Unknown W. Brackets
fcabc319e1
Qt: Load texture replacement images.
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Still doesn't save, but at least it can use packs.
2018-06-06 05:57:26 -07:00
Unknown W. Brackets
4cbfb4aa98
Reporting: Provide suggestions on negative reports.
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Based on other reports, try suggesting settings to change or actions to
take. Fairly rudimentary currently.
2018-06-06 05:55:31 -07:00
Unknown W. Brackets
e69e844623
Ctrl: Always mark non-user buttons released.
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This matches behavior on real firmware and fixes a test failure.
2018-06-06 05:54:39 -07:00
Unknown W. Brackets and GitHub
07e178a2da
Merge pull request #10922 from hrydgard/gpu-device-choice
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GPU device choice for D3D11 and Vulkan
2018-06-06 08:50:32 -04:00
Henrik Rydgård and GitHub
b22c488588
Merge pull request #11012 from unknownbrackets/devkit
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Update default firmware version to 6.60
2018-06-06 10:26:55 +02:00
Henrik Rydgård and GitHub
45f16f1ecd
Merge pull request #11000 from unknownbrackets/savedata
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Savedata: Respect secureVersion parameter
2018-06-06 10:26:27 +02:00
Henrik Rydgård
238521a297
Rename device choice config options as requested.
2018-06-06 10:24:16 +02:00
Henrik Rydgård
8ee3cd52e8
D3D11: Allow the user to select rendering device.
2018-06-06 10:20:12 +02:00
Henrik Rydgård
b037efdb55
If there are multiple Vulkan devices, show a setting to allow the user to choose.
2018-06-06 10:20:12 +02:00
Henrik Rydgård
c1d113e0e9
When creating temp framebuffers for download, size them using bufferWidth/Height instead of width/height.
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Or maybe we should make sure to only download within the width/height by
adding more clamps at the beginning of ReadFramebufferToMemory but seems
more dangerous.
Plus some minor things.
Should help #11113
2018-06-01 21:16:07 +02:00
Henrik Rydgård
7e756544ee
Add a missing virtual destructor, fix a warning
2018-05-30 18:01:49 +02:00
Unknown W. Brackets
43b18578f4
Update default firmware version to 6.60.
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Not many games call sceKernelDevkitVersion(), but we mostly match 6.60.
See also: https://report.ppsspp.org/logs/kind/883?status=any
2018-05-28 08:44:00 -07:00
Unknown W. Brackets
c588046d99
Savedata: Respect secureVersion parameter.
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This isn't used in many games, but see #10814 .
2018-05-28 08:42:48 -07:00
Henrik Rydgård
d7770307f3
Change some log levels to verbose
2018-05-27 21:53:27 +02:00
Henrik Rydgård and GitHub
3472d62fff
Merge pull request #11061 from unknownbrackets/savestate
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SaveState: Fix rename when undo disabled
2018-05-21 09:16:14 +02:00
Unknown W. Brackets
037a20e7c7
SaveState: Fix rename when undo disabled.
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On Windows, for example, the rename target cannot exist.
This also fixes the screenshot rename for the undo.
2018-05-20 20:51:29 -07:00
Henrik Rydgård and GitHub
3733669112
Merge pull request #11058 from unknownbrackets/load-fail
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Core: Shutdown properly on load failure
2018-05-20 23:48:11 +02:00
Unknown W. Brackets
9b6dee126d
Core: Shutdown properly on load failure.
2018-05-20 14:17:01 -07:00
Henrik Rydgård
3976b03bcd
Create vital directories on Android storage permission grant. Should help #11020
2018-05-10 19:32:28 +02:00
Henrik Rydgård and GitHub
6615e55c5d
Merge pull request #11024 from unknownbrackets/fps-hack
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Display: Prevent delaying flips inside interrupts
2018-05-09 06:06:58 +02:00
Henrik Rydgård and GitHub
c1bdb69687
Merge pull request #11022 from hrydgard/screen-brightness-fix
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Android: Only keep the screen bright ingame.
2018-05-09 06:06:27 +02:00
Unknown W. Brackets
d33b8643cb
Display: Prevent delaying flips inside interrupts.
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It causes us to run out of idle threads, and doesn't even make sense.
2018-05-08 18:32:25 -07:00
Unknown W. Brackets
3c698a5ddb
Io: Prevent error when file locked for writing.
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When reopening with file sharing flags fixed it, we shouldn't set error.
That would cause the open to still fail.
2018-05-08 18:25:15 -07:00
Henrik Rydgård
a8083b9684
Android: Only keep the screen bright ingame.
2018-05-08 23:05:37 +02:00
Unknown W. Brackets
f4e8e68c44
Io: Cleanup file not found error codes.
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Replay (#10888 ) caused error to be non zero, which was later translated to
something else, confusingly...
2018-05-06 10:15:05 -07:00
Henrik Rydgård and GitHub
b6472b562b
Revert "Limit the flip delay in the other direction to try to work around #10763."
2018-05-02 10:07:37 +02:00
Henrik Rydgård and GitHub
900fa523db
Merge pull request #10983 from unknownbrackets/savedata
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Savedata: Report secureVersion param usage
2018-04-29 19:22:19 +02:00
Unknown W. Brackets
208b0aa4a7
Savedata: Report secureVersion param usage.
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Seems likely this is what's happening in #10814 , but need data from more
games.
2018-04-29 09:46:23 -07:00
Henrik Rydgård and GitHub
35375691d7
Merge pull request #10944 from hrydgard/another-gow-timing-hack
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Limit the flip delay in the other direction to try to work around #10763 .
2018-04-29 09:46:12 +02:00
Henrik Rydgård
5f9767d19e
Remove misleading log
2018-04-29 09:45:34 +02:00
Greg V
70c54a7d1a
Fix build with ffmpeg 4.0
2018-04-21 16:44:45 +03:00
Henrik Rydgård
687b5f92b1
Limit the flip delay in the other direction to try to work around #10763 .
2018-04-20 11:49:38 +02:00
Unknown W. Brackets
224229fc1b
Replay: Skip recording virtual disc reads.
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Oops.
2018-04-17 07:51:49 -07:00
Henrik Rydgård
0ac6cea34d
Add a queue processing hack for Sonic Rivals too. Now it's fast.
2018-04-13 18:05:04 +02:00
Henrik Rydgård
413a204138
Vulkan: Semi-gross hack that massively improves the perf of MGS2:Acid.
2018-04-13 17:32:56 +02:00
Henrik Rydgård
a3ed87bca5
Some comment fixes and cleanup.
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Not much point warning for those MIPS instructions - if games use them,
they use them carefully because games can't catch that exception anyway.
2018-04-12 12:00:19 +02:00
Unknown W. Brackets
26f5b5b938
Replay: Fix a silly typo applying analog.
2018-04-11 21:31:56 -07:00
Henrik Rydgård
9e75250c4e
Android: Do the same file_offset_bits checks for pread64 as before. Should help #10901
2018-04-11 13:45:18 +02:00
Henrik Rydgård
b4721fbc44
Temporary workaround for another IR interpreter crash. See #10897
2018-04-11 11:55:12 +02:00
Henrik Rydgård
3322adbc22
IR Interpreter: Add some missing instruction metadata. May help part of #10897
2018-04-11 11:16:41 +02:00
Henrik Rydgård and GitHub
993423f82d
Merge pull request #10899 from hrydgard/restore-hw-skinning-part-2
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Restore hw skinning part 2
2018-04-10 14:39:23 +02:00
Henrik Rydgård
36fd2711d6
Revert "Remove further remains of hardware skinning."
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This reverts commit 40db61a680 .
2018-04-10 12:22:41 +02:00
Unknown W. Brackets
da0173f40c
Module: Fix function hashing typo.
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May help #10895 .
2018-04-09 19:12:23 -07:00
Unknown W. Brackets
7dbd2cecd8
Android: Avoid pread64 for > 2GB offsets.
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Appears to not actually work as advertised. See #10862 .
2018-04-08 08:14:07 -07:00
Unknown W. Brackets
462d4d648e
Replay: Handle long button presses correctly.
2018-04-07 18:00:51 -07:00
Unknown W. Brackets
3ea652714a
Replay: Initial file handling and control funcs.
2018-04-07 18:00:51 -07:00
Unknown W. Brackets
0f9c53e03a
Replay: Track replay of file operations.
2018-04-07 18:00:51 -07:00
Unknown W. Brackets
76e2a40e5f
Replay: Prep side data structure.
2018-04-07 15:36:28 -07:00
Unknown W. Brackets
89186d8113
Replay: Initial structure for replay functionality.
2018-04-07 15:36:28 -07:00
Unknown W. Brackets
4861cadb79
arm64jit: Fix reg size in jr delay slot path.
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Can't use the 64-bit reg.
2018-04-04 06:58:12 -07:00