Commit Graph
329 Commits
Author SHA1 Message Date
Henrik Rydgård 42b46e2098 If RetroAchievements' "Hardcore mode" is enabled, prevent debugger use
Fixes an easy way you could access the debugger windows.
2025-07-09 16:25:24 +02:00
Henrik Rydgård 09e067c6e1 Revert "Get rid of remains of support for non-square screen DPIs"
This reverts commit f206ed95eb.
2025-05-21 21:41:50 +02:00
Henrik Rydgård ef97eb668a ImDebugger: Add a Time window to check various counters 2025-04-23 17:10:31 +02:00
oltolm 02e767866a fix compiler warnings 2025-02-22 14:15:15 +01:00
Henrik Rydgård f206ed95eb Get rid of remains of support for non-square screen DPIs 2025-02-20 11:14:26 -06:00
Henrik Rydgård ee297e974d Move more code into SoftwareTransformCommon, cleanup 2024-12-18 13:57:26 +01:00
Henrik Rydgård e74101a2fb applySkinInDecode belongs in the VertexTypeID, not in the options. 2024-12-17 18:24:18 +01:00
Henrik Rydgård db13c09c41 Add break-on-count (with rudimentary UI), break on block transfer 2024-12-17 11:24:07 +01:00
Henrik Rydgård dda3ddf6b0 Simplifications 2024-12-15 16:09:42 +01:00
Henrik Rydgård 54d18bb343 Lift some more debugging functionality into GPUCommon 2024-12-15 14:03:05 +01:00
Henrik Rydgård 4223bcfae1 Move the ownership of GPU breakpoints to GPUCommon 2024-12-15 12:51:37 +01:00
Henrik Rydgård 638607d29a Refactor: Make GPUCommon own the framedump "recorder". 2024-12-15 12:07:44 +01:00
Henrik Rydgård 9e019ae246 Remove the notion of the GPU debugger being "Active". Now it's automatic. 2024-12-15 11:12:53 +01:00
Henrik Rydgård 5aeef924d2 Implement vertex preview in the new Ge debugger 2024-12-12 23:36:29 +01:00
Henrik Rydgård 8d1fbe9522 Move more utility functions from the Win32 GE debugger to the common code 2024-12-12 19:36:55 +01:00
Henrik Rydgård 4020fd8ec5 Move the last of the vertex preview code to State.cpp 2024-12-12 19:26:33 +01:00
Henrik Rydgård 4b36664dd6 Move more things to State.cpp/h, break out some stuff into a function 2024-12-12 19:26:33 +01:00
Henrik Rydgård d3789367a4 ImGeDebugger: Implement the new state viewer 2024-12-10 17:21:30 +01:00
Henrik Rydgård e1148485f1 Refactor the GE state viewers 2024-12-10 16:01:53 +01:00
Henrik Rydgård 2c8e78408b Add basic vertex data viewer (with the same flaws as the old one) 2024-12-06 09:29:12 +01:00
Henrik Rydgård 51ae6ce898 Small simplification 2024-12-05 10:55:19 +01:00
Henrik Rydgård 95b7db99ed Extract the vertex formatting code from the Windows GE Debugger 2024-12-05 10:47:49 +01:00
Henrik Rydgård 6d33408da6 Move the state tab definitions to GPU/Debugger 2024-12-05 10:13:25 +01:00
Henrik Rydgård 21997784bf Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers 2024-12-05 10:07:29 +01:00
Henrik Rydgård 474e7acf54 Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping. 2024-12-05 00:51:59 +01:00
Henrik Rydgård 11819e87cf PauseAction readbacks now work again 2024-12-05 00:36:49 +01:00
Henrik Rydgård 9ed8d8871e Ge stepping without wait: Tex/Prim stepping works. Draw/Single have issues. 2024-12-05 00:36:48 +01:00
Henrik Rydgård 0df2a40487 Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
Henrik Rydgård f54d701a2e Decentralize the assert for AllocateAlignedMemory failures 2024-10-22 21:49:50 +02:00
Henrik Rydgård f020d1d815 Windows inputbox: Add flags field, delete dupe code, add ability to mask passwords 2024-09-26 10:48:31 +02:00
Henrik Rydgård 9699be2110 RetroAchievements: Cleanup better on login failure 2024-09-26 01:09:56 +02:00
Henrik RydgårdandGitHub e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård 770e5b4f4a Fix shortcut translation so we don't eat Ctrl+C for RAIntegration windows 2024-04-05 22:41:08 +02:00
Henrik Rydgård 80c6dbfdfe Minor: bugfix in texreplacer, darker alpha chessboard in texture viewer 2023-12-28 19:46:36 +01:00
Henrik Rydgård 49ff1af16a CtrlDisplayListView: Zero the window ptr, do the delete.
See #18510
2023-12-28 10:44:22 +01:00
Henrik RydgårdandGitHub dd1396e2fd Merge pull request #18581 from GermanAizek/lower-scope
Reduced lower scope for local objects
2023-12-20 14:53:36 +01:00
Herman Semenov 95f535dab0 [UI/Windows] Object out of scope optimization for better codegeneration (lower level scope) 2023-12-20 12:35:02 +03:00
Henrik Rydgård 02eb10649d Improve checks 2023-12-18 09:12:44 +01:00
Henrik Rydgård b2729507a1 Assorted debugger-related fixes
Also fixes issue where the rewind machinery would run even during pause.
2023-12-18 00:21:53 +01:00
Nemoumbra a4fe83ea20 Stop some UI elements from opening when the game's not loaded 2023-12-14 01:40:46 +03:00
Herman Semenov 6360cec554 Fixed set 0xFFFFFFFF for pixel Y coordinate 2023-12-12 15:35:23 +03:00
oltolm 96a30ffb49 CtrlDisplayListView: fix ASAN eror 2023-12-10 16:32:18 +01:00
Henrik Rydgård d2d8688e47 Add "Create frame dump" to the in-game developer menu (that can be enabled in dev settings)
Makes it possible to create one without connecting the websocket
debugger, even on non-Windows platforms.
2023-08-24 14:41:35 +02:00
Henrik Rydgård 60492ae579 Make System_ShowFileInFolder a "request"
Also makes support queryable.

Lets us remove the dummy implementations.
2023-08-24 14:22:35 +02:00
haorui wang 10c2f055b4 use CommonWindows.h and remove unnecessary include 2023-06-25 21:12:45 +08:00
haorui wang fa336edcb6 [what] update cmake compilation configuration in windows
[why] support some other IDE like VScode or clion

[how]
1. update CMakeLists.txt according to *.vcxproj
2. include some header like `windows.h` to support raw cmake compilation
3. exclude libcmt.lib
2023-06-24 21:36:46 +08:00
Henrik Rydgård 6945deec01 Replace a LOT of sprintf with snprintf, and a few strcpy with truncate_cpy 2023-04-28 21:04:05 +02:00
Unknown W. Brackets 441c940fa9 UI: Remove some unnecessary Host.h includes. 2023-03-25 17:19:21 -07:00
Henrik Rydgård d3955b42bb Rename some system functions, merge the Launch* ones.
android launchurl buildfix
2023-03-21 12:22:59 +01:00
Henrik RydgårdandGitHub 8b431b39ba Wrap the display globals in a struct (#16998)
* Wrap the display globals in a struct

Makes it easier to search/replace these, for future refactorings.

* Some renaming

* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)

* Attempt at buildfixing ios

* UWP buildfix
2023-02-25 13:09:44 +01:00