Henrik Rydgård
5a5c7028b9
Assorted warning fixes and data initialization to please valgrind
2026-02-19 11:24:46 +01:00
Henrik Rydgård
330a638281
Add ability to copy function hash from the disassembly view
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See #4179
2026-02-09 19:26:43 +01:00
Henrik Rydgård
5f7a937466
Rename ValidSize to ClampValidSizeAt
2025-12-30 20:31:07 +01:00
Henrik Rydgård
c20be71c10
Fix the API for MIPSAssembleOpcode to remove a global
2025-11-03 16:08:07 +01:00
Henrik Rydgård
f2df336f79
Resolve #20746 by checking addresses harshly in MIPSAnalyst
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By fixing up badly aligned addresses in HLESubscriber.cpp.
This should help eliminate any bad usage within PPSSPP itself, while
also keeping existing websocket code working.
Additionally, this makes some end addresses exclusive instead of
inclusive, which simplifies address math.
2025-09-03 20:32:19 +02:00
Henrik Rydgård
7a93d0d56c
Remove unneeded assert that was causing nemo problems
2025-08-24 11:17:18 +02:00
bibarub
6950dbc0de
FB Readback hook for Kingdom Hearts
2025-07-18 01:50:31 +03:00
bibarub
2130b6ba45
Hook FB Readbacks in games by Takuyo
2025-07-17 17:09:40 +03:00
bibarub
d8e2bb0569
Hook framebuffer readback function in Never7, Ever17, and Remember11
2025-07-16 16:04:57 +03:00
bibarub
138aab0789
Hook framebuffer readback function in Steins;Gate
2025-07-16 01:23:40 +03:00
Henrik Rydgård
ba148e5ec7
JIT/IRJit: Delete an old "function preloading" experiment
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This caused some confusion while trying to debug #20502
2025-06-11 15:45:18 +02:00
Henrik Rydgård
44d06ec42f
Add some sanity checks guided by Android crash reports
2025-06-07 16:35:19 +02:00
Henrik Rydgård
5260be6f69
Warning fixes, alignment checks
2025-05-15 09:48:23 +02:00
Henrik Rydgård
d04aa75b54
Hook framebuffer readback function in Persona 2
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Same as #20067 , but for Persona 2.
Fixes #13079
2025-03-03 11:32:00 +01:00
Henrik Rydgård
bea49a652e
Hook framebuffer readback function in Persona 1.
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We really need a more general solution for this... Although we can't
generally trap acceses on all platforms :(
2025-03-03 10:45:48 +01:00
Henrik Rydgård
3e198c53b2
More include cleanup
2024-12-18 13:57:26 +01:00
Henrik Rydgård
20a17a0e8d
Reorganize DebugInterface etc a bit.
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KernelThreadDebugInterface no longer has a useless copy of a MIPSDebugInterface.
2024-12-12 18:54:46 +01:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
LunaMoo
1f21ebdff3
Change GOWFramerateHack30 to FramerateHack30 and workaround problems in:
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- Blitz: Overtime,
- Brian Lara 2007: Pressure Play.
2024-06-08 18:02:44 +02:00
Nemoumbra
f6c5edb725
Added function names from ULES00590 (Aces of War)
2024-01-10 03:04:29 +03:00
Henrik Rydgård
126d88ecfc
Back out clearly inconsequential/useless .reserve() calls
2023-12-29 08:27:56 +01:00
Herman Semenov
2a31f8c6c0
[Common/Core/HLE] Object out of scope optimization for better codegeneration (lower level scope)
2023-12-20 12:33:56 +03:00
Unknown W. Brackets
f870271011
riscv: Spill registers more intelligently.
2023-07-30 14:24:12 -07:00
Unknown W. Brackets
07d2b77c2a
Debugger: Add a simple way to exclude from hashmap.
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Sometimes funcs have common patterns, this is a quick way to avoid
poisoning the hashmap.
2023-04-29 10:59:32 -07:00
Henrik Rydgård
7723aebb9b
Buildfixes
2023-04-28 21:56:39 +02:00
Henrik Rydgård
6945deec01
Replace a LOT of sprintf with snprintf, and a few strcpy with truncate_cpy
2023-04-28 21:04:05 +02:00
Unknown W. Brackets
0f5859510e
x86jit: Simplify memcheck handling.
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Now it's mostly the same as the other jits.
2023-04-12 01:07:48 -07:00
Unknown W. Brackets
6df939034a
Core: Cleanup some sign extensions for clarity.
2023-04-05 17:16:51 -07:00
Unknown W. Brackets
dea9cac16c
Core: Add range checks to some helpers and similar.
2023-01-09 16:56:18 -08:00
Unknown W. Brackets
f9da9e6b60
interp: Centralize memory size handling.
2022-11-13 17:38:53 -08:00
Unknown W. Brackets
46182990cf
GPU: Hook US version of Marvel Alliance upload.
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See #9852 . Appears to be the same basic func, but something resulted in a
different hash. Register use for from/to seems the same.
2022-11-11 21:51:25 -08:00
Unknown W. Brackets
057661380e
GPU: Hook Gods Eater Burst avatar read.
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Currently not working since depth comes back as 0.
2022-10-09 00:52:35 -07:00
lainon
3cdf72b68b
Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back'
2022-09-30 12:35:28 +03:00
lainon
b304551747
Code readability, vec reserve() and remove excess c_str()
2022-09-30 12:31:32 +03:00
Unknown W. Brackets
8f23025209
irjit: Add tests for IR passes.
2022-07-24 11:35:54 -07:00
LunaMoo
4b959c6b54
Add Zettai Zetsumei Toshi 3 bypass for softlock on character select screen
2022-07-14 23:17:32 +02:00
LunaMoo
5a06776999
Change hack names and edit comments based on feedback.
2022-07-04 00:58:48 +02:00
LunaMoo
1da9cd933b
Test hack that breaks the vortex timer, it's still wrong
2022-07-03 04:23:26 +02:00
LunaMoo
0dcf8242f5
Add Fixed60FPShack for GOW, should work smoother than the ForceMax60FPS.
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Also more stable than it's CWCheat version, unfortunately because of that,
still causes softlock in GOW:GOS vortex stage.
2022-07-02 19:39:35 +02:00
Unknown W. Brackets
925a6d0ae1
GPU: Hook Sol Trigger func to flush texture.
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This makes sure the hardware renderer reuploads a texture modified during
stall, which they normally skip as an optimization (see #10967 , #9449.)
2022-05-22 11:44:49 -07:00
Unknown W. Brackets
b8ab7f39df
jit: Lock around changes to the jit pointer.
2021-11-28 10:04:22 -08:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
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Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Unknown W. Brackets
1d413c2470
Core: Limit scan for functions to end of valid RAM.
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Otherwise we can scan ahead and cause a memory exception.
2021-03-28 19:43:26 -07:00
Unknown W. Brackets
5119d79082
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
sum2012
00d2a050b8
Hook open season
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Fix #13252
original from #13326
2021-02-21 13:46:49 +08:00
Henrik Rydgård
0a1303b069
Merge pull request #13938 from unknownbrackets/worms-hook
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HLE: Hook Worms text render copy func
2021-02-15 16:32:00 +01:00
Unknown W. Brackets
ec3bfe08ae
GPU: Force texture invalidation for ZHP minimap.
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See #14069 , our texture hash misses this change.
2021-02-07 09:02:28 -08:00
Unknown W. Brackets
53b9a8e48c
HLE: Hook Worms text render copy func.
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This func takes drawn text and replaces stencil with alpha based on the
color intensity to prepare text for blending.
See #12380 .
2021-01-17 12:38:03 -08:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
989e353482
Common.h shouldn't include Log.h.
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Buildfixes
More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00