mrfixit2001
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27329dc485
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Fix menu navigation from axis in linux
Up is down and down is up - mimic the change in android for linux to compensate and correct. Tested and working.
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2020-08-13 16:12:27 -04:00 |
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Unknown W. Brackets
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cf4a5b1b9c
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Global: Buildfix for parsers.
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2020-08-10 14:43:13 +00:00 |
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Unknown W. Brackets
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850df75c45
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Merge remote branch remove-sstream-from-stringutil.
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2020-08-10 07:18:49 -07:00 |
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Unknown W. Brackets
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a0f8e788f3
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Global: Move string number parse to text/parsers.
It's not used as much as the other string utils.
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2020-08-10 07:05:23 -07:00 |
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Unknown W. Brackets
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3d9c4733ab
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Global: Reduce ini_file header complexity.
We're not using the old std::map support anymore. Avoid pulling in
headers if possible.
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2020-08-10 07:05:22 -07:00 |
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Unknown W. Brackets
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e59951382a
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Global: Make stringutil includes more explicit.
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2020-08-10 07:05:22 -07:00 |
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Henrik Rydgård
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5ec2da0f2d
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Move Section out of IniFile so it can be forward declared. Unlocked further improvements to build speed.
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2020-08-10 15:53:52 +02:00 |
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Henrik Rydgård
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72d5b29434
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Can't avoid sstream in ini_file.h, it seems.
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2020-08-10 15:46:21 +02:00 |
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Henrik Rydgård
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d70dcaf53a
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Buildfix
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2020-08-10 15:29:10 +02:00 |
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Henrik Rydgård
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62a8329c33
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Remove sstream from stringutil.h. See #13267
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2020-08-10 14:33:00 +02:00 |
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Henrik Rydgård
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6b6ecf4427
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Merge pull request #13267 from unknownbrackets/headers
Reorganize DoState headers and cut back on common header includes
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2020-08-10 13:45:57 +02:00 |
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Unknown W. Brackets
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1bcafafdbb
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UI: Fix an override warning.
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2020-08-10 08:03:44 +00:00 |
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Unknown W. Brackets
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667a8522cc
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Global: Cut down on file/string includes.
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2020-08-10 08:03:44 +00:00 |
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Unknown W. Brackets
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d90630c263
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Merge pull request #13262 from hrydgard/depth-texturing
Implement texturing from depth buffers (Vulkan only so far)
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2020-08-10 03:42:17 -04:00 |
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Henrik Rydgård
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0aa2ceb372
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Address feedback
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2020-08-10 09:16:28 +02:00 |
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Henrik Rydgård
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dd79d33f14
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Minor: Initialize a struct. Decrease logging in sceMt19937.
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2020-08-09 21:45:42 +02:00 |
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Henrik Rydgård
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86355779d7
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Remove partial comment
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2020-08-09 20:49:08 +02:00 |
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Henrik Rydgård
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ba0d04a142
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Vulkan: Implement depth texturing through depal.
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2020-08-09 20:31:04 +02:00 |
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Henrik Rydgård
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375da0a2fe
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Some fixes
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2020-08-09 19:47:22 +02:00 |
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Henrik Rydgård
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cf122e9333
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Vulkan/generic: Initial prep for depth texturing
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2020-08-09 19:47:15 +02:00 |
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Henrik Rydgård
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fd41c9cd57
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These convenience overloads don't work in 32-bit builds, remove them.
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2020-08-09 10:28:37 +02:00 |
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Henrik Rydgård
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fbf6008a03
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Set debug names for more framebuffers and textures
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2020-08-09 09:36:54 +02:00 |
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Henrik Rydgård
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2f5de1987e
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Allow passing in an object name tag when creating framebuffers
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2020-08-09 09:36:45 +02:00 |
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Henrik Rydgård
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11f9df33ba
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Vulkan: Start adding object names for easier validation debugging
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2020-08-08 21:29:29 +02:00 |
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Henrik Rydgård
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3fd8f3d86d
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Add a setting. Various tweaks to sound triggering.
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2020-08-03 12:08:11 +02:00 |
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Henrik Rydgård
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434b717ba0
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Add a couple of more sounds. Rename some vars.
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2020-08-03 12:08:11 +02:00 |
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Henrik Rydgård
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55eb2844fd
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Hook up a couple more sounds. Unfortunately clickable back buttons now play both back and confirm sounds...
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2020-08-03 12:08:11 +02:00 |
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Henrik Rydgård
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5423f76e25
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Hook up the first UI sound, make it play.
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2020-08-03 12:08:11 +02:00 |
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Henrik Rydgård
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b30be913c0
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Read in WAV files for UI sounds
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2020-08-03 12:08:11 +02:00 |
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Henrik Rydgård
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6aa3681f7c
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Minor logging improvements
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2020-08-02 15:41:00 +02:00 |
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Henrik Rydgård
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ce31d3e375
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Update Vulkan headers to the latest, just to keep up.
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2020-08-01 23:37:15 +02:00 |
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Unknown W. Brackets
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5c1bb52ce6
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Merge pull request #13221 from hrydgard/android-minor-cleanup
Android: Various minor cleanup
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2020-07-29 02:51:50 -04:00 |
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Henrik Rydgård
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73166def93
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Android: Reduce asserts during startup.
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2020-07-28 19:06:29 +02:00 |
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Henrik Rydgård
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06d57b1656
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GL: Add some paranoid checks. Remove a useless option.
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2020-07-28 14:24:36 +02:00 |
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Henrik Rydgård
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51f080dfd0
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Remove unnecessary vector from thin3d_gl texture handling.
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2020-07-27 18:22:23 +02:00 |
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ANR2ME
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596fad3f42
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Provides quick IP fill on Adhoc Server IP address setting to makes player's life easier :)
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2020-07-23 12:41:13 +02:00 |
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Henrik Rydgård
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0829543987
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Third part of getting rid of PanicAlert
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2020-07-19 20:34:02 +02:00 |
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Henrik Rydgård
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c5e0b799d9
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
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2020-07-19 20:33:25 +02:00 |
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Henrik Rydgård
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6560192d8e
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Support full VSync control in SDL OpenGL.
(Not yet Qt).
Forgot about iOS
SDL headless buildfix
Additional iOS buildfix
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2020-07-19 12:07:16 +02:00 |
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Henrik Rydgård
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f5afb2dbbd
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Improve some logging, and print the line number from PanicAlerts.
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2020-07-19 11:10:51 +02:00 |
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Henrik Rydgård
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82bc6f6cc5
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Windows ARM fix, cleanup
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2020-07-14 13:47:25 +02:00 |
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Henrik Rydgård
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b5e7220ed1
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Switch to a fence instead for readbacks. Some sources suggest this is better than idling a queue or device.
Like https://stackoverflow.com/questions/39537176/in-what-situations-is-vkfence-better-than-vkqueuewaitidle-for-vkqueuesubmit .
Additionally, this is easier to refactor and loosen up if we can in the
future.
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2020-07-14 09:06:07 +02:00 |
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Henrik Rydgård
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e66f034fb3
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Readback: Downgrade from vkWaitDeviceIdle to vkWaitQueueIdle. Probably effectively pretty much the same.
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2020-07-14 09:06:07 +02:00 |
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Unknown W. Brackets
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9ebb402e4f
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Vulkan: Buildfix.
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2020-07-13 18:19:36 -07:00 |
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Henrik Rydgård
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131a1eedfb
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Vulkan: Make sure textures/samplers are unbound at the end of PresentationCommon::CopyToOutput.
Validation caught an issue where old stuff lingered in sampler 1 and texture 1.
Bug probably introduced in #12921, but could also be others.
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2020-07-13 23:32:37 +02:00 |
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Henrik Rydgård
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bb6219e402
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Merge pull request #12921 from unknownbrackets/postshader
Use less FBOs for chained post-processing shaders
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2020-07-13 18:52:53 +02:00 |
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Henrik Rydgård
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e8370b94c0
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Remove irrelevant comment
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2020-07-13 18:14:12 +02:00 |
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Henrik Rydgård
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dc6e7a7938
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Move the Vulkan swapchain out-of-date checking to the vkQueuePresentKHR call.
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2020-07-13 18:14:12 +02:00 |
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Unknown W. Brackets
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dbbcaa9eca
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GLES: Invalidate framebuffers bound DONT_CARE.
Let's try to invalidate when it's possible. We move the invalidate to the
end of the render when detected.
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2020-07-13 08:00:24 -07:00 |
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Henrik Rydgård
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b58ca8af12
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Merge pull request #12945 from unknownbrackets/io-timing
Make file open timing a bit more accurate
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2020-07-13 13:37:53 +02:00 |
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