Commit Graph
825 Commits
Author SHA1 Message Date
LunaMoo 95a14ca830 Add hotkey to toggle audio and video dumping together in sync. 2017-12-01 23:48:58 +01:00
LunaMoo 2ff4104ddf Requested changes. 2017-11-14 06:33:49 +01:00
Henrik Rydgård 230f72a110 Oops 2017-11-13 16:38:35 +01:00
Henrik Rydgård 8bfdf7b1b2 Fix annoying little flicker when starting a game. 2017-11-13 15:45:31 +01:00
Unknown W. Brackets ac78b908d3 UI: Typo fix. 2017-11-12 09:34:22 -08:00
Unknown W. Brackets 2b194d30bf Debugger: Prevent clear while stepping.
So it's easier to see what's going on.
2017-11-11 18:31:13 -08:00
Henrik Rydgård ec504756e0 Vulkan: Improve init/shutdown logging on Android. Fix a bug where we'd not run InitDeviceObjects on GPU_Vulkan sometimes. 2017-11-09 16:02:05 +01:00
Henrik Rydgård d618b3673b Count readbacks in a frame and show in GPU debug stats. 2017-11-08 11:57:53 +01:00
Henrik Rydgård 944cc94630 Vulkan: Better way to make sure we bind the backbuffer at some point. 2017-11-06 23:48:47 +01:00
Unknown W. Brackets 9dfc9ff6ae Vulkan: Allow clearing the backbuffer to any color.
Helps with debugging sometimes.
2017-11-05 22:14:53 -08:00
Unknown W. Brackets ead4c5f9a8 Vulkan: Make sure backbuffer is bound for UI.
Fixes #10048.
2017-11-05 09:22:14 -08:00
Henrik Rydgård 8d0209c7e4 Stop leaking framebuffers on shutdown. Fix other shutdown issues. 2017-11-01 21:43:08 +01:00
vnctdj 7f37c40382 Make dev menu pop-up title translatable 2017-08-17 23:10:12 +02:00
Gde Made Novan Priambhada 4420719a86 Bug fix 2017-08-09 03:50:31 +08:00
Unknown W. Brackets 7e753ed24a GLES: Set target w/h in buffered rendering.
Otherwise, the flipped scissors don't update on window resize.

Example: when toggling fullscreen.
2017-07-30 14:44:38 -07:00
Gde Made Novan Priambhada 8ec2d50c28 Add virtual key for opening chat 2017-07-02 01:28:38 +08:00
Gde Made Novan Priambhada 97a4d6424f Rebased and fix the update scroll 2017-07-02 01:28:38 +08:00
Ade Novan 6706698d21 build fix 2017-07-02 01:28:38 +08:00
Ade Novan 624d1cd82f chat screen & chat button position and hide ui on show chat 2017-07-02 01:28:38 +08:00
Ade Novan 6121dce9e1 remove pointer and using update() should fix random crash (thanks Uknown) 2017-07-02 01:28:38 +08:00
Ade Novan f514b25c79 Windows CTRL + C Hotkey 2017-07-02 01:28:38 +08:00
Ade Novan 5187b9f118 Add New Chat Counter 2017-07-02 01:28:38 +08:00
Ade Novan 07b1d8b845 pointer fix random crash & better substring logic 2017-07-02 01:28:38 +08:00
sum2012andGde Made Novan Priambhada 08a1cc7075 Add translation 2017-07-02 01:28:38 +08:00
sum2012andGde Made Novan Priambhada bd2342ad59 Enable chat box 2017-07-02 01:28:38 +08:00
Ade Novan 10e874cefd PPSSPP early chat feature rebranched 2017-07-02 01:28:38 +08:00
Unknown W. Brackets 979bc58cac UI: Translate AVI start/stop strings. 2017-06-03 08:37:55 -07:00
Unknown W. Brackets d1c9cb8c63 UI: Start a render pass while stepping.
We won't start one otherwise.  This fixes a crash when auto run is off.
2017-05-31 20:04:02 -07:00
Henrik Rydgård c173da49d3 Fix a number of bugs and stuff affecting Vulkan on Mali 2017-05-30 09:36:17 +02:00
Henrik Rydgard 32728553bd Further steps towards Vulkan framebuffer support 2017-05-30 09:36:17 +02:00
Henrik Rydgård 6bcfe539f7 Use vulkan-style clear-on-bind when switching render targets. Not optimally used yet.
Also removes a bunch of redundant render target binds.
2017-05-30 09:36:17 +02:00
Henrik Rydgård 0f171acacb Start refactoring things to be more vulkan-friendly 2017-05-30 09:36:17 +02:00
Unknown W. Brackets 259af56ee6 SoftGPU: Fix rendering when using Direct3D 9.
Since we restore dxstate when setting a framebuffer or backbuffer, we need
something that populates it.
2017-05-20 21:29:09 -07:00
Henrik Rydgård df6ce90c84 When what we need is a shared_ptr, we should just go ahead and use one.
One of the top crashes reported in the Play Console is a ManagedTexture crash, so seeing if this might help.
2017-05-18 13:28:56 +02:00
Unknown W. Brackets 75898392b9 UI: Proxy devmenu keypress through an event.
This prevents a mutex issue in #9626.
2017-04-17 20:33:22 -07:00
Unknown W. Brackets e59ebf8ad9 Windows: Add option to browse for bg image.
And also to clear the image.
2017-04-02 10:50:09 -07:00
Henrik Rydgard 3c52570552 Add UWP projects and rough UWP entry point application based on the sample
Delete sample load, hook things up. It now builds but doesn't run

Reformat, add an event
2017-03-23 10:02:27 +01:00
Unknown W. Brackets 07d2b4fb46 UI: Make popups transition their button. 2017-03-21 18:45:49 -07:00
zminhquanz ea0aab9340 Add warning simulate block transfer , setting info
Add some games compatibility required buffered rendering and warning
required simulate block transfer set to on
2017-03-21 14:23:31 +07:00
Henrik RydgårdandGitHub e17772b58d Merge pull request #9430 from unknownbrackets/input-state
Remove legacy InputState tracking
2017-03-15 10:16:14 +01:00
Unknown W. Brackets 9e390510df Remove legacy InputState. 2017-03-14 22:07:07 -07:00
Unknown W. Brackets 2a745f86ac Switch to axis for accelerometer usage. 2017-03-14 22:07:03 -07:00
Henrik Rydgard e37decc9a8 Warn if trying to run some games that are known to require buffered rendering with it not enabled. 2017-03-14 10:36:51 +01:00
Henrik Rydgård a895936913 More log cleanup. Fix resize issue: Fixes #9392 2017-03-06 13:50:22 +01:00
Henrik Rydgård 440e72d250 Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
Henrik Rydgard fa80cfa4aa Additional UWP preparations 2017-02-25 09:57:14 +01:00
Henrik Rydgard 900539e200 Fix #9340 (touch controls not always getting repositioned correctly) 2017-02-23 09:31:45 +01:00
Henrik Rydgard 5c918da774 Minor cleanups (combined two identical enums, misc) 2017-02-15 11:06:59 +01:00
Henrik Rydgard 0b7f3720ae More FBO api cleanup 2017-02-04 22:25:34 +01:00
Henrik Rydgard daee5c24e5 Work towards unifying the GL and DX FBO APIs 2017-02-04 22:25:34 +01:00