Commit Graph

114 Commits

Author SHA1 Message Date
Henrik Rydgård 2b946094a9 Warning fixes 2026-03-10 12:19:27 +01:00
myzhan af7384e8e4 Fix font rendering after window resizing on SDL(linux) 2026-03-05 13:34:38 +08:00
Henrik Rydgård c77f68d005 Some additional fixes in TextDrawerSDL 2026-01-27 20:10:40 +01:00
Henrik Rydgård 24283d3e7f Fix memory leak in TextDrawerSDL (sigh, variable shadowing) 2026-01-27 20:05:24 +01:00
Henrik Rydgård 3c4adc3e66 Fix a number of Android Studio lint warnings, a bad jni return type and an memory leak 2026-01-21 18:43:47 +01:00
Henrik Rydgård 6478f0dcad SDL: Fix measuring of multi-line strings.
Also, a small related optimization on Windows.
2026-01-21 13:57:51 +01:00
Henrik Rydgård cadbe3a2e0 Speedup text rendering on Android slightly, eliminate possible assert 2026-01-02 14:20:20 +01:00
Henrik Rydgård 8724f40c12 DrawText: Clamp strings to sane sizes. 2026-01-01 14:23:57 +01:00
Henrik Rydgård 1ea93e2913 Small refactor of text rect measurement. Add move/resize icons 2025-11-27 11:50:22 +01:00
Henrik Rydgård acd8cf70d0 SDL: Load font from VFS instead of using a file path.
Hopefully helps #21014
2025-11-24 00:55:12 +01:00
Henrik Rydgård 666808fb8c SDL: Correct font size handling 2025-11-23 22:26:32 +01:00
Henrik Rydgård bc17b7c822 iOS buildfix, SDL buildfix 2025-11-23 11:42:43 +01:00
Henrik Rydgård 1ae6d0f9f6 Installer script fix 2025-11-23 11:11:18 +01:00
Henrik Rydgård 8052c15f61 Fix references to the old font files 2025-11-14 10:10:44 +01:00
Henrik Rydgård bc024da16c More tweaks 2025-11-10 16:02:21 +01:00
Henrik Rydgård bf5e524243 Add multi-font support to the final text-rendering backend (SDL_ttf) 2025-11-09 08:52:21 +01:00
Henrik Rydgård 582c2e28ca Same for Qt 2025-11-09 08:52:21 +01:00
Henrik Rydgård 59ab9e5682 Fix font loading in cocoa as well. 2025-11-09 08:52:21 +01:00
Henrik Rydgård 2fce2da709 Apply the font system rework to Android as well 2025-11-09 08:52:21 +01:00
Henrik Rydgård bf5ded9c02 Fix font loading for the UWP backend, although wacky rendering issues remain 2025-11-09 08:52:21 +01:00
Henrik Rydgård 4283e66a12 Font style rework: Windows part 2025-11-09 08:52:21 +01:00
Henrik Rydgård 6d1973edfb Add banners on the top of settings pages, if editing game-specific settings show the icon. 2025-11-09 08:51:41 +01:00
Henrik Rydgård f44e0505ea Fix SDL font rendering
Fixes #20933
2025-10-30 09:40:48 +01:00
Henrik Rydgård 2b6b951f78 Fix alpha in drawtext for RGBA8888 format.
Should fix #20879
2025-10-17 08:57:12 +02:00
Henrik Rydgård b082e94edb Initial work on using premultiplied alpha in the UI 2025-10-16 11:07:05 +02:00
Henrik Rydgård b472eb8b8b Remove a lot of unnecessary string constructors 2025-08-31 15:49:29 +02:00
Henrik Rydgård 654b11cb39 Rework the UWP Xaudio backend a bit too. 2025-06-17 01:16:09 +02:00
Henrik Rydgård 09e067c6e1 Revert "Get rid of remains of support for non-square screen DPIs"
This reverts commit f206ed95eb.
2025-05-21 21:41:50 +02:00
Henrik Rydgård fb2ac6475a Mac/ios: Use new font name (oops). Improve error checking when loading cocoa fonts 2025-05-21 14:03:04 +02:00
Henrik Rydgård f2d35d204b SDL text renderer: Add some sanity checks. 2025-04-11 10:58:21 +02:00
Henrik Rydgård 531842f577 Add font cache stats to "internals" screen 2025-04-09 12:40:10 +02:00
Henrik Rydgård 580cd954e0 Fix another carriage-return-related bug in the Android code. 2025-03-29 19:12:32 +01:00
Henrik Rydgård 1bd0ebd600 Code cleanup (remove .c_str()) 2025-03-29 18:48:35 +01:00
Henrik Rydgård 82f6ff5170 Fix reported line break issue on Windows 2025-03-29 18:48:27 +01:00
Henrik Rydgård f206ed95eb Get rid of remains of support for non-square screen DPIs 2025-02-20 11:14:26 -06:00
Henrik Rydgård 9ce9e43481 Make some uses of the erase-iter idiom safer and more consistent 2025-02-04 10:31:17 -06:00
C.W. Betts da3e300b58 Remove unused font variable. 2025-01-14 16:31:03 -07:00
C.W. Betts a8486e833f We only need to register the font once. 2025-01-14 15:41:19 -07:00
C.W. Betts a04c2d1a6a Initial attempt at loading Roboto into CoreText 2025-01-14 15:15:53 -07:00
C.W. Betts f32ed3df90 Update draw_text_cocoa.mm
Fix memory leak.
2025-01-13 19:50:26 -07:00
Henrik Rydgård 1ba304d83f Alternate buildfix 2025-01-09 21:12:00 +01:00
Henrik Rydgård bd84c7bf7d Buildfix for new SDL.
Fixes #19839
2025-01-09 20:58:50 +01:00
Henrik Rydgård afbf430899 Android joystick event handling: Don't blow up java ref counting by forgetting ReleaseElements.
Also, use JNI_ABORT to avoid writing back changes (we don't make any).
2024-12-15 23:03:22 +01:00
Henrik Rydgård 68f61c2add ImGeDebugger: Highlight changes, show old value on hover 2024-12-14 11:03:18 +01:00
Henrik Rydgård 080798b5dd Move out two more functions from Core.cpp. Clean up Windows includes 2024-12-08 12:12:02 +01:00
Henrik Rydgård 55aa1ff66e Warning fixes 2024-11-06 11:59:34 +01:00
Henrik Rydgård 671ba6356b Remove logspam from Android text rendering, oops 2024-10-23 15:07:27 +02:00
Henrik Rydgård 26de955c77 Warning fixes, add warning to Cave Story if skip buffer effects is on 2024-10-22 11:56:08 +02:00
Henrik Rydgård a6a189c24d An old version of android had strict JNI validation of UTF-8 strings enabled. Let's pass it. 2024-10-22 11:02:26 +02:00
Henrik Rydgård e49d94ad11 Unify the MeasureString caching code 2024-10-16 14:39:21 +02:00