sum2012
84d3bff507
Delay smaller
2023-10-24 20:06:30 +08:00
sum2012
6a844dd985
Add more delay as ForceUMDDelay
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Also add setting in libretro
2023-10-23 20:03:42 +08:00
sum2012
92c1eb4efa
Add it to option
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Also fix Sengoku Musou 3Z Special DLC
2023-10-23 19:38:09 +08:00
sum2012
60ddac0048
Add UMDReadSpeed in compat.ini
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Fix #11062
2023-10-19 06:21:05 +08:00
Unknown W. Brackets
624d5a38e7
Savedata: Fix gamedata install shutdown status.
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This is the only one that returns non-errors when the dialog is disabled.
2023-10-15 10:36:27 -07:00
ANR2ME
2f3e9073f6
Process incoming packets quicker whenever available to handle more than 2 players better, instead of one datagram message per 10ms sleep interval which will delay the event generated from the message by 10ms for each additional player.
2023-10-13 01:53:07 +07:00
ANR2ME
f4c2967969
Checks timeout before Pinging instead of on each message loop to give time for other event to occurs before timeout event.
2023-10-13 01:19:24 +07:00
ANR2ME
88f367f502
Process event messages quicker to prevent event queue from piling up when there are more players. Might also improve the success rate of joining process on Def Jam Fight for NY.
2023-10-13 00:21:55 +07:00
ANR2ME
5ca44f4ad9
Lets not delete the peer immediately, as handleTimeout function need the peer to be existed in order to trigger the TIMEOUT Event.
2023-10-13 00:21:54 +07:00
ANR2ME
f63ed56b4e
Extending AdhocMatching's timeout by 500ms should be sufficient for players with high latency.
2023-10-13 00:21:53 +07:00
ANR2ME
abb196766d
Allow BYE Event to intervene Joining process.
2023-10-13 00:21:51 +07:00
ANR2ME
0188920f22
Allow TIMEOUT Event to intervene Joining process.
2023-10-13 00:21:49 +07:00
Unknown W. Brackets
0a4f1dc49b
Thread: Reduce thread stop freeing on shutdown.
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Seeing errors for helper threads not existing, so let's try skipping
delete on shutdown. They already get freed anyway.
2023-09-30 16:52:01 -07:00
Unknown W. Brackets
810d8c0890
Debugger: Use dedicated func to notify mem copy.
2023-09-24 19:07:36 -07:00
Henrik Rydgård
546f9d7743
Some cleanups and fixes to obscure crashes
2023-09-24 13:05:25 +02:00
Henrik Rydgård
8fc01e37d9
Check for bad indices in GetReplacementFunc to avoid crashes
2023-09-23 10:09:55 +02:00
Henrik Rydgård
9823d0b1a0
Fix unimportant valgrind warning
2023-09-15 11:37:35 +02:00
Henrik Rydgård
1f60247749
Fix hang when changing UMD with retroachievements enabled
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Fixes #17976
2023-09-12 14:17:50 +02:00
Henrik Rydgård
a820b299ae
Have unthrottle override alternate speeds, like before.
2023-09-09 13:40:18 +02:00
Henrik Rydgård and GitHub
c43cbe4f14
Merge pull request #18102 from hrydgard/kernel-printf
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New logging channel "PRINTF" for SceKernelPrintf
2023-09-08 09:35:04 +02:00
Henrik Rydgård
254f19dcfc
Use new log channel for stdout/tty as well.
2023-09-08 08:40:57 +02:00
Henrik Rydgård
6cb2c0dc59
KERNELPRINTF->PRINTF, NOTICE->INFO
2023-09-08 08:40:54 +02:00
Henrik Rydgård and GitHub
ce4ee78157
Merge pull request #18099 from unknownbrackets/include-guards
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Build: Add some missing include guards.
2023-09-08 08:33:53 +02:00
Unknown W. Brackets
1a37b4b3fd
Core: Stop including Rng so widely.
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It's no longer on the MIPS struct.
2023-09-07 17:56:46 -07:00
Unknown W. Brackets
cec9dbbdf7
Build: Add some missing include guards.
2023-09-07 17:14:58 -07:00
Nemoumbra
90cd9d4c68
New logging channel "KERNELPRINTF" for SceKernelPrintf
2023-09-08 00:34:26 +03:00
Henrik Rydgård
61af237f98
Check v.on for whether to trigger v.playing, like before.
2023-09-06 15:46:07 +02:00
Henrik Rydgård
8b32a1e5e2
Remove the weird ChangedParams thing entirely and do the straightforward thing
2023-09-06 14:52:57 +02:00
Henrik Rydgård
1ee4c63bba
Logging: __sceCore isn't very interesting, log as verbose
2023-09-06 11:25:19 +02:00
Henrik Rydgård
67cb466ee1
Allow using a file browser to choose UMDs during disc change.
2023-09-04 21:43:10 +02:00
Unknown W. Brackets
32feb82d16
HLE: Capture better allocation names.
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We know which FPL, so don't just say "FPL".
2023-09-02 22:55:45 -07:00
Henrik Rydgård
ad1f378902
Also simplify __CtrlUpdateButtons to only do a single read and write to the global.
2023-08-31 11:10:02 +02:00
ANR2ME
270943dd59
Show socket id in Info Log when successfully created/accepted.
2023-08-26 06:43:24 +07:00
ANR2ME
47efec2782
Treat WSAEINVAL similar to WSAEALREADY during connect for backward-compatibility to Winsock 1.1, but might confuses with an actual invalid argument error on newer Winsock.
2023-08-26 06:25:09 +07:00
Henrik Rydgård
1025bbcf89
Log level/type: Use enum class instead of the awkward namespace trick.
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Just a small cleanup I've wanted to do for a long time.
2023-08-25 11:48:59 +02:00
ANR2ME
3c66523f04
A quick fix for Metal Gear Acid due to adhocctl's busy state never reset to false when there are no adhocctl's handler.
2023-08-22 04:29:07 +07:00
Henrik Rydgård and GitHub
cd1c5beb60
Merge pull request #17934 from unknownbrackets/riscv-centralize
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RISC-V: Centralize IR regcaches
2023-08-20 14:49:18 +02:00
Unknown W. Brackets
83946eeef8
Core: Reduce log spam on exit.
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This doesn't need to be INFO.
2023-08-19 16:15:49 -07:00
Henrik Rydgård and GitHub
731d9b6d59
Merge branch 'master' into Font-ltn12-hack
2023-08-17 14:47:46 +02:00
Henrik Rydgård
ef2d7a810a
Add comments, move some stuff around, get rid of some indentation. No functionality change.
2023-08-15 18:34:06 +02:00
Henrik Rydgård
d1b6aa7faa
SoftGPU headless crashfix
2023-08-14 11:23:28 +02:00
Henrik Rydgård
ff6e118fff
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
Henrik Rydgård
bec9c5611e
Rename PresentationMode to PresentMode
2023-08-14 11:02:29 +02:00
Henrik Rydgård
7bb1914fd3
Add FrameTiming.cpp/h (with no real contents)
2023-08-13 17:57:43 +02:00
Henrik Rydgård and GitHub
096c168dd7
Add yield() function to tell the CPU that we're busy-waiting (rare) ( #17862 )
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* Add yield() function to tell the CPU that we're busy-waiting (rare)
Use it only for the busy-wait in lag sync, which only happens in
Windows.
* Buildfix attempt
2023-08-07 21:38:03 +02:00
Henrik Rydgård
a32249a3cf
Move DebugOverlay rendering to the overlay screen, allowing drawing it on top of the menu
2023-08-03 16:19:18 +02:00
Henrik Rydgård
fc6879674e
Refactor overlays into an enum
2023-08-02 13:03:04 +02:00
Henrik Rydgård
f0fd9e85aa
Try dirtying CULL_PLANES in Execute_BoundingBox in SoftGPU
2023-07-30 18:35:18 +02:00
Unknown W. Brackets
f0d4267c5e
HLE: Reset ll/sc link on any syscall.
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This seems to happen from any syscall, which makes sense.
The bit isn't cleared on an sc, but a thread switch doesn't need to occur.
2023-07-29 17:57:56 -07:00
Henrik Rydgård and GitHub
95c5550071
Merge pull request #17765 from hrydgard/rapid-fire-interval
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Make the rapid-fire interval configurable
2023-07-23 12:24:05 +02:00