Commit Graph
14759 Commits
Author SHA1 Message Date
Henrik Rydgard f463a5a679 Fix dir listings for relative paths 2012-11-07 16:54:14 +01:00
Henrik Rydgard baa11aede8 Zero terminate the filename passed to the root thread 2012-11-07 16:45:21 +01:00
Henrik Rydgard dc86fbe818 Implement msub/msubu 2012-11-07 16:18:37 +01:00
Henrik Rydgard 1391d83afd Never do RETURN() after blocking (Wait etc), as it will zero out a register in the wrong thread. 2012-11-07 16:05:39 +01:00
Henrik Rydgard aea0580297 More reworking of Callbacks, plus some other little fixes. 2012-11-07 15:44:48 +01:00
Henrik Rydgard cf098dfd67 UMD callbacks, a couple of NIDs 2012-11-07 15:44:13 +01:00
Henrik Rydgard a1de133d3e Implement vrexp2 VFPU opcode 2012-11-07 15:42:34 +01:00
Henrik Rydgard f44a207638 Halt GPU on invalid addresses, more accurate GetTicks in CoreTiming 2012-11-07 15:40:46 +01:00
Henrik Rydgard 00fc7754c6 CMakeLists fix, rebooting fix 2012-11-06 22:04:00 +01:00
Henrik Rydgard 83fb5e96de Logging, stubs and fixes 2012-11-06 20:56:19 +01:00
Henrik Rydgard d769297d06 Add a flags field to HLEFunction. Fix a small path issue. 2012-11-06 19:34:17 +01:00
Henrik Rydgard 3f730548b1 Another vcmp condition code 2012-11-06 19:33:56 +01:00
Henrik Rydgard 3e207a1490 Fake netconf dialog, etc 2012-11-06 19:22:14 +01:00
Henrik Rydgard aca35fc96c More fixes and logging improvements 2012-11-06 18:56:56 +01:00
Henrik Rydgard 7894c6a1c5 Implement LBN reading in GetFileInfo, can now load modules via /sce_lbn%x_%x paths 2012-11-06 18:32:28 +01:00
Henrik Rydgard 8a082f91cc Ge Callbacks seem to be working now. 2012-11-06 18:14:09 +01:00
Henrik Rydgard 714beabe2e Add some new imports 2012-11-06 17:05:51 +01:00
Henrik Rydgard 85d5cfd8c4 Add more proper "Null" GPU 2012-11-06 17:05:27 +01:00
Henrik Rydgard 9747b0bfd7 Cleaner emulator: logging 2012-11-06 16:37:31 +01:00
Henrik Rydgard 28879934d6 Add some missing HLE functions, fix loading unencrypted EBOOT.BIN 2012-11-06 16:20:13 +01:00
Henrik Rydgard 48bc1afe26 Add vcmp ES condition code, uncached mirror of scratchpad 2012-11-06 16:01:41 +01:00
Henrik Rydgard c61d10363a Rewrite callback handling, part 1. All sorts of other fixes too. 2012-11-06 15:46:46 +01:00
Henrik Rydgard 91eeed6408 Hack to prevent stack checker from alerting 2012-11-06 15:46:00 +01:00
Henrik Rydgard d086c18db7 MemoryStick HW 2012-11-06 15:45:13 +01:00
Arthur Blot 6a1af73b37 Better module blacklisting, export fix 2012-11-05 18:03:02 +01:00
Arthur Blot d0542e3531 Fixed a few issues related to encrypted PRXes 2012-11-05 16:56:40 +01:00
Henrik Rydgard ac910d7e75 Fix Windows and Android builds. 2012-11-05 15:42:21 +01:00
Arthur Blot 5b5618d32d Added ~PSP decryption system using kirk-engine 2012-11-05 14:59:38 +01:00
Henrik Rydgard ddfbd18370 Warning fixes 2012-11-05 14:38:55 +01:00
Henrik Rydgard b96859828f Merge branch 'master' of github.com:hrydgard/ppsspp 2012-11-05 14:36:39 +01:00
Henrik Rydgard e775bc385f Add some logging to sceIoDevCtl 2012-11-05 14:36:27 +01:00
Henrik Rydgård c39d9a8397 Merge pull request #10 from xsacha/master
Blackberry 10 port (WIP)
2012-11-05 05:35:02 -08:00
Henrik Rydgard 4cd99b527a Some work on FPL pools 2012-11-05 14:16:41 +01:00
Sacha 41f5abab31 PPSSPP ported to Blackberry10
Now builds on Playbook and Dev Alpha
Make emulator more compatible with other OS (case sensitivity, defines, includes)
Uses Android's code paths and backend
2012-11-05 23:09:49 +10:00
Henrik Rydgard 5ee6f607c4 Fix bug I introduced in DirectoryFileSystem 2012-11-05 13:42:23 +01:00
Henrik Rydgard 0f04d108de Sanity checks and cleanup 2012-11-05 13:36:12 +01:00
Henrik Rydgard 57026bee37 Attempt to fix bogus size calculation in elf loader 2012-11-05 13:35:29 +01:00
Henrik Rydgard 6f85f02e25 Module loading fixes - proper module blacklisting, correct some error codes 2012-11-05 12:02:09 +01:00
Henrik Rydgard 8f751efe4d Don't load modules that we have HLE implementations of. 2012-11-05 10:25:28 +01:00
Henrik Rydgard b214a1a1da Revert "Better wrapper system, and fixed warnings"
This reverts commit a00b1855cb.

Conflicts:

	Core/HLE/FunctionWrappers.h
	Core/HLE/sceCtrl.cpp
	Core/HLE/sceKernelModule.cpp
2012-11-05 10:05:09 +01:00
Henrik Rydgard 6bed1afb72 Merge branch 'master' of https://github.com/artart78/ppsspp into artart78-master 2012-11-04 23:59:26 +01:00
Henrik Rydgard 687b085357 Missed these somehow 2012-11-04 23:58:25 +01:00
Henrik Rydgard 64cc573703 Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Arthur Blot 9be8be6b7f Implemented sceKernelLoadModule()
Note that it wasn't tested because all the games I tested had other problems (already implemented modules, encrypted modules, using different functions etc).
But code looks good so it'd probably need few (no?) fixes.
2012-11-04 19:01:20 +01:00
Arthur Blot 6f391515a6 Redid some things about callbacks, and made easy bugfixes 2012-11-04 17:32:55 +01:00
Henrik Rydgård 1ea930e8c8 code style fixing, remove unused field 2012-11-04 15:44:53 +01:00
Arthur Blot 133e1394f8 Merge remote-tracking branch 'upstream/master' 2012-11-04 15:09:03 +01:00
Arthur Blot a00b1855cb Better wrapper system, and fixed warnings 2012-11-04 15:08:23 +01:00
Henrik Rydgård b6b7ac51b3 Allow specifying a range when allocating UIDs, default to [16, inf] 2012-11-04 13:28:52 +01:00
Henrik Rydgård 794dd9567b Warning fixes 2012-11-04 13:27:11 +01:00