Commit Graph

248 Commits

Author SHA1 Message Date
Henrik Rydgård 5a5c7028b9 Assorted warning fixes and data initialization to please valgrind 2026-02-19 11:24:46 +01:00
Henrik Rydgård 330a638281 Add ability to copy function hash from the disassembly view
See #4179
2026-02-09 19:26:43 +01:00
Henrik Rydgård 5f7a937466 Rename ValidSize to ClampValidSizeAt 2025-12-30 20:31:07 +01:00
Henrik Rydgård c20be71c10 Fix the API for MIPSAssembleOpcode to remove a global 2025-11-03 16:08:07 +01:00
Henrik Rydgård f2df336f79 Resolve #20746 by checking addresses harshly in MIPSAnalyst
By fixing up badly aligned addresses in HLESubscriber.cpp.

This should help eliminate any bad usage within PPSSPP itself, while
also keeping existing websocket code working.

Additionally, this makes some end addresses exclusive instead of
inclusive, which simplifies address math.
2025-09-03 20:32:19 +02:00
Henrik Rydgård 7a93d0d56c Remove unneeded assert that was causing nemo problems 2025-08-24 11:17:18 +02:00
bibarub 6950dbc0de FB Readback hook for Kingdom Hearts 2025-07-18 01:50:31 +03:00
bibarub 2130b6ba45 Hook FB Readbacks in games by Takuyo 2025-07-17 17:09:40 +03:00
bibarub d8e2bb0569 Hook framebuffer readback function in Never7, Ever17, and Remember11 2025-07-16 16:04:57 +03:00
bibarub 138aab0789 Hook framebuffer readback function in Steins;Gate 2025-07-16 01:23:40 +03:00
Henrik Rydgård ba148e5ec7 JIT/IRJit: Delete an old "function preloading" experiment
This caused some confusion while trying to debug #20502
2025-06-11 15:45:18 +02:00
Henrik Rydgård 44d06ec42f Add some sanity checks guided by Android crash reports 2025-06-07 16:35:19 +02:00
Henrik Rydgård 5260be6f69 Warning fixes, alignment checks 2025-05-15 09:48:23 +02:00
Henrik Rydgård d04aa75b54 Hook framebuffer readback function in Persona 2
Same as #20067, but for Persona 2.

Fixes #13079
2025-03-03 11:32:00 +01:00
Henrik Rydgård bea49a652e Hook framebuffer readback function in Persona 1.
We really need a more general solution for this... Although we can't
generally trap acceses on all platforms :(
2025-03-03 10:45:48 +01:00
Henrik Rydgård 3e198c53b2 More include cleanup 2024-12-18 13:57:26 +01:00
Henrik Rydgård 20a17a0e8d Reorganize DebugInterface etc a bit.
KernelThreadDebugInterface no longer has a useless copy of a MIPSDebugInterface.
2024-12-12 18:54:46 +01:00
Henrik Rydgård e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
LunaMoo 1f21ebdff3 Change GOWFramerateHack30 to FramerateHack30 and workaround problems in:
- Blitz: Overtime,
- Brian Lara 2007: Pressure Play.
2024-06-08 18:02:44 +02:00
Nemoumbra f6c5edb725 Added function names from ULES00590 (Aces of War) 2024-01-10 03:04:29 +03:00
Henrik Rydgård 126d88ecfc Back out clearly inconsequential/useless .reserve() calls 2023-12-29 08:27:56 +01:00
Herman Semenov 2a31f8c6c0 [Common/Core/HLE] Object out of scope optimization for better codegeneration (lower level scope) 2023-12-20 12:33:56 +03:00
Unknown W. Brackets f870271011 riscv: Spill registers more intelligently. 2023-07-30 14:24:12 -07:00
Unknown W. Brackets 07d2b77c2a Debugger: Add a simple way to exclude from hashmap.
Sometimes funcs have common patterns, this is a quick way to avoid
poisoning the hashmap.
2023-04-29 10:59:32 -07:00
Henrik Rydgård 7723aebb9b Buildfixes 2023-04-28 21:56:39 +02:00
Henrik Rydgård 6945deec01 Replace a LOT of sprintf with snprintf, and a few strcpy with truncate_cpy 2023-04-28 21:04:05 +02:00
Unknown W. Brackets 0f5859510e x86jit: Simplify memcheck handling.
Now it's mostly the same as the other jits.
2023-04-12 01:07:48 -07:00
Unknown W. Brackets 6df939034a Core: Cleanup some sign extensions for clarity. 2023-04-05 17:16:51 -07:00
Unknown W. Brackets dea9cac16c Core: Add range checks to some helpers and similar. 2023-01-09 16:56:18 -08:00
Unknown W. Brackets f9da9e6b60 interp: Centralize memory size handling. 2022-11-13 17:38:53 -08:00
Unknown W. Brackets 46182990cf GPU: Hook US version of Marvel Alliance upload.
See #9852.  Appears to be the same basic func, but something resulted in a
different hash.  Register use for from/to seems the same.
2022-11-11 21:51:25 -08:00
Unknown W. Brackets 057661380e GPU: Hook Gods Eater Burst avatar read.
Currently not working since depth comes back as 0.
2022-10-09 00:52:35 -07:00
lainon 3cdf72b68b Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back' 2022-09-30 12:35:28 +03:00
lainon b304551747 Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
Unknown W. Brackets 8f23025209 irjit: Add tests for IR passes. 2022-07-24 11:35:54 -07:00
LunaMoo 4b959c6b54 Add Zettai Zetsumei Toshi 3 bypass for softlock on character select screen 2022-07-14 23:17:32 +02:00
LunaMoo 5a06776999 Change hack names and edit comments based on feedback. 2022-07-04 00:58:48 +02:00
LunaMoo 1da9cd933b Test hack that breaks the vortex timer, it's still wrong 2022-07-03 04:23:26 +02:00
LunaMoo 0dcf8242f5 Add Fixed60FPShack for GOW, should work smoother than the ForceMax60FPS.
Also more stable than it's CWCheat version, unfortunately because of that,
still causes softlock in GOW:GOS vortex stage.
2022-07-02 19:39:35 +02:00
Unknown W. Brackets 925a6d0ae1 GPU: Hook Sol Trigger func to flush texture.
This makes sure the hardware renderer reuploads a texture modified during
stall, which they normally skip as an optimization (see #10967, #9449.)
2022-05-22 11:44:49 -07:00
Unknown W. Brackets b8ab7f39df jit: Lock around changes to the jit pointer. 2021-11-28 10:04:22 -08:00
Henrik Rydgård 025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Unknown W. Brackets 1d413c2470 Core: Limit scan for functions to end of valid RAM.
Otherwise we can scan ahead and cause a memory exception.
2021-03-28 19:43:26 -07:00
Unknown W. Brackets 5119d79082 Build: Remove IOS define. 2021-03-02 21:04:03 -08:00
sum2012 00d2a050b8 Hook open season
Fix #13252
original from #13326
2021-02-21 13:46:49 +08:00
Henrik Rydgård 0a1303b069 Merge pull request #13938 from unknownbrackets/worms-hook
HLE: Hook Worms text render copy func
2021-02-15 16:32:00 +01:00
Unknown W. Brackets ec3bfe08ae GPU: Force texture invalidation for ZHP minimap.
See #14069, our texture hash misses this change.
2021-02-07 09:02:28 -08:00
Unknown W. Brackets 53b9a8e48c HLE: Hook Worms text render copy func.
This func takes drawn text and replaces stencil with alpha based on the
color intensity to prepare text for blending.

See #12380.
2021-01-17 12:38:03 -08:00
Henrik Rydgård 4f43cff5ca Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård 989e353482 Common.h shouldn't include Log.h.
Buildfixes

More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00