Commit Graph

9 Commits

Author SHA1 Message Date
Henrik Rydgård 55d53bd29a Handle devices with really extreme DPIs. Fixes #21001
I thought I did this already but apparently not, or it got lost in a
branch.
2025-11-15 15:26:06 +01:00
Henrik Rydgård e00ef04792 Granular queue: Use the current FPS to get an estimate for how long the maximum queue size should be. 2025-08-22 21:21:20 +02:00
Henrik Rydgård 07ad5ff372 Add more measurements to the granular mixer queue 2025-08-22 21:21:20 +02:00
Henrik Rydgård 8a76ac74fc Granule queue: Move masking to access instead of increment 2025-08-22 21:21:20 +02:00
Henrik Rydgård 5b0d8c06c6 Add debug UI for granule mixer 2025-08-22 21:21:19 +02:00
Henrik Rydgård a1d0f405b1 Remove quantization error thingy. Other cleanup 2025-08-22 21:21:19 +02:00
Henrik Rydgård db24efcfa4 Remove the inner class, since we're only working with a single stereo stream. 2025-08-22 21:21:19 +02:00
Henrik Rydgård 878975ad80 Rework granule mixer code style a little, optimize. 2025-08-22 21:21:19 +02:00
Henrik Rydgård 0fa7349f5a Integrate Dolphin's granule based audio resampler.
Removed parts of it that were not relevant.

Working, it seems. Not sure about the buffer size thing.

Not defaulting it for now

See #20146 and https://github.com/dolphin-emu/dolphin/pull/13352

..
2025-08-22 21:21:19 +02:00