Unknown W. Brackets
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6e6e71d116
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Quick fix rtc crash, probably gives wrong results.
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2013-01-25 08:34:04 -08:00 |
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Unknown W. Brackets
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1cd5421bdc
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Buildfix for missing functions on Android/win32.
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2013-01-25 08:32:30 -08:00 |
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Unknown W. Brackets
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f102908f5d
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Fix crashes when localtime() can't handle the date.
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2013-01-25 08:31:50 -08:00 |
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Claus Østergaard
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aa5996d028
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File seek beyond file size should not fail
This caused Ridge Racer 2 to freeze after a few seconds
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2013-01-25 13:13:32 +01:00 |
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Henrik Rydgård
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0c4b7905ac
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Merge pull request #488 from Xele02/sceRtc
Make sceRTC pass the tests.
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2013-01-25 01:16:30 -08:00 |
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raven02
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7ccb87d11e
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Fix sound too fast issue
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2013-01-25 08:48:28 +08:00 |
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Xele02
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0e69cd92c7
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Make sceRTC pass the tests.
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2013-01-25 01:40:38 +01:00 |
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raven02
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3672214811
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Comment int src
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2013-01-24 23:43:26 +08:00 |
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raven02
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faaa837ca2
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Use u32 for leftVolume/rightVolume/format
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2013-01-24 23:31:30 +08:00 |
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raven02
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2a1e366d33
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Implement sceAudioSRCChReserve/Release/OutputBlocking
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2013-01-24 23:29:49 +08:00 |
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raven02
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ae9fcb5a6f
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Fix high pitch noise and looping issues in few games
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2013-01-24 20:13:12 +08:00 |
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raven02
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f6598d2cd6
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Add psmfPlayerLastTimestamp to psmfplayer
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2013-01-24 19:40:26 +08:00 |
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raven02
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8d94f84464
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Fix black intro for Naruto Shippuden Kizuna Drive
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2013-01-24 19:21:32 +08:00 |
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Unknown W. Brackets
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38472b33ea
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For now, finish the psmf immediately.
Eventually we need to handle it more correctly.
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2013-01-23 23:59:13 -08:00 |
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Henrik Rydgard
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cb7f803866
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Attempt to set more correct return values for sceDisplayWaitVblank*
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2013-01-23 18:46:59 +01:00 |
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raven02
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9bc8a2e7cd
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Buildfix
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2013-01-23 21:46:49 +08:00 |
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Darth1701
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06796c31b3
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Update Core/HLE/FunctionWrappers.h
Buildfix
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2013-01-23 13:07:51 +01:00 |
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Henrik Rydgård
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663322f830
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Merge pull request #477 from raven02/master
Add error handling ERROR_SAS_INVALID_SIZE and ERROR_SAS_VOICE_PAUSED
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2013-01-23 01:19:38 -08:00 |
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raven02
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0ea7877b66
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Add missing stubs fro sceImpose
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2013-01-23 16:55:52 +08:00 |
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Henrik Rydgård
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0d67acc52b
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Merge pull request #475 from Xele02/sceRtc
Implement sceRtcGetDosTime and sceRtcSetDosTime
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2013-01-23 00:32:34 -08:00 |
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Henrik Rydgård
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262af9b13a
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Merge pull request #479 from unknownbrackets/psmfplayer-fix
Make scePsmfPlayerCreate create psmfPlayers
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2013-01-23 00:30:56 -08:00 |
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raven02
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1749a9b5ae
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Put core as first paraemeter for DEBUG_LOG
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2013-01-23 16:19:44 +08:00 |
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Unknown W. Brackets
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de1cb3fbca
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Make scePsmfPlayerCreate create psmfPlayers.
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2013-01-22 23:44:23 -08:00 |
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Unknown W. Brackets
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d791f960a0
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Hack to prevent games from lagging on atrac errors.
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2013-01-22 23:01:10 -08:00 |
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raven02
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7346c4a042
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Add error handling ERROR_SAS_INVALID_SIZE and ERROR_SAS_INVALID_PAUSED
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2013-01-23 14:50:36 +08:00 |
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Unknown W. Brackets
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109764b17e
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Return a fake id for *AndGetID() atrac funcs.
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2013-01-22 22:34:46 -08:00 |
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Xele02
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fff581aa88
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Implement sceRtcGetDosTime and sceRtcSetDosTime. Pass the test.
This was RE since the values to return are not logic at all.
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2013-01-23 01:25:32 +01:00 |
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Xele02
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8e719d4c8c
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Log in all build game output. This can help debugging with user log.
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2013-01-23 01:20:38 +01:00 |
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Henrik Rydgard
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0005fe1c5f
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Optional logging (ifdef) of cache calls for debugging
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2013-01-22 22:03:40 +01:00 |
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Henrik Rydgard
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a75e85aa3c
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Hacky implementation of sceVaudio, whatever the point of that API is...
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2013-01-22 22:03:40 +01:00 |
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KentuckyCompass
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9ce1887566
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fix a bad format string in a DEBUG_LOG
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2013-01-22 06:39:06 -08:00 |
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Xele02
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2d94b3415e
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Make sceRtcGetDayOfWeek pass the test.
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2013-01-22 08:55:01 +01:00 |
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raven02
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4d1903f50c
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Set time format in config
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2013-01-21 21:35:31 +08:00 |
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Xele02
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0633c18438
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submodule sync
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2013-01-21 01:38:24 +01:00 |
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Xele02
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3825df5c6a
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Improve sceIo to pass io autotest.
io/io, io/cwd, io/directory ok
io/file still have a file mode fail
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2013-01-21 01:25:48 +01:00 |
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Henrik Rydgård
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1b563f500c
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Merge pull request #457 from hrydgard/vertexcache
Vertex cache
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2013-01-20 14:17:36 -08:00 |
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Henrik Rydgard
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8d845cc588
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quick implementation of sceKernelReferMutexStatus
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2013-01-20 23:11:48 +01:00 |
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Henrik Rydgard
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d9c9a9102a
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Tiled renderers are much faster if we clear FBOs before rendering.
Alternatively we could use glDiscardFramebufferEXT but I haven't figured out how to call it.
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2013-01-20 22:05:11 +01:00 |
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Henrik Rydgard
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611fb3536f
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Try to use glDrawArrays in more situations, saving us a buffer. Misc.
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2013-01-20 21:52:54 +01:00 |
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Henrik Rydgard
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04860322f4
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Merge branch 'master' into vertexcache
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2013-01-20 11:30:11 +01:00 |
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Xele02
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ccdc0b77c1
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Set the PSP language in the config file
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2013-01-20 10:50:05 +01:00 |
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Henrik Rydgård
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b756caa76e
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Merge pull request #453 from raven02/master
MODE 6/7 for SCE_UTILITY_SAVEDATA_TYPE_DELETE/LISTDELETE
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2013-01-20 01:33:10 -08:00 |
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raven02
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b16a208453
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Add __PsmfPlayerDoState(PointerWrap &p) to sceKernel
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2013-01-20 16:24:49 +08:00 |
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raven02
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6ebb06c171
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Add PSP_SYSTEMPARAM_ID_INT_BUTTON_PREFERENCE and region Russia/Trad Chi/Sim Chi
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2013-01-20 14:23:14 +08:00 |
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Unknown W. Brackets
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862c88d61a
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More warning fixes, switches and printfs, etc.
This time ones not reported by Visual Studio.
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2013-01-19 18:32:37 -08:00 |
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Unknown W. Brackets
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140fd171ef
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Fix some 64-bit type conversion warnings.
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2013-01-19 13:48:20 -08:00 |
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Henrik Rydgard
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8ff96bbcd8
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Defer vertex decoding until flush. Track draw calls so that they can be cached later.
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2013-01-19 17:05:50 +01:00 |
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raven02
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b0868613bb
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Add DoState() to scePsmfPlayer .
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2013-01-19 21:07:50 +08:00 |
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Henrik Rydgård
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ea963f80ed
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Merge pull request #437 from raven02/master
Implement couples of scePsmf and scePsmfPlayer functions
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2013-01-19 01:17:04 -08:00 |
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raven02
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d1ec43bc64
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Implement couples of scePsmf and scePsmfPlayer functions
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2013-01-19 14:42:37 +08:00 |
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