Henrik Rydgård
461f8586b6
Use config defaults in the headless binary.
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Fixes #19332
2025-09-24 11:56:51 -06:00
Henrik Rydgård
f89c169f8a
Use the correct ID when creating game configs from the pause screen
2025-09-04 11:34:55 +02:00
Henrik Rydgård
6e5c567809
Fix some ini file misbehaviors
2025-08-31 14:13:12 +02:00
Henrik Rydgård
f6050a442c
Fix serving the remote debugger locally, add a setting for the auto-launcher
2025-08-24 11:17:19 +02:00
Henrik Rydgård
0fa7349f5a
Integrate Dolphin's granule based audio resampler.
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Removed parts of it that were not relevant.
Working, it seems. Not sure about the buffer size thing.
Not defaulting it for now
See #20146 and https://github.com/dolphin-emu/dolphin/pull/13352
..
2025-08-22 21:21:19 +02:00
Henrik Rydgård
2cf0ffea73
Allow choosing the frame presentation mode in detail in Vulkan mode
2025-08-21 01:01:16 +02:00
Henrik Rydgård
60608b2b39
Allow customizing the proAdhoc server list by editing the ini
2025-08-15 16:35:25 +02:00
Henrik Rydgård
a0fef38f69
Default to Vulkan on Win10+ (previously Win11+). Set UI scaling default to -1 on all desktops.
2025-07-20 19:05:38 +02:00
Henrik Rydgård
a7196af1f6
Separate out GamePreviewVolume from UIVolume
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Fixes issue #20651
2025-07-20 09:56:29 +02:00
Henrik Rydgård
9ce8408d0c
Merge pull request #20618 from lrzlin/loong-commit
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loongarch: Add emitter, JIT and disassembler support for LoongArch64
2025-07-12 01:55:19 +02:00
Lin Runze
1d910b81ff
loongarch: Add emitter, JIT and disassembler support for LoongArch64
2025-07-12 03:21:23 +08:00
Henrik Rydgård
263d0b3983
SDL: Fix bug where the mouse got stuck in relative mode when mapping mouse inputs
2025-07-10 20:29:24 +02:00
Henrik Rydgård
a80756574c
Fix really wacky edge case when switching to Auto FrameSkip from "skip buffered" mode.
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Fixes issue #20596
2025-07-08 20:08:23 +02:00
Henrik Rydgård
1b13af6f81
In debug builds, also default new logs to ERROR
2025-06-24 21:36:04 +02:00
Henrik Rydgård
61d6c95f0c
More refactoring. Add the AudioBackend interface
2025-06-16 21:55:32 +02:00
Henrik Rydgård
2a77846971
Developer tools: Add UI to force-enable HLE of modules that we have disabled HLE of
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Can be useful for debugging.
2025-06-13 12:54:49 +02:00
Henrik Rydgård
ba148e5ec7
JIT/IRJit: Delete an old "function preloading" experiment
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This caused some confusion while trying to debug #20502
2025-06-11 15:45:18 +02:00
Henrik Rydgård
53718cdb21
Add option to allow speed control while connected
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It's pretty easy to cheat this anyway by using an old PPSSPP, and some
people seem to want this for PSO.
I put it at the bottom of network settings and added "(not recommended)"
to emphasize that it's, well, not recommended.
2025-06-11 10:36:24 +02:00
Henrik Rydgård
a1a9278047
Remove the upgrade reminder
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We haven't activated it for a long time, and nowadays PPSSPP has a completely
different level of compatibility and performance compared to back when
we added the upgrade reminder.
Also I'm no longer a fan of HTTP requests on startup, even if only every
10 times like we did.
So, away it goes.
Moved the potentially useful translation strings into [Dialog].
2025-06-11 09:34:20 +02:00
Henrik Rydgård
fa04337654
On Windows 11, start defaulting to Vulkan.
2025-06-10 21:24:31 +02:00
Henrik Rydgård
87baa69ce4
Merge pull request #20488 from hrydgard/more-fixes
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Fix another texture replacement crash
2025-06-10 15:29:41 +02:00
Henrik Rydgård
6cfea96e58
Remove D3D9 support, to make future changes easier
2025-06-10 15:07:16 +02:00
Henrik Rydgård
252d342cc5
Fix another texture replacement crash (only happens with broken png texture files).
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Fix a warning too.
2025-06-10 15:03:15 +02:00
Henrik Rydgård
65229026bb
Add a checkbox to enable file logging from the UI, in developer settings.
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Fixes issue #20372 .
The file is written to PSP/SYSTEM/DUMP/log.txt by default, but you can
override from the command line if needed.
2025-05-25 18:54:30 +02:00
Henrik Rydgård
c3ed94b721
More icon work
2025-05-25 11:22:05 +02:00
Henrik Rydgård
faeaf0b723
Remove the redundant setting "Show on-screen messages". (you can set notification position to None)
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Remove now-redundant string
2025-05-18 10:29:53 +02:00
Henrik Rydgård
dde3099d0c
Expose the hidden ShaderCache option in developer tools
2025-05-14 09:39:14 +02:00
Henrik Rydgård
f3127346d4
Add a setting (in developer tools) to control texture replacement load speed
2025-04-22 20:57:32 +02:00
Henrik Rydgård
486370852f
Restrict SDL audio buffer setting to 128, 256, 512, 1024, 2048. UI improvmeents
2025-04-15 19:26:26 +02:00
Jamie Bainbridge
3d0ef8c6e1
SDL audio: Add config slider for audio samples
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As described on Issue #12705 several users have problems with audio
popping, crackling, and distorion with different sample values.
Previous commit ece6edf reduced default samples from 1024 to 256 but
there does not seem to be an ideal value for all platforms.
Make the option configurable in Audio Backend Settings.
Signed-off-by: Jamie Bainbridge <jamie.bainbridge@gmail.com >
2025-04-15 18:18:42 +02:00
Henrik Rydgård
71533ac2b7
Trash handling is too high level for FileUtil, move it up.
2025-04-15 17:42:24 +02:00
Henrik Rydgård
dcbe5b8f46
Fix logic flaw introduced in #18421 , breaking GPU fallbacks
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See #18421
2025-04-15 14:27:34 +02:00
Henrik Rydgård
f36f52ef35
Turn off retroachievements by default (this was never intended to be on by default..)
2025-04-15 13:25:38 +02:00
Henrik Rydgård
67dfbfe97e
Add developer setting to prevent loading overlays (and other 'implicit' Vulkan layers)
2025-04-10 18:56:05 +02:00
Henrik Rydgård
7712cf5331
When deleting important files like savedata or games, move to trash.
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This currently only works on Windows, where it changes the Delete button
to "Move to trash".
2025-04-10 09:02:44 +02:00
Henrik Rydgård
343ca2600a
Add a developer setting to disable individual HLE modules, allowing them to be loaded properly.
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Some games survive with a loaded sceAtrac, and start talking to
sceAudioCodec instead, the underlying library, though unsuccessfully
since it's not properly implemented yet.
2025-04-02 10:19:24 +02:00
Henrik Rydgård
088a02bfdb
Cleanup a lot of the bootup state management.
2025-03-30 14:02:29 +02:00
Henrik Rydgård
1a93d8a1f9
Some work on symbol export, minor cleanups
2025-03-29 14:23:59 +01:00
Henrik Rydgård
8d9b3f28f2
Reintroduce "cache ISO in RAM"
2025-03-27 00:46:31 +01:00
Henrik Rydgård
a50b303a38
Redesign the recent files API a bit.
2025-03-26 17:59:30 +01:00
Henrik Rydgård
ca64734bcd
Hide the file name resolution behind the interface
2025-03-26 17:31:47 +01:00
Henrik Rydgård
a156697822
Break out the "Recent ISOs" code into its own file so it's more practical to work on it
2025-03-26 17:31:47 +01:00
Henrik Rydgård
4eaad7d5af
Remove the "Cache full ISO in RAM" feature
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It's been broken for years and nobody has even noticed enough to report
it.
2025-03-26 09:06:33 +01:00
Henrik Rydgård
249281366e
Use the new sceAtrac implementation by default
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Inverts/renames the setting to allow going back to the old sceAtrac
implementation, to work around any compatibility issue.
Note that we can never delete the old implementation, old savestates
will still use it - can't convert an existing session.
2025-03-20 23:10:21 +01:00
Henrik Rydgård
c4241e283a
Prepare to generalize file dumping
2025-03-19 09:46:25 +01:00
Henrik Rydgård
78e763b050
Restore the setting.
2025-03-18 09:36:32 +01:00
Henrik Rydgård
89e031fb8a
Logging cleanup
2025-03-08 23:39:22 +01:00
Henrik Rydgård
95cf9c2e28
Just some constification
2025-03-03 13:59:42 +01:00
Henrik Rydgård
e9b51f8c60
Add long-requested feature to take screenshots of the raw game images instead of the output.
2025-02-24 16:24:42 -06:00
Henrik Rydgård
852018e899
Windows: Hook up the UI scale setting. Need a manual resize to update.
2025-02-20 17:06:38 -06:00