Commit Graph
9 Commits
Author SHA1 Message Date
Unknown W. Brackets 0f5859510e x86jit: Simplify memcheck handling.
Now it's mostly the same as the other jits.
2023-04-12 01:07:48 -07:00
Unknown W. Brackets 8573c34f85 x86jit: Check CALL dist for safe memory funcs. 2022-01-22 00:14:15 -08:00
Henrik Rydgård 884aef6603 SafeMem: Remove the "far" optimization that saves 3 bytes sometimes but is really dangerous and not worth the complexity. 2017-08-30 09:58:30 +02:00
ChinandHenrik Rydgard 37f50a3792 Change to pass some arguments by reference 2015-03-01 16:49:00 +01:00
Henrik Rydgard 05a8e2e35d Some work towards being able to build two JITs together
This will be useful for testing/debugging, but not there yet.
2014-12-13 21:13:54 +01:00
Henrik Rydgard 51d55bd645 Namespacing cleanup (it's bad to do "using namespace" in a header) 2014-12-07 14:44:15 +01:00
Henrik Rydgard 8f016d3e48 Merge some matrix utils and stuff from the NEON branch 2014-11-29 11:37:45 +01:00
Henrik Rydgard 18495a452d Rename an enum 2014-11-09 14:55:23 +01:00
Unknown W. Brackets 6ccae8f5a7 x86jit: Use a faster safemem fallback.
Really helps performance in games that use uncached addresses a lot,
without really impacting performance of most games which don't.

Of course, fastmem is faster.
2014-05-06 08:05:12 -07:00