Commit Graph
14759 Commits
Author SHA1 Message Date
iota97 bac96bd47c Allow to disable right analog diagonal 2021-08-07 12:47:50 +02:00
Henrik Rydgård 43ba908225 Propagate errors from file identification upwards better. 2021-08-07 11:54:45 +02:00
Henrik Rydgård 96d04e582b Only pop up the config save error after main and settings screens. 2021-08-07 10:47:11 +02:00
Unknown W. Brackets eba67d5fcd SaveState: Show a warning if saved after savestate.
If you load a save state from before you created savedata (or from a
different path of savedata), some games will refuse to save.  This shows a
warning since it can be a confusing situation.

We could potentially add an undo for loading state, to give an option for
getting back after this warning.
2021-08-07 00:01:20 -07:00
Henrik RydgårdandGitHub 86c5a17d1e Merge pull request #14679 from iota97/undo-load
Savestate load undo
2021-08-07 00:57:27 +02:00
iota97 157bbb99ae Address feedback 2021-08-05 09:16:10 +02:00
Henrik Rydgård 64dbd97731 Address feedback 2021-08-04 23:22:43 +02:00
Henrik Rydgård 2d88ae5112 Delete some left-behind lines 2021-08-04 23:22:43 +02:00
Henrik Rydgård 3be1ff6ce4 Get the new setup flow going, with a confirmation dialog etc.
Moving the folder while already installed still crashes.
2021-08-04 23:22:43 +02:00
Henrik Rydgård 87bcdb7b88 Work on the new experience 2021-08-04 23:22:43 +02:00
iota97 626dfb5bd7 Savestate load undo 2021-08-03 11:10:54 +02:00
iota97 2b8d05cfa9 Add savestate undo UI 2021-08-03 07:49:28 +02:00
Sean McGovern 6f346e5d76 sceNetAdhoc: fix format specifier for debug log 2021-08-01 13:15:39 -04:00
Henrik Rydgård f53eb4ae0d Fix silly filesystem mounting bug introduced in #14638
Fixes #14650.
2021-07-27 22:55:02 +02:00
Henrik RydgårdandGitHub e5db962601 Merge pull request #14648 from Linblow/cwcheat-utf8
Detect CwCheat file UTF-8 BOM sequence and ignore it
2021-07-26 21:28:10 +02:00
iota97 4205ce7c42 Trim username on join as well 2021-07-26 21:11:21 +02:00
Linblow 0fcf68632d Detect CwCheat file UTF-8 BOM sequence and ignore it 2021-07-26 11:47:21 +02:00
Henrik Rydgård b3c2252b28 Fix further issues when the memstick dir is the PSP dir 2021-07-25 19:23:24 +02:00
Henrik Rydgård d14a90001b Less "Fd x for content URI" logspam 2021-07-25 19:23:19 +02:00
Henrik Rydgård 8ab627d6e9 Workaround for the /PSP path thing. Needs testing. 2021-07-25 17:32:12 +02:00
Henrik Rydgård 729496b60a Error code support preparations 2021-07-25 17:32:09 +02:00
Henrik RydgårdandGitHub e9f19e133b Merge pull request #14638 from hrydgard/metafilesystem-cleanup
Cleanup the ownership model in MetaFileSystem.
2021-07-25 14:02:46 +02:00
Henrik Rydgård 9ae00b80b1 Cleanup the ownership model in MetaFileSystem.
The old one was error-prone spaghetti.
2021-07-24 10:31:15 +02:00
Henrik Rydgård 6b0851cb73 Use a simpler method that actually works to get free storage space from content URI. 2021-07-24 00:33:05 +02:00
Henrik Rydgård 96406364ca Fix for new bug in GetDirListing, oops 2021-07-19 20:43:10 +02:00
Henrik Rydgård f0f2506dcc Forgot to pass the flags to GetFilesInDir to mimic the old behavior 2021-07-19 17:38:01 +02:00
Henrik Rydgård e73e0dc0be Fix multiple issues preventing in-game saves from working. 2021-07-19 17:34:51 +02:00
Henrik Rydgård 2f04fc1c00 Refactor DirectoryFileSystem::GetDirListing to use GetFilesInDir.
Lets us remove some platform specific code, fixing the content URI case.
2021-07-19 17:34:51 +02:00
Henrik Rydgård bea9f67c02 Fix assorted path issues 2021-07-19 17:34:51 +02:00
Henrik Rydgård a341eb6c32 Remove unnecessary slash conversion 2021-07-19 17:34:51 +02:00
Henrik Rydgård b0558b2174 Assorted directory fixes 2021-07-19 17:34:50 +02:00
Henrik Rydgård 58ecab849e Just some variable initialization 2021-07-18 16:00:07 +02:00
Linblow 69657ef05e Added JIT hack for MTX MotoTrax EU (ported from US) 2021-07-17 12:59:15 +02:00
Henrik Rydgård 5859596b95 Make the "Running Slow" warning a bit more lenient.
Might help #12024, or at least the annoying unnecessary warning.

Our audio mixer is able to cover for 97% speed by stretching the sound
anyway, so I think there's not much point in a visually loud warning
until it drops below that.
2021-07-11 11:09:05 +02:00
iota97andHenrik Rydgård 498878267a Customizable touch control (rebased with label) 2021-07-11 09:55:25 +02:00
SorerandGitHub 8d610a69a9 Change the default port offset (#14599)
* change the default port offset

* No longer default for PSP

* Revert "No longer default for PSP"

This reverts commit e295adf5ef.
2021-07-10 20:06:26 +02:00
Henrik Rydgård 95dc7bb185 Minor cleanup 2021-07-10 20:00:50 +02:00
Chris SimoniandGitHub 4a87c92f83 Change default server in Config.cpp 2021-07-09 21:14:22 -05:00
Henrik Rydgård 7707b03b6d Analog calibration: Tweak defaults, add reset buttton 2021-07-09 17:18:15 +02:00
Henrik Rydgård ef51097f06 Move auto-rotation code to ControlMapper so it can be checked using the new screen 2021-07-09 16:14:51 +02:00
Henrik Rydgård 2303926e88 Replace the "Test Analogs" screen with a new screen that lets you directly try the settings. 2021-07-09 13:10:16 +02:00
Henrik Rydgård 42f7ab7341 Hide the calls to ConvertAnalogStick inside ControlMapper. 2021-07-09 11:01:56 +02:00
Henrik Rydgård cd8cfcfcd7 Merge __CtrlSetAnalogX/Y into one function. Always called together. 2021-07-09 10:41:26 +02:00
Henrik Rydgård a2e814f29a Buildfix 2021-07-08 22:39:17 +02:00
Henrik Rydgård 98372c465f Break out EmuScreen's key/axis inputs to ControlMapper.cpp/h
Additionally, break out the analog stick mapping to the same file.

This will make more sense soon when I change where the analog mapping
is called from, but want this refactor in separately for testing.
2021-07-08 22:24:00 +02:00
Henrik Rydgård 6c51dabe9a Somewhat improved error checking in MemArena. 2021-07-07 19:01:42 +02:00
Yifan GuandHenrik Rydgård 633a6f612b Refactor and unify analog input settings 2021-07-05 12:38:46 +02:00
ANR2ME e059bc980c Updated Logs on sceNetAdhocDiscover to find more info on games that use AdhocDiscover. 2021-06-25 12:22:49 +07:00
ANR2ME a7752997e1 Minor changes to Wrapped Port detection. 2021-06-21 18:28:37 +07:00
ANR2ME 4251f821dc Making sure not to get random port when original port is not zero. 2021-06-21 18:28:37 +07:00