sum2012
84d3bff507
Delay smaller
2023-10-24 20:06:30 +08:00
Henrik Rydgård
87ddb3f3b1
Add easy way to verify games against the Redump database, supplied as CSV.
2023-10-23 19:11:01 -05:00
Henrik Rydgård
42dd37352f
Add missing line to save the sticky d-pad settting. Oops.
2023-10-23 15:50:27 -05:00
sum2012
6a844dd985
Add more delay as ForceUMDDelay
...
Also add setting in libretro
2023-10-23 20:03:42 +08:00
sum2012
92c1eb4efa
Add it to option
...
Also fix Sengoku Musou 3Z Special DLC
2023-10-23 19:38:09 +08:00
sum2012
60ddac0048
Add UMDReadSpeed in compat.ini
...
Fix #11062
2023-10-19 06:21:05 +08:00
Henrik Rydgård and GitHub
3611b4d94b
Merge pull request #18363 from unknownbrackets/gamedata-install
...
Savedata: Fix gamedata install shutdown status
2023-10-15 22:54:20 +02:00
Unknown W. Brackets
624d5a38e7
Savedata: Fix gamedata install shutdown status.
...
This is the only one that returns non-errors when the dialog is disabled.
2023-10-15 10:36:27 -07:00
Henrik Rydgård and GitHub
8ff38d0a9b
Merge pull request #18360 from unknownbrackets/arm64jit-fixes
...
Fix some arm64jit issues
2023-10-15 07:34:03 +02:00
Unknown W. Brackets
5e813e6bd6
irjit: Correct bad Vec4 overlap handling.
2023-10-14 20:54:40 -07:00
Unknown W. Brackets
2a24c99441
arm64jit: Correct FlushBeforeCall pairing.
...
Oops, some silly mistakes here.
2023-10-14 20:54:40 -07:00
Unknown W. Brackets
b85b0476b9
arm64jit: Correct vdot vec4 mapping.
2023-10-14 20:54:40 -07:00
ANR2ME
2f3e9073f6
Process incoming packets quicker whenever available to handle more than 2 players better, instead of one datagram message per 10ms sleep interval which will delay the event generated from the message by 10ms for each additional player.
2023-10-13 01:53:07 +07:00
ANR2ME
f4c2967969
Checks timeout before Pinging instead of on each message loop to give time for other event to occurs before timeout event.
2023-10-13 01:19:24 +07:00
ANR2ME
88f367f502
Process event messages quicker to prevent event queue from piling up when there are more players. Might also improve the success rate of joining process on Def Jam Fight for NY.
2023-10-13 00:21:55 +07:00
ANR2ME
5ca44f4ad9
Lets not delete the peer immediately, as handleTimeout function need the peer to be existed in order to trigger the TIMEOUT Event.
2023-10-13 00:21:54 +07:00
ANR2ME
f63ed56b4e
Extending AdhocMatching's timeout by 500ms should be sufficient for players with high latency.
2023-10-13 00:21:53 +07:00
ANR2ME
abb196766d
Allow BYE Event to intervene Joining process.
2023-10-13 00:21:51 +07:00
ANR2ME
0188920f22
Allow TIMEOUT Event to intervene Joining process.
2023-10-13 00:21:49 +07:00
Henrik Rydgård
37de5b9d0d
Move the menu frame-rate throttling to NativeFrame
...
Now needed on Android since we added the ability to turn off vsync,
which caused the menu to burn battery by rendering too fast.
2023-10-10 19:11:48 +02:00
Henrik Rydgård
833fc35462
Reduce refresh rate checks.
...
These turned out to be unexpectedly expensive, so cache the value and
also try to check it a bit less.
2023-10-10 19:11:28 +02:00
Unknown W. Brackets and Henrik Rydgård
3236f54693
x86: Fix 32-bit IR jit block entry.
2023-10-10 19:11:28 +02:00
Unknown W. Brackets and Henrik Rydgård
c53c33c0c2
irjit: Fix vhtfm instruction.
2023-10-10 19:11:27 +02:00
Henrik Rydgård
e4ea4831e9
Delete the vertex cache option from the code.
2023-10-10 15:43:43 +02:00
Henrik Rydgård
bc4f6a8341
Translation string fix, thanks [Unknown]
2023-10-08 23:26:27 +02:00
Henrik Rydgård
64ee5675b8
Minor unrelated cleanup
2023-10-06 15:39:59 +02:00
Henrik Rydgård and GitHub
0cd02ab58e
Merge pull request #18314 from hrydgard/read-write-vector-opt
...
Interpreter: Optimize ReadVector/WriteVector by removing voffset lookups
2023-10-05 21:59:13 +02:00
Henrik Rydgård
0d06af87b6
Interpreter: Optimize ReadVector/WriteVector by removing voffset lookups
...
Drops these functions down the ranking of top functions by quite a bit in GTA,
speedup at most 0.5% though. But enough of these small ones and they
start adding up.
Not sure why GTA falls back to the interpreter for these so much though.
I guess some "uneaten" prefix..
2023-10-05 19:11:34 +02:00
Henrik Rydgård
60a304f29b
Turn the ifs inside out
2023-10-05 18:59:56 +02:00
Henrik Rydgård
f21523ff74
WriteVector: Pluck transpose out of the loop
2023-10-05 18:56:15 +02:00
Henrik Rydgård
e852771480
Integrate the voffset shuffle in ReadVector
2023-10-05 18:52:50 +02:00
Henrik Rydgård and GitHub
14c7eda7f9
Merge pull request #18309 from hrydgard/menu-throttle
...
Move the menu frame-rate throttling to NativeFrame
2023-10-04 18:59:37 +02:00
Henrik Rydgård and GitHub
5b14cb61a7
Merge pull request #18307 from hrydgard/exit-hotkey
...
Add bindable hotkey to exit the app from within gameplay
2023-10-04 17:22:30 +02:00
Henrik Rydgård
ae0c1e88c3
Move the menu frame-rate throttling to NativeFrame
...
Now needed on Android since we added the ability to turn off vsync,
which caused the menu to burn battery by rendering too fast.
2023-10-04 16:57:06 +02:00
Henrik Rydgård
b2f97d5934
Add support for using %1 and %2 in some more translation strings.
...
Requested in #18306
2023-10-04 14:36:42 +02:00
Henrik Rydgård
12de5bdead
Add hotkey to exit the app from within gameplay
...
Requested by bluemonkeyinsuit07 and trivial to implement, so..
2023-10-04 14:10:14 +02:00
Henrik Rydgård and GitHub
166ea2b2ba
Merge pull request #18298 from hrydgard/upgrade-rcheevos
...
Bump rcheevos submodule to latest.
2023-10-04 09:29:22 +02:00
Henrik Rydgård and GitHub
76f0c6cab4
Merge pull request #18305 from unknownbrackets/x86-ir-vcmp
...
x86jit: Fix IR vcmp all bit
2023-10-04 07:48:42 +02:00
Unknown W. Brackets
f1a9e39ce9
x86jit: Fix IR vcmp all bit.
2023-10-03 17:46:29 -07:00
Henrik Rydgård
ca7480fa55
Bump rcheevos submodule to latest.
2023-10-03 14:57:27 +02:00
Henrik Rydgård and GitHub
6a2e5dd7f7
Merge pull request #18291 from hrydgard/cache-refresh-rate
...
Reduce refresh rate checks on Windows
2023-10-03 11:01:11 +02:00
Henrik Rydgård
e39980fc73
Reduce refresh rate checks.
...
These turned out to be unexpectedly expensive, so cache the value and
also try to check it a bit less.
2023-10-03 11:00:47 +02:00
Henrik Rydgård and GitHub
7c184a7e1c
Merge pull request #18289 from fp64/sse2-vfpu-dot
...
Add SSE2 version of vfpu_dot
2023-10-03 10:39:10 +02:00
Unknown W. Brackets
521335cb2a
x86: Fix 32-bit IR jit block entry.
2023-10-02 20:26:07 -07:00
fp64
49ac4c6774
Clarify
2023-10-02 14:05:49 -04:00
fp64
23e2d0f797
Add SSE2 version of vfpu_dot
...
See #18249 . Speedup for this function ranges 10%..100%,
depending on system. Updated verification and speed measurements:
https://godbolt.org/z/W1z3sj6hz
2023-10-02 12:53:30 -04:00
Henrik Rydgård and GitHub
db805cc4cc
Merge pull request #18282 from unknownbrackets/ir-compiling
...
Improve IR compilation performance
2023-10-01 11:34:27 +02:00
Henrik Rydgård and GitHub
7bb7c2f28a
Merge pull request #18279 from unknownbrackets/arm64-ir-transfer
...
arm64jit: Implement reg lane transfers in IR
2023-10-01 11:31:19 +02:00
Henrik Rydgård and GitHub
74430ae9d7
Merge pull request #18283 from unknownbrackets/hle-helper
...
Thread: Reduce thread stop freeing on shutdown
2023-10-01 11:11:35 +02:00
Henrik Rydgård and GitHub
8bdcd89b77
Merge pull request #18281 from unknownbrackets/irjit-regcache
...
irjit: Fix regcache disable for FPRs
2023-10-01 11:10:50 +02:00