Commit Graph
17 Commits
Author SHA1 Message Date
Henrik Rydgård 9f5be16663 Jit: Remove the Jal-to-replacement optimization (really not all that benificial) 2026-02-17 09:40:27 +01:00
Henrik Rydgård 936c344a52 misc 2026-02-09 16:41:51 +01:00
Unknown W. Brackets 053831bf4d HLE: Add mechanics for sliced replacements. 2023-12-16 09:08:58 -08:00
Henrik Rydgård 8fc01e37d9 Check for bad indices in GetReplacementFunc to avoid crashes 2023-09-23 10:09:55 +02:00
Henrik Rydgard 38b7d89dfb Fix a performance issue in CallSyscall 2016-05-07 21:34:27 +02:00
Henrik Rydgard 8b450c8034 Merge NativeJit.cpp/h with JitCommon.cpp/h 2016-05-01 11:39:59 +02:00
Henrik RydgårdandUnknown W. Brackets 70fa830ba5 Split out the ReplaceJalTo test logic.
This makes it so the IR, in the future, can work correctly for
replacements.
2015-04-12 13:35:10 -07:00
Unknown W. Brackets 4c15afa905 Allow multiple replacements on the same func.
Or, more specifically, hooks.  This allows enter and exit on the same
func, which can obviously be useful for debugging.
2015-02-21 15:48:09 -08:00
Henrik Rydgard 8ad1ea4c84 Split JitCommon.h so that you can include it without getting the "NativeJit" definition 2014-12-13 21:13:28 +01:00
Unknown W. Brackets d060a06fa6 Disable a bunch of function replacements.
These are just for speed, let's turn them off.  Using a flag because:
 * I think there's still some issue with savestates, not sure.
 * We might swap this flag to a separate option.
2014-08-03 13:15:41 -07:00
Unknown W. Brackets b2dc92b942 Add a hook for Hexyz Force's "monoclome" thread.
This fixes missing graphics in some areas in GLES, due to direct framebuf
access.
2014-05-31 10:03:02 -07:00
Unknown W. Brackets f489694515 Add the option to hook, rather than replace, funcs.
This can be useful for debugging or developing translations/game hacks,
and also gives us options when dealing with GLES incompatibilities.
2014-05-31 10:03:00 -07:00
Unknown W. Brackets 0de41cd028 Don't savestate replacement funcs.
This makes it so we can reorder them as we like, which is nicer, and also
makes sure there won't be weird compatibility problems or etc.
2014-05-27 08:02:41 -07:00
Unknown W. Brackets 76e61e10a9 Fix hashmap crashes with games that load modules.
This should properly unload and reload the functions as necessary.
2014-04-12 01:16:32 -07:00
Henrik Rydgard 2d4c28826a Show replaced instructions correctly in disassembly 2013-12-18 11:42:19 +01:00
Henrik Rydgard 2eab4aa1bf Play around with function replacement. Turned off by default of course. 2013-12-17 23:40:27 +01:00
Henrik Rydgard 2140892074 Initial preparations for ability to replace game functions with custom implementations.
Also auto-saves hashmap additions and reapplies the hashmap on function
rename so that if you rename a function that exists in several copies
they will all be labelled.

Note that actual function replacement is not activated yet.
2013-12-17 12:27:20 +01:00