Commit Graph
14759 Commits
Author SHA1 Message Date
Unknown W. Brackets 7edb340577 Start the ctrl latch off all just released. 2012-12-02 12:44:33 -08:00
Unknown W. Brackets b93c4f636c Oops, prevent a possible crash in ctrl. 2012-12-02 08:28:05 -08:00
Unknown W. Brackets 754a49dfd7 Make sceCtrlReadLatch work more correctly.
It gets changes since last call, makes sense.
2012-12-02 08:28:05 -08:00
Unknown W. Brackets 0dc8e2a420 Set the ctrl frame value to something useful. 2012-12-02 08:28:04 -08:00
Unknown W. Brackets 843d495c5b Don't expect sceCtrlInit ever, minor ctrl funcs.
I don't see any indication that you need to call init first.
2012-12-02 08:28:04 -08:00
Unknown W. Brackets bf8abaebe5 Don't include analog when not enabled in ctrl.
Fixes menu, movement in Tales of Eternia.
2012-12-02 08:28:04 -08:00
Unknown W. Brackets 9e8160c88b Correct sceUmdGetDiscInfo().
The struct was wrong, also add error handling.
2012-12-02 00:33:39 -08:00
Unknown W. Brackets e5f1d701e3 Don't unregister a different UMD callback, cleanup. 2012-12-02 00:20:28 -08:00
Unknown W. Brackets 9ba9415df4 Change the UMD callback on overwrite. 2012-12-01 23:48:11 -08:00
Unknown W. Brackets 51a4ed4f75 Reschedule when activating/deactivating the UMD.
This is what a PSP seems to do.
2012-12-01 23:29:25 -08:00
Unknown W. Brackets 00ca9d8dc7 Make the UMD wait funcs actually wait. 2012-12-01 23:29:24 -08:00
Unknown W. Brackets 16c29a52a8 Improve debugging for bad callback ids. 2012-12-01 23:29:24 -08:00
Unknown W. Brackets eaaedc7adc This notify isn't needed and was broken anyway. 2012-12-01 23:29:24 -08:00
Unknown W. Brackets 1142ad3ec6 sceUmdDeactivate() seems to always schedule a cb. 2012-12-01 23:29:23 -08:00
Unknown W. Brackets 4abcb6a8ac Fix sceUmdWaitDriveStatCB() so it fires right away.
This makes Crisis Core actually show loading again.
2012-12-01 23:29:23 -08:00
Unknown W. Brackets c00f3dcdd8 Implement sceUmdCancelWaitDriveStat(). 2012-12-01 23:29:22 -08:00
Unknown W. Brackets f3e23f2672 Add some asserts for activating UMDs. 2012-12-01 23:29:22 -08:00
Henrik Rydgård 364a78edaf Add option to show/hide touch controls 2012-12-01 23:20:08 +01:00
Henrik Rydgard 4393dc02a6 Buildfix 2012-12-01 12:36:52 +01:00
Henrik Rydgard ab4482a0a4 Respect param len in PARAM.SFO parser 2012-12-01 10:33:05 +01:00
Henrik Rydgard 6e32b30afd DisplayDrawer->FramebufferManager 2012-12-01 10:17:34 +01:00
Henrik Rydgard cdc94a6cad Halve the kernel memory so that the "volatile" 4MB fits without overlapping 2012-12-01 10:17:33 +01:00
Unknown W. Brackets a2ee736793 Process events when idle or switching threads.
Fixes hrydgard/ppsspp#104, so things execute more accurately.
2012-11-30 23:09:14 -08:00
Unknown W. Brackets 998104e2eb Consider threads still waiting until they wake.
This seems to match the actual behavior of timeouts much better.
2012-11-30 23:04:24 -08:00
Unknown W. Brackets 48c5efd0c2 Match hw timing of mutex/sema timeouts better.
Affects some tests passing/not passing due to minor timing issues, ugh.
2012-11-30 22:58:42 -08:00
Unknown W. Brackets 7164638799 Allow semaphores with waiters to signal.
If the max is 1, but there's 1 waiting, it's okay to signal 2.
Really, the final result is what matters.
2012-11-30 22:58:41 -08:00
Unknown W. Brackets 3ab41e515d Mutexes and semaphores don't always reschedule.
It's just the normal rescheduling happening.  Previous tests weren't
correct.

Also some minor cleanup.
2012-11-30 22:58:41 -08:00
Henrik Rydgard 1189da826c Also get TITLE from PARAM.SFO 2012-11-30 22:34:08 +01:00
Henrik Rydgard a5e35ad6d9 Parse PARAM.SFO to get the disc ID, show in title bar on Windows 2012-11-30 22:32:51 +01:00
Kevin Armstrong 82abb1e296 at least one game expects the UMD to be on UMD: 2012-11-30 16:47:04 +00:00
Henrik Rydgard 945d9b6762 Implement wsbh 2012-11-29 14:35:44 +01:00
Henrik Rydgard e370a1a8aa Fix project and .rc so it builds with VS 2010 Express, thanks Darth1701. Plus logging tweaks. 2012-11-29 10:41:48 +01:00
Kevin Armstrong 5d0c88334b 9999 is actually the maximum year as verified on my PSP 2012-11-28 19:24:35 +00:00
Kevin Armstrong de0a161be6 reduce the number of errors in sceRtc.cpp 2012-11-28 19:02:56 +00:00
Henrik Rydgard 5fb8e6dfb0 DXT textures now mostly working-ish (work left to do on alpha for DXT3/5) 2012-11-28 16:12:29 +01:00
Henrik Rydgard 980d13fe50 Assorted GPU fixes: Advance vertex pointer, fixes missing triangles in SPT. More logging. Separate proj matrices for through and normal mode (through matrix don't need to get updated as often). Some cleanup. 2012-11-28 13:45:22 +01:00
Henrik Rydgard 111f52d67f Unbreak sceAudioOutput2OutputBlocking - must be careful about returns in blocking functions! 2012-11-28 11:09:12 +01:00
Henrik Rydgard 52572d92e6 Merge branch 'master', remote-tracking branch 'origin' 2012-11-28 10:38:22 +01:00
Sacha 6192bdf6df sceIoRename function 2012-11-28 05:21:32 +10:00
Henrik Rydgård 156cfc4e6a Merge pull request #100 from Ced2911/endian
sceAudio wrap
2012-11-27 04:12:37 -08:00
Ced2911 8bf93cfb54 sceAtrac wrap 2012-11-27 13:05:51 +01:00
Ced2911 f6fd7e13d1 sceAudio wrap 2012-11-27 12:18:58 +01:00
Henrik Rydgard a74af8f372 Some new NIDs, log fix, very minor bugfix. 2012-11-27 11:40:30 +01:00
Henrik Rydgård 4991c84868 Merge pull request #99 from Ced2911/endian
less Memory::GetPointer
2012-11-27 01:31:50 -08:00
Ced2911 6db4ea2ad1 less Memory::GetPointer 2012-11-27 10:18:36 +01:00
Kevin Armstrong c124c079dc more sceRTC functions. Ones marked as hack either fail the tests or are a bit wrong 2012-11-26 23:37:21 +00:00
Henrik Rydgard 870ea6628b Reasonably correct viewport handling. Optional debug stats overlay (not always 100% working). 2012-11-26 17:35:08 +01:00
Henrik Rydgård b3a6444f4b Merge pull request #94 from xsacha/master
CMakeLists cleanup; Improve portability to future platforms; iOS support
2012-11-26 00:02:30 -08:00
Sacha 3c903dda24 Improve portability to future platforms. Make use of new USING_GLES2 define throughout PPSSPP. Also use ARM definition where suitable. Remove some redundancy with includes. 2012-11-26 13:25:14 +10:00
Kevin Armstrong e3b521b893 sceRtc function stubs, and some actual working functions 2012-11-26 00:36:36 +00:00