Unknown W. Brackets
6777dcd0cc
Validate the fmt chunk size more correctly.
2015-01-17 16:35:25 -08:00
Unknown W. Brackets
7b29c645ba
Correct parsing of the atrac RIFF fmt chunk.
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It's just a standard fmt with extra data. We were reading the block align
incorrectly.
Also, set the block align to help FFmpeg.
2015-01-17 15:47:36 -08:00
Unknown W. Brackets
5687f10801
Improve atrac file parsing.
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Seems like it is willing to parse multiple RIFF chunks. This may generate
more accurate errors, at least they match tests better.
2015-01-17 15:25:11 -08:00
daniel229
0bd6d74996
Replace frame download in Utawarerumono portable
2015-01-14 17:27:14 +08:00
daniel229
c4d4aaab11
Replace frame download in MotorStorm: Arctic Edge
2015-01-13 15:42:25 +08:00
Henrik Rydgård
7c3bc2b3d2
Merge pull request #7313 from sum2012/network
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Make "Network Initialized" translatable
2015-01-12 13:07:05 +01:00
Unknown W. Brackets
f3654795a3
Minor warning fixes.
2015-01-11 14:23:42 -08:00
Unknown W. Brackets
db898aff23
Add a NEON method to apply the volume.
2015-01-11 14:23:41 -08:00
Unknown W. Brackets
ff4db2a8dd
Log any change to 48 kHz audio on the psp side.
2015-01-11 14:23:41 -08:00
Henrik Rydgard
26e4cb4a21
More cleanup
2015-01-11 20:35:52 +01:00
Henrik Rydgard
e312d6b5fd
Replace outAudioQueue with Dolphin's resampler.
2015-01-11 18:06:06 +01:00
sum2012
499e6c6b7f
Make "Network Initialized" translatable
2015-01-11 11:55:25 +08:00
Henrik Rydgard
222802524c
Oops
2015-01-11 00:35:43 +01:00
Henrik Rydgard
604abe933e
Update submodules, add x64Emitter bugfix from Dolphin (plus a few new instrs), misc
2015-01-11 00:12:32 +01:00
Unknown W. Brackets
1b7ee8c269
Allocate less in sceKernelLoadModuleByID w/ offset.
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Though, this may still be too much? I wonder if it parses to figure the
size or anything.
2015-01-10 08:36:12 -08:00
daniel229
e2b52b38d7
Replace frame download in Flowers
2015-01-09 14:36:48 +08:00
daniel229
c59ad888a1
Another replace frame download in To Heart 2 Portable
2015-01-09 14:34:03 +08:00
daniel229
6ff5084b8b
Update as unknownbrackets' suggestion.
2015-01-06 17:37:33 +08:00
daniel229
f0b6826d67
Replace frame download in To Heart 2 Portable
2015-01-06 15:22:44 +08:00
daniel229
be8f9f50e4
Replace frame download in Kokoro Connect Yochi Random
2015-01-06 15:13:53 +08:00
daniel229
f288cd04a9
Replace frame download in Grisaia no Kajitsu La Fruit de la Grisaia
2015-01-06 15:05:30 +08:00
daniel229
c5aafb3be4
Replace frame download in Sangoku Koi Senki Otome no Heihou
2015-01-06 14:48:56 +08:00
daniel229
923f398d0d
Replace frame download in Amatsumi Sora ni Kumo no Hatate ni
2015-01-06 14:39:06 +08:00
daniel229
daa145d282
Replace frame download in Kud Wafter
2015-01-06 14:30:45 +08:00
daniel229
a66423dfa3
Replace frame download in "Rewrite Portable"
2015-01-06 14:19:36 +08:00
Unknown W. Brackets
61d43f1616
Fix some glitches in the new AA3 handling.
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Matches a test better.
2015-01-04 16:34:58 -08:00
Unknown W. Brackets
db5af4f838
Correct sceAtracSetAA3*() handling.
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This is used to send OMA / AA3 files, which have a different format.
Couldn't have been working before, may not work correctly still.
2015-01-04 12:56:28 -08:00
Henrik Rydgård
7b2f05d0a0
Merge pull request #7270 from Bigpet/adhocthread
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don't use Thread* to create thread
2015-01-04 20:34:19 +01:00
Peter Tissen
a7d9370a69
don't use Thread* to create thread
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slightly less hacky, as in, a little bit closer to what the actual PSP does, although the timings are still complete guesses
also
* Protect the adhoc Events by a mutex lock
* don't use emplace_back since symbian doesn't compile with it
2015-01-04 18:58:42 +01:00
Henrik Rydgard
a5d961b8d7
Clean up some compiler warnings in adhoc code
2015-01-04 14:09:41 +01:00
Henrik Rydgard
d479fae481
Show some major networking errors on the OSD
2015-01-04 13:04:11 +01:00
Henrik Rydgard
101fe5c481
Don't launch the friend finder thread if the adhoc network init fails.
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Adds a flag for network success but doesn't check it anywhere yet..
2015-01-04 13:04:10 +01:00
Henrik Rydgard
58238bc7ed
GCC buildfix
2015-01-04 13:04:10 +01:00
sum2012 and Henrik Rydgard
9933ae0c6e
netAdhocctlInited should be true when return success
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Update back new file
Windows (?) build fix
2015-01-04 13:04:09 +01:00
Bigpet and Henrik Rydgard
43b3707ee6
don't initialize adhoc connection when networking is disabled
2015-01-04 13:04:08 +01:00
sum2012 and Henrik Rydgard
ee6f6d11fc
Move Kill AdhocServer Thread to __NetAdhocShutdown
2015-01-04 13:04:08 +01:00
sum2012 and Henrik Rydgard
aa69489aaf
Move built-in AdhocServer Thread to __NetAdhocInit
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There are games (ie. Naruto Kizuna Drive) who tried to initialize
network/connect to adhoc server early when the game started, if adhoc
server wasn't ready the player may need to restart the game in order to
connect successfully
2015-01-04 13:04:07 +01:00
sum2012 and Henrik Rydgard
6ed15ab1f5
Add EnableWlan check
2015-01-04 13:04:06 +01:00
sum2012 and Henrik Rydgard
21f3d0ecf2
Add built-in AdhocServer option
2015-01-04 13:04:06 +01:00
sum2012 and Henrik Rydgard
589cf551a0
Revert "Fixed an issue when MipsCall executed on any random thread instead of it's own thread causing some registers to be corrupted and leading to invalid address access"
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This reverts commit 8a65d73ad2 .
2015-01-04 13:04:05 +01:00
sum2012 and Henrik Rydgard
accda25ce0
Travis CI Fix, typo
2015-01-04 13:04:05 +01:00
AdamN and Henrik Rydgard
1b8167f9df
Changing the socket order checking in AdhocPollSocket a little bit
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PS: The way how ppsspp indexing the socket may need to be changed to prevent PDP and PTP socket having the possibility to use the same socket id
2015-01-04 13:04:04 +01:00
AdamN and Henrik Rydgard
1a61bbbdf2
Adding socket error checking on AdhocServer
2015-01-04 13:04:04 +01:00
sum2012 and Henrik Rydgard
e0a6480223
Move database.db to Tools\PSP game data
2015-01-04 13:04:03 +01:00
sum2012 and Henrik Rydgard
7c323f8571
Another build fix
2015-01-04 13:04:03 +01:00
AdamN and Henrik Rydgard
1c7152db3a
Adding Branch opcode to the MAKE_MIPS
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Temp revert old version to fix conflict; Implementing built-in PRO Adhoc Server; Add back sceUsbGps
Implementing more Adhoc functions, and some bug fix (i don't remember them anymore)
2015-01-04 13:04:02 +01:00
AdamN and Henrik Rydgard
3dc6eed05b
Giving access to some Kernel functions in order to execute MipsCall on the right thread instead of any random thread (current thread)
2015-01-04 13:04:01 +01:00
AdamN and Henrik Rydgard
69fb339a83
Fixed an issue when MipsCall executed on any random thread instead of it's own thread causing some registers to be corrupted and leading to invalid address access
2015-01-04 13:04:01 +01:00
AdamN and Henrik Rydgard
2cc19f56b2
Rearrange Network Shutdown to be properly in order (NetInit->AdhocInit->network functions->AdhocTerm->NetTerm)
2015-01-04 13:04:00 +01:00
Unknown W. Brackets
ce33a9f128
Try to handle savestates better.
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Just in case. This isn't perfect but it should catch common cases.
2015-01-03 21:46:40 -08:00