Commit Graph
14759 Commits
Author SHA1 Message Date
Jake Traynham 0e0aec812f Cleaned up iOS code and updated iCade support; Fixed at3+ download screen 2013-07-19 16:37:41 -05:00
Steven Cherry 86cdcd1afb Fix other NULL statements 2013-07-18 20:42:02 -05:00
Steven Cherry 5e1e8446cc Fixes 8-bit code in issue #2821 2013-07-18 19:22:16 -05:00
Henrik Rydgård 8f84907543 Merge pull request #2810 from papel/master
Check version of savestates and allow to open another game when we are not in the main menu
2013-07-18 12:08:50 -07:00
Henrik Rydgard 6cc141a58c LOW_LATENCY_AUDIO is now off by default, should fix #2829 2013-07-18 16:50:03 +02:00
Henrik Rydgård 05dfd27db8 Merge pull request #2638 from bagnz0r/master
Audio optimization, usability fixes, sound peak blowout fix, Polish translation, bugfixes
2013-07-18 02:54:03 -07:00
Henrik Rydgard a41cd7bdba Save some work when the displayed buffer isn't dirty. 2013-07-18 10:46:09 +02:00
Henrik Rydgard 47b65ce200 Add volume controls to newui 2013-07-18 10:26:29 +02:00
bagnz0r 8ec3f42d28 Low latency audio disabled by default 2013-07-18 00:59:23 +02:00
The Dax e4ed0f2d3e Various small code cleanups. 2013-07-17 17:49:57 -04:00
The Dax 4c99044b06 sceNet.cpp: Fix inconsistent spacing issues. 2013-07-17 17:38:17 -04:00
The Dax e072604d9c sceNet.cpp: Fix build error and warning. 2013-07-17 17:36:51 -04:00
The Dax 553e331bae sceNet.cpp: Reset & initialise all variables properly upon Init and Shutdown. 2013-07-17 17:34:17 -04:00
Henrik Rydgard 28ad8dc230 Lots of NewUI stuff (still experimental), fix back bug with x360 controllers 2013-07-17 22:27:50 +02:00
Henrik Rydgard a3edda0bc7 Minor logging fixes 2013-07-17 22:27:49 +02:00
tpu a4e447fe7e dont wake up thread with waitType WAITTYPE_MODULE in sceKernelReleaseWaitThread
add UTF-8 BOM to MiscScreens.cpp to avoid compile error.
2013-07-18 00:16:42 +08:00
papel a61117dec4 Correct function. 2013-07-17 03:34:43 -03:00
papel 99754bcd7a Merge branch 'master' of https://github.com/hrydgard/ppsspp 2013-07-17 02:33:53 -03:00
papel 9b6f1abed8 Version to savestate and open other game in other screens. 2013-07-17 02:33:26 -03:00
tpunix 94ef18025f bugfix of LoadRelocations2 2013-07-16 18:17:12 +08:00
Henrik Rydgård ed7e8aa417 Merge pull request #2797 from thedax/hdRemasterSupport
HD Remasters: Fix Shin Sangoku Texture size issue.
2013-07-16 01:10:27 -07:00
Henrik Rydgård c89614d180 Fix silly bug caused when fixing another silly bug in f528774b39 2013-07-16 09:49:07 +02:00
The Dax 1c0ca96346 Clean up HDRemaster.h; it was a mess. 2013-07-16 00:32:54 -04:00
The Dax c80265f4c2 Remove struct info; it's the same game, heh.. 2013-07-15 23:46:21 -04:00
The Dax 282864c329 Add struct info for Dynasty Warriors Strikeforce 2 HD Edition. Unsure if the info is 100% correct. 2013-07-15 23:36:33 -04:00
The Dax b7774f4b54 Fix texture sizes in Shin Sangoku Musou Multi Raid 2 HD Ver; it doesn't use double texture coordinates. 2013-07-15 23:25:13 -04:00
The Dax 30dd5157ca Add new booleans to savestate. 2013-07-15 17:59:29 -04:00
The Dax 6887411738 Add correct behaviour to the various sceNet*init and sceNet*term functions. Fixes Peace Walker's mission hangs, and should possibly fix other games that would hang with repeated initialisations and terminations of the sceNet libraries. 2013-07-15 17:55:00 -04:00
Henrik Rydgård f528774b39 Fix some pointer silliness that clang fortunately caught 2013-07-15 18:18:43 +02:00
mattweb28 13287001c0 param fix without c++ class 2013-07-14 23:34:06 +08:00
mattweb28 f7573b35e2 sceKernelLoadExec() parameters fix 2013-07-14 17:07:24 +08:00
raven02 00fe237f45 Fix YES/NO selection color in save dialog 2013-07-13 22:56:46 +08:00
sum2012 755e642efc Add Another patcher 2013-07-13 06:46:30 +08:00
Unknown W. Brackets 45ff47589a Remove unused fpointer member. 2013-07-10 22:30:25 -07:00
Henrik Rydgard 3022a026a1 Reduce unnecessary logging when loading isos, and update native 2013-07-10 21:59:43 +02:00
The Dax 0843e2a6fc Fix typo in Config.cpp that resulted in fullscreenonlaunch always being set to true. 2013-07-10 15:39:52 -04:00
The Dax 32bb4d7db5 Windows UI: Add INI option to allow emulator to start in fullscreen mode on launch. 2013-07-10 14:22:22 -04:00
raven02andHenrik Rydgard 3382e73063 Fix YES/NO background color in save dialog 2013-07-10 11:20:24 +02:00
raven02andHenrik Rydgard 17792ac623 Audio optimization to sceAtracLowLevelDecode() 2013-07-10 11:20:24 +02:00
Henrik Rydgård 1edce69608 Merge pull request #2732 from Kingcom/Debugger
Highlight disabled breakpoints and use font sizes in more controls
2013-07-10 02:16:26 -07:00
Kingcom 0eeebf5221 -display disabled breakpoints with separate icon
-toggling disabled breakpoints will enable them
-confirmation on toggling breakpoints with a custom condition
2013-07-10 10:56:03 +02:00
Henrik Rydgård d5719f08d8 Merge pull request #2730 from oioitff/atrac-fix
scheduling in atrac decode functions.
2013-07-10 01:05:49 -07:00
Unknown W. Brackets e56db876ff Implement some basic sceCcc utf-8 functions. 2013-07-10 00:04:32 -07:00
Unknown W. Brackets bfa780e08b Add more stubs to sceCcc. 2013-07-09 23:58:03 -07:00
oioitff 3c5b817283 scheduling in atrac decode functions. 2013-07-10 14:45:51 +08:00
sum2012 4f5e7769d8 Add another patcher
Support World Neverland Naruru Oukoku Monogatari Chinese version
2013-07-10 05:44:37 +08:00
Henrik Rydgard 1a6bb7643b Add some sceNetInet stubs (used by pspradio) 2013-07-09 14:06:01 +02:00
Henrik Rydgard a29a4fe7e9 Add some missing NIDs (sceNetAdhocDiscover) 2013-07-09 14:06:01 +02:00
Kingcom 9a65263230 Merge branch 'master' of https://github.com/hrydgard/ppsspp into Debugger 2013-07-09 11:19:31 +02:00
Kingcom 98289b624a Make disassembly font size configurable 2013-07-09 11:17:57 +02:00