Henrik Rydgård
75453632f9
Handle inset adjustements on the C++ side, handle them better in the UI.
2026-03-14 18:13:37 +01:00
Henrik Rydgård
160e2c4f9b
Refactor: Call GetLayoutBounds on the screen instead of the context where possible.
...
This will allow screens to influence the layout bounds in a unified way
2026-03-14 13:07:48 +01:00
Henrik Rydgård
8086bd1adc
Correct the mouse scroll problem reported by sum2012 in #21315
...
Fixes #21315
Replaces #21316
2026-03-01 12:14:04 +01:00
Henrik Rydgård
7ea2265ff3
Make the undo save/load buttons not scroll with the savestate list
2026-02-24 00:56:45 +01:00
Henrik Rydgård
16a79e12b6
Scrollview: Disallow scrolling with mouse buttons other than the first.
...
Some logging cleanup
2026-02-23 11:48:11 +01:00
Henrik Rydgård
f036c907a8
Correct display of default for lens flare occlusion on Android/iOS
2026-02-19 00:15:49 +01:00
Henrik Rydgård
5d4ac87b2b
In PopupMultiChoice lists, indicate the selected item with a checkmark
...
See #21223
2026-02-09 14:35:34 +01:00
Henrik Rydgård
18a67b82d2
Do the same with KeyInputFlags. Fix minor UI misalignments
2025-12-19 13:41:58 +01:00
Henrik Rydgård
481d0fd18c
Switch TouchInputFlags to enum class, fix some minor UI issues
...
Scroll views now only wheel-scroll if the mouse is hovering over them.
2025-12-19 11:38:56 +01:00
Henrik Rydgård
ed25b5e991
Add convenient UI on the pause screen for changing/locking the screen orientation
2025-11-26 11:14:37 +01:00
Henrik Rydgård
09d195c9ef
More layout work. Use GameDB titles on the top of the game screen.
2025-11-15 20:44:14 +01:00
Henrik Rydgård
b660dcee2b
Various inset and margin fixes and improvements
2025-10-28 13:59:37 +01:00
Henrik Rydgård
58456ae950
Remove the UI::EventReturn return values. Makes editing the UI nicer.
2025-09-15 11:09:00 -06:00
Henrik Rydgård
3268d2afd0
ScrollView: Add a subtle drop shadow to the top.
2025-08-28 23:21:32 +02:00
Henrik Rydgård
dc52c62d1a
Themes: Add configurable color for the scrollbar bob
2025-02-14 14:47:47 -06:00
Henrik Rydgård
455e28da6c
Rename Point to Point2D to avoid a cocoa name clash
2024-05-29 18:52:39 +02:00
Henrik Rydgård
7af6501a6f
UI: ScrollView: Improve interaction with the scroll bar thingy, avoid accidental clicks
2024-01-31 09:37:11 +01:00
Henrik Rydgård
84d3bfc506
Add mouse wheel support for Android
...
Fixes #18471
Tested on a Poco F4 phone with a generic Bluetooth mouse.
2023-12-04 13:41:52 +01:00
Henrik Rydgård
1f2dbfaf25
Vulkan: Allow MSAA on modern-ish mobile devices, but add a little warning sign.
...
MSAA on tiler GPUs, the way we use it (we are not able to eliminate
load/store operations yet) can consume huge amounts of bandwidth, so let's be a
little bit careful.
2023-12-03 20:59:15 +01:00
Henrik Rydgård
2675d6ea43
Input event and device enums ( #17514 )
...
* Switch deviceID from int to enum InputDeviceID, globally
* Switch axisId to enum InputAxis
* Change int keycodes to InputKeyCode where it makes sense.
* SDL input buildfix
* SDL keycode buildfix
* Switch on enum warning fixes
* Qt keycode buildfix
* iOS keycode buildfix
* UWP keycode buildfix
* More iOS buildfix
* More iOS buildfix
* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
838ef03815
Fix ScrollView crash (though the root cause is a race condition most likely)
2023-05-01 10:37:30 +02:00
Henrik Rydgård
ee6234ecb6
I18N: Switch to getting categories by index instead of by string lookup
...
Also gets rid of the shared_ptr usage, and generally makes things nicer.
Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Unknown W. Brackets
7d13d87435
Windows: Fix MSVC 2017 compile.
2023-01-14 16:35:28 -08:00
Henrik Rydgård
69ff11fb40
UI: Make vertical scrollbars directly draggable.
2023-01-11 11:58:51 +01:00
Henrik Rydgård
c27689910e
Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h
2023-01-11 10:56:31 +01:00