Nab and GitHub
f81018d8b4
Merge branch 'master' into gameregion-addition
2025-09-03 14:58:44 +02:00
Nab and GitHub
5bfd4b390c
GameRegion improvements
2025-09-03 14:17:55 +02:00
Henrik Rydgård
97cfca8f18
Cleanup the Game info screen code. Fixes issue with it not loading sometimes.
2025-09-03 11:57:13 +02:00
Henrik Rydgård
eb5c98cd07
Don't use PIC0 as background if PIC1 is missing (actually this time). Remove dark background.
2025-08-02 23:20:13 +02:00
Henrik Rydgård
3c6acf37dd
Split loading of PIC0/PIC1 (don't need PIC0 most of the time)
2025-08-02 23:20:13 +02:00
Henrik Rydgård
4c631e77f5
RetroAchievements: Show region when showing the info popu. Refactor region detection a little.
2025-06-01 11:34:59 +02:00
Henrik Rydgård
7712cf5331
When deleting important files like savedata or games, move to trash.
...
This currently only works on Windows, where it changes the Delete button
to "Move to trash".
2025-04-10 09:02:44 +02:00
Henrik Rydgård
bc3d4fe477
Fix a rare UI race condition (if 'region' changed on a background thread)
2025-04-02 17:27:46 +02:00
Henrik Rydgård
e0c12c9547
More lint warning fixes
2024-10-10 10:52:45 +02:00
Henrik Rydgård
8186f14a57
Much more UI work on savedata import
...
fix
2024-09-07 15:28:57 +02:00
Henrik Rydgård
ecdc7940f4
Android: Fix issue where shortcuts wouldn't override the currently running game.
2024-05-14 00:02:59 +02:00
Henrik Rydgård
d284ad4496
Remove warning for bad CHDs
2024-03-16 20:52:21 +01:00
Henrik Rydgård
61bd01144e
UI fixes
2024-01-31 23:17:51 +01:00
Henrik Rydgård
3831ec1921
Warn the user about bad CHDs
...
If they're not created with "chdman createdvd", they will perform really
badly.
2024-01-31 22:15:47 +01:00
Henrik Rydgård
76242cb9f7
More gameinfocache fixes
2024-01-30 12:27:58 +01:00
Henrik Rydgård
a93b55c215
Handle icon loading failures better (avoid retrying every frame).
2024-01-29 10:44:46 +01:00
Henrik Rydgård
884c366692
Fix some longstanding issues with the GameInfoCache and optimize away double work
2024-01-28 16:23:27 +01:00
Henrik Rydgård
9b3c14a931
GameInfoCache: Break out a couple functions
2024-01-28 14:50:16 +01:00
Henrik Rydgård
2aca8fe3f9
Get rid of more unnecessary uses of ManagedTexture
2023-12-12 23:13:45 +01:00
Henrik Rydgård
75e96df448
Don't use ManagedTexture in GameInfoCache, not needed.
2023-12-12 22:34:31 +01:00
Henrik Rydgård
87ddb3f3b1
Add easy way to verify games against the Redump database, supplied as CSV.
2023-10-23 19:11:01 -05:00
Henrik Rydgård
6a51b6f7bf
Quick attempt to add some thread safety to GameInfo::fileLoader.
2023-05-04 09:20:05 +02:00
Henrik Rydgård
ec6d330ae4
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
Henrik Rydgård
6de574104c
Avoid creating a fileloader during shutdown.
...
Some silliness I found while investigating using SuperLuminal.
2022-04-12 00:16:13 +02:00
Henrik Rydgård
446c2c027e
Get rid of the PrioritizedWorkQueue. Instead just queue tasks on the ThreadManager.
2021-06-12 13:03:53 +02:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
...
Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård and Unknown W. Brackets
e2e1c677cb
GameInfoCache: Don't expose the workqueue.
...
Was unused anyway.
2021-04-30 23:04:24 -07:00
Unknown W. Brackets and GitHub
0081924fc4
UI: Oops, prioritize PIC1, not PIC0.
...
Thought I'd pasted these in the right order... fixes #14350 .
2021-04-04 21:39:16 -07:00
Unknown W. Brackets
f98bafb73d
UI: Centralize BG pic choosing a bit.
...
It's in several places.
2021-04-04 10:57:40 -07:00
Henrik Rydgård and GitHub
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
iota97
592d6f902e
Show region on game selection screen
2020-02-23 12:00:26 +01:00
Henrik Rydgård
9c4649d3ac
Assorted cleanup
2019-09-27 23:25:30 +02:00
Henrik Rydgård
0cd3ac06d0
Avoid trying to create a FileLoader for empty filenames
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Assorted cleanup
2019-02-25 21:35:51 +01:00
Unknown W. Brackets
d00dcb4400
UI: Use atomic flags in game info cache.
...
Simpler, no need to lock the entire info when checking these.
2017-12-29 08:55:49 -08:00
Unknown W. Brackets
472ee12391
UI: Add threadsafety to cache item file loaders.
2017-12-09 17:26:26 -08:00
Unknown W. Brackets
2943bbdbfd
UI: Cancel loaders on shutdown.
...
Improves backend switching / locking / etc. performance when the recent
list has games that aren't currently available.
Also, remove unnecessary duplicate gameinfo flush on EGL loop shutdown.
Already happens in NativeShutdownGraphics().
2017-12-09 16:48:38 -08:00
LunaMoo
939b26475d
Fix a bunch of emu features for Homebrew by better identification.
2017-05-30 12:20:29 +02:00
Henrik Rydgård
df6ce90c84
When what we need is a shared_ptr, we should just go ahead and use one.
...
One of the top crashes reported in the Play Console is a ManagedTexture crash, so seeing if this might help.
2017-05-18 13:28:56 +02:00
Henrik Rydgård
60378a0dcb
Minor GameInfo memory handling improvements. Still not great.
2017-05-18 12:41:42 +02:00
Unknown W. Brackets
55908588eb
UI: Allow choosing game bgs for all UI.
2017-04-02 10:48:38 -07:00
Henrik Rydgard
576c1b740a
Buildfix non-Windows
2017-03-26 13:07:36 +02:00
Unknown W. Brackets
562288b09c
UI: Refactor game icon/bg loading.
...
This also default-initializes the atomic flags, which seems to fix a race
condition I was sometimes experiencing with missing icons.
2017-03-26 00:00:57 -07:00
Henrik Rydgard
b0bd7e3c6f
Minor changes for compatibility with VS2017
2017-03-12 17:33:00 +01:00
Henrik Rydgard
5b835839fa
Make IdentifiedFileType a proper enum class
2017-03-02 12:29:03 +01:00
Henrik Rydgard
26a2d42731
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
Henrik Rydgard
20d9e60a67
Just some renaming. Start moving away from the "thin3d" name
2017-01-30 14:38:31 +01:00
Henrik Rydgård
6a7d3a3910
Break out image file management from DrawContext (thin3d)
2017-01-24 20:58:59 +01:00
Henrik Rydgård
f86b9f7900
Guess what? More renaming
2016-12-27 11:59:06 +01:00
Henrik Rydgård
9b439e4c43
Remove Thin3D prefix on more things
2016-12-27 11:59:06 +01:00
Henrik Rydgård
10393f5d4e
Move Thin3D into the Draw namespace.
2016-12-27 11:58:03 +01:00