Henrik Rydgård
2b946094a9
Warning fixes
2026-03-10 12:19:27 +01:00
myzhan
af7384e8e4
Fix font rendering after window resizing on SDL(linux)
2026-03-05 13:34:38 +08:00
Henrik Rydgård
c77f68d005
Some additional fixes in TextDrawerSDL
2026-01-27 20:10:40 +01:00
Henrik Rydgård
24283d3e7f
Fix memory leak in TextDrawerSDL (sigh, variable shadowing)
2026-01-27 20:05:24 +01:00
Henrik Rydgård
6478f0dcad
SDL: Fix measuring of multi-line strings.
...
Also, a small related optimization on Windows.
2026-01-21 13:57:51 +01:00
Henrik Rydgård
acd8cf70d0
SDL: Load font from VFS instead of using a file path.
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Hopefully helps #21014
2025-11-24 00:55:12 +01:00
Henrik Rydgård
666808fb8c
SDL: Correct font size handling
2025-11-23 22:26:32 +01:00
Henrik Rydgård
bc17b7c822
iOS buildfix, SDL buildfix
2025-11-23 11:42:43 +01:00
Henrik Rydgård
1ae6d0f9f6
Installer script fix
2025-11-23 11:11:18 +01:00
Henrik Rydgård
bf5e524243
Add multi-font support to the final text-rendering backend (SDL_ttf)
2025-11-09 08:52:21 +01:00
Henrik Rydgård
6d1973edfb
Add banners on the top of settings pages, if editing game-specific settings show the icon.
2025-11-09 08:51:41 +01:00
Henrik Rydgård
f44e0505ea
Fix SDL font rendering
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Fixes #20933
2025-10-30 09:40:48 +01:00
Henrik Rydgård
b082e94edb
Initial work on using premultiplied alpha in the UI
2025-10-16 11:07:05 +02:00
Henrik Rydgård
f2d35d204b
SDL text renderer: Add some sanity checks.
2025-04-11 10:58:21 +02:00
Henrik Rydgård
e49d94ad11
Unify the MeasureString caching code
2024-10-16 14:39:21 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
28cf69f67e
Remove duplicate code from the text rendering backends
2024-06-01 09:58:58 +02:00
Henrik Rydgård
d6b6d087c0
Make the font lifecycle more similar between the backends.
2024-06-01 09:43:11 +02:00
Henrik Rydgård
4051f34758
Implement MeasureStringRect generically based on MeasureString
2024-05-31 21:11:48 +02:00
Henrik Rydgård
5b0007f391
Remove unused and broken text rotation code
2024-05-31 20:58:53 +02:00
Henrik Rydgård
2061f04885
Also remove DrawString in the SDL text backend
2024-05-31 19:08:25 +02:00
Henrik Rydgård
533f8f06be
Unify DrawString between Windows, UWP and Android. More to come.
2024-05-31 17:27:59 +02:00
Henrik Rydgård
5999690af5
i18n: Remove our awkward ampersand-escape support, except in [DesktopUI]
2024-05-31 09:45:59 +02:00
Henrik Rydgård
0bbaaef787
Seems to be working now, though need to figure out which font face we can use.
2024-05-29 18:52:39 +02:00
Henrik Rydgård
ccbcf1369b
Convert DrawString* functions to use std::string_view
2024-05-24 22:52:51 +02:00
Henrik Rydgård
804f31f424
Convert MeasureString* functions to use std::string_view
2024-05-24 14:16:40 +02:00
Henrik Rydgård
4de4dc1433
Remove some logspam on SDL builds
2024-01-29 12:34:44 +01:00
Henrik Rydgård
1553931163
SDL: Add more fallback font names, greatly speed up fallback font handling
2024-01-20 11:22:05 +01:00
Henrik Rydgård
2007621ec3
Add "Droid Sans Fallback" to the list of fallback fonts.
...
This can be easily installed on apt based distros using:
sudo apt install fonts-droid-fallback
And provides all the characters we need.
2024-01-19 22:53:16 +01:00
Hoe Hao Cheng
28edae016e
SDL: fallback to atlas if SDL2_ttf is <2.0.18
2023-09-25 10:07:30 +08:00
Henrik Rydgård
3aed81d51b
Merge pull request #18170 from hch12907/sdl-ttf
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ci: use pkgconfig as a fallback for finding SDL2_ttf
2023-09-21 13:45:52 +02:00
Hoe Hao Cheng
b768210797
ci: use pkgconfig as a fallback for finding SDL2_ttf
2023-09-19 00:51:19 +08:00
Henrik Rydgård
8f88442343
SDL ttf rendering: Try two 4444 tex formats to find one that works.
2023-09-18 11:48:28 +02:00
Hoe Hao Cheng
0a5937051a
SDL: let's not remove the candidate fallback fonts
2023-08-23 13:39:16 +08:00
Unknown W. Brackets
2aa4592330
SDL: Skip FcFini() call, causes crashes.
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Apparently this is a relatively well known problem and various people have
commented this out, including in Chromium for the last 10 years...
2023-08-13 19:36:17 -07:00
Hoe Hao Cheng
4d7e949f23
SDL: text alignment fix
2023-08-03 20:54:21 +08:00
Hoe Hao Cheng
c56f302e51
SDL: address comments on #17780
2023-07-30 16:25:36 +08:00
Hoe Hao Cheng
aaa7e90174
SDL: fix a curious crash
2023-07-29 03:10:00 +08:00
Hoe Hao Cheng
1c890be702
Use common UTF8 infrastructure instead of rewriting one
2023-07-29 03:10:00 +08:00
Hoe Hao Cheng
f88d1a287e
SDL: implement font fallback for TextDrawerSDL
2023-07-29 03:09:57 +08:00
Hoe Hao Cheng
2b826b5614
SDL: implement TextDrawer using SDL2_ttf
2023-07-25 13:05:32 +08:00