Merge pull request #14367 from unknownbrackets/reporting-kernel
Kernel: Define most reported missing kernel funcs
2021-04-11 08:07:17 +02:00
Henrik RydgårdandGitHub ec09fbfe58 Merge pull request #14368 from unknownbrackets/postshader-off
Stop using Off as terminator for postshaders
2021-04-11 08:06:53 +02:00
Henrik RydgårdandGitHub 9783a2ec79 Merge pull request #13970 from unknownbrackets/umd-wait-stat
Correct UMD stat waiting when changing discs
2021-04-11 08:06:03 +02:00
Unknown W. Brackets ca1a936d56 GPU: Stop using Off as terminator for postshaders.
There's really no need to have a dummy entry at the end of the array.
2021-04-10 18:35:23 -07:00
Unknown W. Brackets ffd468c3ae Reporting: Add more info to libstubend error. 2021-04-10 18:33:44 -07:00
Unknown W. Brackets eedd0b32dd Module: Add a missing error return case. 2021-04-10 17:11:40 -07:00
Unknown W. Brackets f88648c5a2 Kernel: Define most reported missing kernel funcs.
Kernel plugins and patches are still often not going to work, but might as
well define these.
2021-04-10 17:10:35 -07:00
Unknown W. Brackets 1b4f0e25b7 Reporting: Log more data about sceIoChStat(). 2021-04-10 15:11:44 -07:00
Unknown W. Brackets 4128b5c6e6 Dialog: Reset last status more consistently.
This is only used to reduce log spam.
2021-04-07 21:22:31 -07:00
Unknown W. Brackets 90f4098b3d Dialog: Lock volatile on thread.
This means it doesn't matter if GetStatus is called.
2021-04-07 18:13:51 -07:00
Unknown W. Brackets 429b4594d0 Dialog: Use a thread to init dialogs too. 2021-04-07 18:13:46 -07:00
Henrik RydgårdandGitHub 28065c1bc4 Merge pull request #14359 from unknownbrackets/dialog-cleanup
Move dialog instances to the heap
2021-04-07 09:26:07 +02:00
Unknown W. Brackets 7da25563d3 Utility: Add a helper for the active dialog. 2021-04-06 22:23:17 -07:00
Unknown W. Brackets 4200021a95 Utility: Update logging to new syntax for dialogs. 2021-04-06 22:18:28 -07:00
Unknown W. Brackets 7b5d8bc38f Utility: Move dialog classes to heap.
This makes it easier to properly reset them on game reset.
2021-04-06 21:59:40 -07:00
Unknown W. Brackets 5904900d37 Debugger: Add APIs to set/list/search mem tags. 2021-04-06 12:09:39 -07:00
Henrik RydgårdandGitHub 97da4934c1 Merge pull request #14357 from unknownbrackets/load-error
UI: Show more detailed load error messages
2021-04-06 20:56:20 +02:00
Unknown W. Brackets 49a4edbab5 UI: Show more detailed load error messages. 2021-04-06 07:04:25 -07:00
Henrik RydgårdandGitHub def41a3b39 Merge pull request #14356 from unknownbrackets/lighting
GPU: Preconvert light vecs to Vec3f
2021-04-06 14:25:31 +02:00
Unknown W. Brackets a23c9e6a41 GPU: Preconvert light vecs to Vec3f.
This might align better for simd anyway, but should also prevent any
memory over-reads.  See #14353.
2021-04-05 20:55:52 -07:00
Unknown W. Brackets 124774fecb Debugger: Provide memory mapping ranges.
Most of these are entirely static, but introspection is good for APIs.
2021-04-04 21:27:30 -07:00
Unknown W. Brackets a0c1320aec Debugger: Return detail for breakpoints in macros. 2021-04-04 20:24:16 -07:00
Unknown W. Brackets 7a1398844a Debugger: Add simple API to control tagging detail.
In case a client requires it.
2021-04-04 20:23:51 -07:00
ANR2ME 951080991a Forgot to return on invalid address, and moving reusable code out of HLE to prevent generating confusing logs 2021-04-05 04:56:11 +07:00
ANR2ME 89ca70a141 Ooops wrong way to do random range 2021-04-05 04:44:29 +07:00
ANR2ME 9e64eed432 minor fix 2021-04-05 04:44:29 +07:00
ANR2ME 824fedbef6 Randomize signal strength between 1%~99% since games like MGS:PW are using signal strength to determine the strength of the recruit 2021-04-05 04:44:28 +07:00
ANR2ME cc40d294ac Fix stuck issue when scanning AP for Recruit on MGS:PW 2021-04-05 04:44:28 +07:00
Henrik RydgårdandGitHub 19e079a08d Merge pull request #14347 from unknownbrackets/ui-anim
UI: Add BG animation for recent games
2021-04-04 22:57:26 +02:00
Unknown W. Brackets e2a8c83b9f UI: Add BG animation for recent games.
Just a subdued slideshow in the background.
2021-04-04 10:48:42 -07:00
Henrik RydgårdandGitHub 6f795fc120 Merge pull request #14346 from unknownbrackets/analog
UI: Flip Y analog direction based on config, normalize dinput right analog
2021-04-04 18:32:42 +02:00
Unknown W. Brackets eca3a405b6 UI: Flip Y analog direction based on config. 2021-04-04 08:39:49 -07:00
Unknown W. Brackets c9428975fe Windows: Normalize left and right analog stick. 2021-04-04 08:16:26 -07:00
Henrik RydgårdandGitHub e86e3cc7cd Merge pull request #14344 from unknownbrackets/debugger-mem
Include more memory info in debugger tags
2021-04-04 11:20:33 +02:00
Unknown W. Brackets d3edb134b1 Debugger: Maintain atrac data source info.
Often this is the file it was read from.
2021-04-03 19:19:20 -07:00
Unknown W. Brackets aa9b19be45 Debugger: Note atrac/sas reads from memory more. 2021-04-03 19:06:46 -07:00
Unknown W. Brackets 869ef9aca7 Debugger: Tag savedata load and info. 2021-04-03 18:45:24 -07:00
Unknown W. Brackets 1b57739eb7 Debugger: Memcheck and tag loading savedata to RAM. 2021-04-03 18:28:22 -07:00
Unknown W. Brackets d009203c24 Deflt: Correct available input length.
The length of the output buffer can't have been always correct.
2021-04-03 18:14:59 -07:00
Unknown W. Brackets ba71d9b555 Deflt: Trigger memchecks / log source of writes. 2021-04-03 18:14:59 -07:00
Unknown W. Brackets bef1988f3d Deflt: Cleanup and refactor to one common func. 2021-04-03 18:14:59 -07:00
Unknown W. Brackets f5de7c23fe Debugger: Note writes from debugger.
To avoid confusion.
2021-04-03 18:14:59 -07:00
Unknown W. Brackets 5264fd254a Dmac: Invalidate source data before copy.
Also add src tag information.
2021-04-03 18:14:59 -07:00
Unknown W. Brackets e1e830c3b0 Debugger: Include src tag in Memory::Memcpy. 2021-04-03 18:14:59 -07:00
Unknown W. Brackets ee749804fc Debugger: Note GPU block transfer src as well. 2021-04-03 18:11:44 -07:00
Unknown W. Brackets aa89ed5111 Debugger: Include source tag in memcpys. 2021-04-03 18:11:44 -07:00
Unknown W. Brackets e36d09acc3 Debugger: Include filename in file IO memory tags. 2021-04-03 18:11:44 -07:00
Unknown W. Brackets c88757b3e7 Debugger: Make memory tags longer.
Need more space for better information.
2021-04-03 16:04:07 -07:00
ANR2ME 7a8448614b Fix crashing issue when leaving a multiplayer game room #14337 2021-04-04 02:08:12 +07:00