Commit Graph
14759 Commits
Author SHA1 Message Date
Henrik Rydgard 56f9aaa164 ARM64: Store zeroes using WZR 2015-07-11 23:53:05 +02:00
Henrik Rydgård 1ba2b1cfae Merge pull request #7855 from hrydgard/static-alloc
ARM64 jit: Statically allocate a few registers, including SP
2015-07-11 18:13:47 +02:00
Henrik Rydgard 2e937b2d10 use the DiscardR function. Remove an old TODO 2015-07-11 17:17:54 +02:00
Henrik Rydgard b73920fcba ARM64: Cleanups in regcache and jit 2015-07-11 17:00:01 +02:00
Henrik Rydgard 444fc0885c Fix the crash bug (need to mark static non-pointer regs as depointerified on flush) 2015-07-11 16:59:14 +02:00
Henrik Rydgard 2a8560e522 ARM64: Another pair of fixes for static alloc. Still crashes in many games... 2015-07-11 16:59:14 +02:00
Henrik Rydgard d1bbc1d3c0 More regcache fixes. ML_IMM works now although there is another stability issue somewhere. 2015-07-11 16:59:13 +02:00
Henrik Rydgard 568e2abb2b Save/load static registers around replacement funcs 2015-07-11 16:59:13 +02:00
Henrik Rydgard 1b8549b26f Couple more regcache fixes 2015-07-11 16:59:12 +02:00
Henrik Rydgard 4920f3e3c1 Work towards handling ML_IMM in static registers but doesn't work yet (enable on line 649) 2015-07-11 16:59:11 +02:00
Henrik Rydgard f42f81a4da ARM64: Optimize small adjustments of pointerified registers 2015-07-11 16:59:11 +02:00
Henrik Rydgard 9af6abd8a1 ARM64: Support pointerified static allocs, statically allocate SP 2015-07-11 16:59:10 +02:00
Henrik Rydgard 844a3f19a9 Fix bugs and issues in ARM64 static alloc. Thanks unknown for finding the problem. 2015-07-11 16:59:09 +02:00
Henrik Rydgard a0bf934796 ARM64: Some work on static allocation. Close to working, cube.elf runs 700 blocks but then hangs (?!) 2015-07-11 16:59:09 +02:00
Henrik Rydgard 698ef82452 ARM64: Fix vrot 2015-07-11 16:56:26 +02:00
Henrik Rydgard 9937b41461 ARM64: Fix vi2uc and vi2us and enable them. 2015-07-11 16:46:11 +02:00
Henrik Rydgard dc2f6a30fb ARM64: Fix joining of lwl/lwr and swl/swr. "implement" the cache instruction. 2015-07-11 16:25:22 +02:00
Henrik Rydgard 1575025b3d ARM64: Store back fp registers in pairs where possible 2015-07-11 13:52:46 +02:00
Henrik Rydgard 35c65973c1 ARM64 jit: implement vuc2i, vc2i, vus2i, vs2i instructions 2015-07-11 13:25:58 +02:00
Henrik Rydgard 4a7ee6d6cd ARM64 jit: Implement vi2uc, vi2c, vi2us, vi2s instructions 2015-07-11 12:37:23 +02:00
Henrik Rydgard 72651835c3 A bunch more ARM64 encodings (*MIN,*MAX,XTN,SHRN, etc) 2015-07-11 12:16:56 +02:00
Henrik Rydgard f50828a66a ARM32 JIT: Implement vs2i, vus2i, vc2i (but not vuc2i) 2015-07-11 00:37:57 +02:00
Henrik Rydgard cd1665e8f6 ARM32 jit: Implement vi2s, vi2c (but not the unsigned variants yet). uses the new shifts from the last commit 2015-07-09 00:27:12 +02:00
Henrik Rydgard a3b728dd1b ARM64 jit: Minor optimization of lv.q and sv.q 2015-07-08 11:59:48 +02:00
Henrik Rydgard b9090a25b2 Reduce logspam in Burnout 2015-07-05 23:50:06 +02:00
Henrik Rydgård f3c5af570c Merge pull request #7849 from unknownbrackets/arm64-micro
Fix discarding imms and flushing zero in arm64
2015-07-05 21:11:28 +02:00
Unknown W. Brackets db3dffb44d arm64: Oops, fix flushing zero from an armreg. 2015-07-05 11:57:18 -07:00
Unknown W. Brackets 204c1dc8dd arm64: Optimize 3ops against zero. 2015-07-05 09:52:53 -07:00
Henrik Rydgard 937feb6892 ARM64 disasm: Fix disasm of msr/mrs 2015-07-05 11:00:23 +02:00
Henrik Rydgard 7011758e83 Move misplaced FlushIcache() in Arm64Asm.cpp 2015-07-05 10:03:52 +02:00
Henrik Rydgard b865070de1 ARM64 emitter/disasm: Fix LDNP/STNP disassembly, also fix test of smaddl 2015-07-05 09:57:58 +02:00
Unknown W. Brackets adb2ebe87f Refresh buttons after installing homebrew. 2015-07-04 08:41:24 -07:00
Unknown W. Brackets e2620a7185 Merge pull request #7844 from hrydgard/homebrew-store
Enable the homebrew store, add icons
2015-07-04 07:39:18 -07:00
Unknown W. Brackets 003668fe66 armjit: Fix discarding imms. 2015-07-04 07:30:32 -07:00
Unknown W. Brackets 8ea7f99072 arm64: Fix imm wasting when STP doesn't work out. 2015-07-04 07:09:47 -07:00
Henrik Rydgard 0f8a969284 Remove option to hide the homebrew store 2015-07-04 10:37:00 +02:00
Henrik Rydgard 41c8599087 Enable the homebrew store by default 2015-07-04 10:37:00 +02:00
Unknown W. Brackets e6a7ba3fae arm64: Bring imms along for the STP ride. 2015-07-03 16:51:33 -07:00
Unknown W. Brackets ca1e482a56 arm64: Avoid setting a reg to zero to store it. 2015-07-03 16:05:25 -07:00
Henrik Rydgård 6327a1300f Merge pull request #7827 from unknownbrackets/file-loaders
Disk caching file loader
2015-07-03 23:23:16 +02:00
Henrik Rydgård 82c66bc463 Merge pull request #7840 from unknownbrackets/arm64-micro
Flush using STP where possible in ARM64
2015-07-03 23:20:43 +02:00
Unknown W. Brackets 8fdceba7ca Add timing for all the basics.
This way we can see overall stats for a frame.
2015-07-03 12:05:08 -07:00
Unknown W. Brackets 90b7d135cb arm64: Flush in pairs if possible.
On an A57, this is around twice as fast (for just the STR/STR vs STP.)
2015-07-03 11:07:09 -07:00
Unknown W. Brackets ddb955a527 arm64: Try to optimize imm stores.
If we already have a reg, we can use it.  This can happen when immediate
addresses are loaded and used as bases, although it's not super common.
2015-07-03 10:48:11 -07:00
Unknown W. Brackets 2331df8c70 arm64: Try to be more consistent in ZERO handling.
Let's keep it IMM where possible, even though we've added checks for
MIPS_REG_ZERO.
2015-07-03 10:21:24 -07:00
Unknown W. Brackets 66d85233b9 arm64: Flush only caller-saved regs before calls. 2015-07-03 10:09:43 -07:00
Unknown W. Brackets 88b23460f1 Add a file loader to perform disk caching.
Had to do some tricks to handle gameinfocache threads properly.
2015-07-02 20:58:58 -07:00
Unknown W. Brackets da827d9ef0 Move file loader code into directories.
Not making sense to put these all in the same fiel anymore.
2015-07-02 20:58:53 -07:00
Unknown W. Brackets 66adc4e695 jit: Normalize CONDITIONAL_DISABLE formatting. 2015-07-02 20:31:37 -07:00
Unknown W. Brackets fed687fb59 arm64: Meld LO and HI together for multiplies. 2015-07-02 20:31:37 -07:00