Henrik Rydgård
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8ff38d0a9b
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Merge pull request #18360 from unknownbrackets/arm64jit-fixes
Fix some arm64jit issues
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2023-10-15 07:34:03 +02:00 |
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Unknown W. Brackets
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5e813e6bd6
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irjit: Correct bad Vec4 overlap handling.
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2023-10-14 20:54:40 -07:00 |
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Unknown W. Brackets
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2a24c99441
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arm64jit: Correct FlushBeforeCall pairing.
Oops, some silly mistakes here.
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2023-10-14 20:54:40 -07:00 |
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Unknown W. Brackets
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b85b0476b9
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arm64jit: Correct vdot vec4 mapping.
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2023-10-14 20:54:40 -07:00 |
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Henrik Rydgård
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54ad7d0bb8
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Merge pull request #18358 from hrydgard/upgrade-rcheevos
Update rcheevos again
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2023-10-14 23:54:21 +02:00 |
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Henrik Rydgård
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2c795e701f
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Update rcheevos again. This time there are some files moving around.
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2023-10-14 23:23:48 +02:00 |
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Henrik Rydgård
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1e6142d99b
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Merge pull request #18355 from hrydgard/merge-1.16.6
Merge the 1.16.6 branch into master
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2023-10-13 13:55:03 +02:00 |
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Henrik Rydgård
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ac93419331
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Merge the 1.16.6 branch into master
Also deletes some unused code.
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2023-10-13 11:00:11 +02:00 |
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Henrik Rydgård
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a196c5e7d4
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Merge pull request #18351 from hrydgard/shutdown-fixes-better
Better fix for shutdown crash
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2023-10-13 02:31:00 +02:00 |
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Henrik Rydgård
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88451f0476
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Merge pull request #18352 from LeSaucee/patch-1
Update fr_FR.ini
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2023-10-13 02:18:19 +02:00 |
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LeSaucee
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4930da5568
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Update fr_FR.ini
Added some french translation to the file :D
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2023-10-12 17:44:33 -04:00 |
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Henrik Rydgård
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6357b95ff5
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Better version.
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2023-10-12 23:33:54 +02:00 |
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Henrik Rydgård
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f301035ba0
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Step 1
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2023-10-12 23:28:44 +02:00 |
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ANR2ME
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2f3e9073f6
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Process incoming packets quicker whenever available to handle more than 2 players better, instead of one datagram message per 10ms sleep interval which will delay the event generated from the message by 10ms for each additional player.
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2023-10-13 01:53:07 +07:00 |
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ANR2ME
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f4c2967969
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Checks timeout before Pinging instead of on each message loop to give time for other event to occurs before timeout event.
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2023-10-13 01:19:24 +07:00 |
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ANR2ME
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88f367f502
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Process event messages quicker to prevent event queue from piling up when there are more players. Might also improve the success rate of joining process on Def Jam Fight for NY.
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2023-10-13 00:21:55 +07:00 |
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ANR2ME
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5ca44f4ad9
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Lets not delete the peer immediately, as handleTimeout function need the peer to be existed in order to trigger the TIMEOUT Event.
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2023-10-13 00:21:54 +07:00 |
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ANR2ME
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f63ed56b4e
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Extending AdhocMatching's timeout by 500ms should be sufficient for players with high latency.
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2023-10-13 00:21:53 +07:00 |
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ANR2ME
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abb196766d
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Allow BYE Event to intervene Joining process.
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2023-10-13 00:21:51 +07:00 |
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ANR2ME
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0188920f22
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Allow TIMEOUT Event to intervene Joining process.
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2023-10-13 00:21:49 +07:00 |
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Henrik Rydgård
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6f28c5d660
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Merge pull request #18346 from hrydgard/assorted-cleanups-15
Assorted cleanups
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2023-10-12 17:14:47 +02:00 |
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Henrik Rydgård
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ba0ce34493
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v1.16.6
v1.16.6
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2023-10-12 12:23:28 +02:00 |
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Henrik Rydgård
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1dd98c5a55
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Update UWP version
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2023-10-12 12:22:38 +02:00 |
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Henrik Rydgård
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f842f16fbe
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Inline "DecodeVertexToPushPool" for ease of change.
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2023-10-12 11:58:49 +02:00 |
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Henrik Rydgård
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12a98baf59
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Cleanups, make the various SubmitPrim implementations more similar
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2023-10-12 11:58:48 +02:00 |
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Henrik Rydgård
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6dbe49775c
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Add a sysprop for IsDebuggerPresent.
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2023-10-12 11:58:04 +02:00 |
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Henrik Rydgård
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f1bc547e94
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IconCache: Make valgrind happy (zero some struct padding bytes before writing to disk)
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2023-10-12 10:51:14 +02:00 |
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Henrik Rydgård
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fc9a057083
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Update README.md
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2023-10-12 10:22:41 +02:00 |
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Henrik Rydgård
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a507563708
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Remove the exit-game sync again.
It's not actually needed until some of the additions made on master, and
in that case, I'm going to change the solution again.
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2023-10-12 10:14:19 +02:00 |
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Henrik Rydgård
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ae4f48ced3
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Merge pull request #18344 from hrydgard/shutdown-fixes
Vulkan: Fix synchronization when shutting the app down in-game.
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2023-10-12 09:49:14 +02:00 |
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Henrik Rydgård
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2c751d39f8
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Vulkan: Add simple delete count to GPU profiler, to make sure we don't have more resource churn
Also fix the render pass type name lookup table.
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2023-10-12 09:02:45 +02:00 |
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Henrik Rydgård
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028c7c3ea8
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Android: Fix crashes on screen rotation
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2023-10-11 16:44:30 +02:00 |
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Henrik Rydgård
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d60c9a015f
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Vulkan: Fix synchronization when shutting the GPU down in-game.
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2023-10-11 12:49:33 +02:00 |
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Henrik Rydgård
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f769b2c8a3
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Remove unused functionality from descpool
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2023-10-11 12:29:57 +02:00 |
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Henrik Rydgård
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0ad2827e14
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Vulkan: Fix synchronization when shutting the GPU down in-game.
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2023-10-11 12:27:39 +02:00 |
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Henrik Rydgård
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e26bf611e0
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Merge pull request #18343 from hrydgard/minor-descriptor-opt
Vulkan: Avoid copying descriptors unnecessarily
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2023-10-11 12:27:00 +02:00 |
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Henrik Rydgård
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183d49329a
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Allow writing directly into the packed descriptor buffer, saving a memcpy.
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2023-10-11 11:02:17 +02:00 |
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Henrik Rydgård
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f931f85d57
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Fix outdated renderpass name lookup table (debug info)
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2023-10-11 10:34:20 +02:00 |
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Henrik Rydgård
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bdff93374b
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Merge pull request #18339 from hrydgard/delete-vertex-cache
Remove the vertex cache option
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2023-10-11 10:02:30 +02:00 |
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Henrik Rydgård
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2ac14f555d
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Remove VulkanPushBuffer (keeping our newer replacement VulkanPushPool)
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2023-10-11 09:06:24 +02:00 |
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Henrik Rydgård
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52dae5c9a7
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README.md update for 1.16.6
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2023-10-10 23:44:23 +02:00 |
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Henrik Rydgård
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a3c2d058e0
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Fix main-thread stalls due to decimate during replacement texture loading
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2023-10-10 19:33:04 +02:00 |
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Henrik Rydgård
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51fd502d7d
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Update rcheevos
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2023-10-10 19:15:59 +02:00 |
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Henrik Rydgård
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c362c159d7
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VulkanDescSetPool: Don't forget to increment usage
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2023-10-10 19:14:19 +02:00 |
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Henrik Rydgård
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31f28a3eaf
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Fix the CMake expression, thanks Halo-Michael
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2023-10-10 19:12:56 +02:00 |
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Henrik Rydgård
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a9987c6885
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Turn off HTTPS support for iOS.
Should fix #18322
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2023-10-10 19:12:56 +02:00 |
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Henrik Rydgård
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8d59e30b53
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Gradle: Fix some deprecation warnings
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2023-10-10 19:12:24 +02:00 |
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Henrik Rydgård
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37de5b9d0d
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Move the menu frame-rate throttling to NativeFrame
Now needed on Android since we added the ability to turn off vsync,
which caused the menu to burn battery by rendering too fast.
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2023-10-10 19:11:48 +02:00 |
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Henrik Rydgård
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d00928e1db
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Guaranteed gap-free rendering of waves background
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2023-10-10 19:11:35 +02:00 |
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Henrik Rydgård
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89effbf498
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Revert "UI: Round wave coords to prevent gaps."
This reverts commit ebf9de7864.
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2023-10-10 19:11:35 +02:00 |
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