Commit Graph

13 Commits

Author SHA1 Message Date
Henrik Rydgård 60608b2b39 Allow customizing the proAdhoc server list by editing the ini 2025-08-15 16:35:25 +02:00
Henrik Rydgård 820d83b2c0 sceUriParse: Size queries are not errors 2025-08-06 00:16:34 +02:00
trigger 58f32fbbbd fixup 2025-07-31 13:11:01 -07:00
trigger ed8dba7e28 disable https in sceUriBuild 2025-07-27 17:48:05 -07:00
trigger c04bd1c6d9 sceParseUri: sceUriEscape & sceUriBuild 2025-07-27 13:55:22 -07:00
Henrik Rydgård 4e25f44eef Rename some module-related functions to include HLE where appropriate 2025-03-31 11:17:50 +02:00
Henrik Rydgård 28b2c7f540 HLE log rename part 1: Remove duplicate log functions. Return type should be determined by metadata. 2025-01-29 09:45:39 +01:00
ANR2ME e6aa667eea Fixes some issue with sceUriParse 2025-01-05 19:24:07 +01:00
ANR2ME 0012818eb7 Implement sceHttp library 2025-01-05 19:14:15 +01:00
Unknown W. Brackets fcf0518223 Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
Unknown W. Brackets abfa203520 Cut down on a few more includes in Core/HLE/. 2014-03-15 11:49:35 -07:00
Unknown W. Brackets cdacdee030 Match syscall names to nids ot be safe.
Don't want any more mistakes like the sceVaudio one.
2013-05-19 22:12:39 -07:00
TMaul 9bcb67f90b Add some missing sce* Functions
Add the missing functions to sceHttp
Create sceOpenPSID and add what jpcsp is doing
Create sceParseHttp.cpp
Create sceParseUri.cpp
Create sceSsl.cpp and add what jpcsp is doing
reindent some files.

in an attempt to try and get a few games doing more.
2012-12-06 18:02:55 +00:00